Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Navelles
Xing Tian
Level 173
God Stats
2W - 5L
1,228 SR
Queue Stats
527W - 496L
1,558 Elo+
Solo
Ra
Ra
Z Nirqs
Ra
Level 125
God Stats
4W - 1L
1,551 SR
Queue Stats
244W - 209L
1,486 Elo+
Solo
Ah Puch
Ah Puch
ZainZahid
Ah Puch
Level 158
God Stats
1W - 0L
1,288 SR
Queue Stats
16W - 15L
1,501 Elo+
Solo
Chaac
Chaac
猪b奶奶
Chaac
Level 35
God Stats
3W - 0L
1,725 SR
Queue Stats
99W - 109L
1,525 Elo+
Party 1
Team Averages
Level 124
1,459 SR
1,514 Elo+

VS

Team Averages
Level 143
1,449 SR
1,549 Elo+
Fafnir
Fafnir
 
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Amorrgeddon
Chang'e
Level 157
God Stats
5W - 6L
1,582 SR
Queue Stats
512W - 537L
1,597 Elo+
Solo
Skadi
Skadi
BunnyBuzz
Skadi
Level 143
God Stats
0W - 2L
1,241 SR
Queue Stats
104W - 89L
1,594 Elo+
Solo
Lancelot
Lancelot
LUNIKmoney
Lancelot
Level 105
God Stats
1W - 4L
1,291 SR
Queue Stats
918W - 911L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
ddrPeryite
Kumbhakarna
Level 158
God Stats
0W - 1L
1,632 SR
Queue Stats
57W - 52L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 2 / 4
5,263
877
2,423
3,997
2,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Navelles
Xing Tian
11
0 / 1 / 9
6,288
1,048
4,270
7,883
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 4
7,457
1,243
7,462
4,521
2,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
ZainZahid
Ah Puch
13
6 / 1 / 5
7,586
1,264
8,763
3,999
1,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
1 / 2 / 9
6,159
1,027
6,494
6,537
7,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
0 / 0 / 0
4,516
753
0
0
0
Chang'e
Amorrgeddon
Chang'e
11
1 / 3 / 3
5,763
961
5,543
8,921
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
BunnyBuzz
Skadi
10
1 / 3 / 2
5,669
945
4,890
6,695
2,782
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
LUNIKmoney
Lancelot
12
1 / 2 / 4
6,133
1,022
5,571
7,668
4,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
ddrPeryite
Kumbhakarna
11
2 / 3 / 2
5,641
940
2,979
8,324
6,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
11
Kills
5
7
Deaths
11
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
2
4
1
L
Fafnir
 
Fafnir
0
0
0
0
L
Chang'e
Amorrgeddon
Chang'e
1
3
3
0.83
L
Skadi
BunnyBuzz
Skadi
1
3
2
0.67
L
Lancelot
LUNIKmoney
Lancelot
1
2
4
1.5
W
Xing Tian
Navelles
Xing Tian
0
1
9
4.5
W
4
1
4
6
W
Ah Puch
ZainZahid
Ah Puch
6
1
5
8.5
L
Kumbhakarna
ddrPeryite
Kumbhakarna
2
3
2
1
W
Chaac
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,412
Damage
18,983
26,937
Taken
31,608
22,308
Mitigated
19,995
7,793
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,423
48
916
509
3,997
2,717
212
761
3,236
0
3,759
L
Fafnir
 
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Amorrgeddon
Chang'e
5,543
515
5,614
3,735
8,921
6,329
0
6,218
2,636
11,177
0
L
Skadi
BunnyBuzz
Skadi
4,890
1,752
204
1,086
6,695
2,782
0
5,192
1,396
0
12,158
L
Lancelot
LUNIKmoney
Lancelot
5,571
1,233
0
720
7,668
4,442
0
5,028
2,588
0
10,794
W
Xing Tian
Navelles
Xing Tian
4,270
187
219
909
7,883
7,654
42
2,443
5,440
5,183
0
W
7,462
458
1,733
1,710
4,521
2,485
452
2,735
1,786
24,349
0
W
Ah Puch
ZainZahid
Ah Puch
8,763
1,054
49
541
3,999
1,903
341
1,038
2,961
16,437
0
L
Kumbhakarna
ddrPeryite
Kumbhakarna
2,979
242
602
387
8,324
6,442
0
5,167
3,065
5,753
0
W
Chaac
6,494
518
349
858
6,537
7,549
0
1,545
4,992
2,552
6,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
27,722
63
Minions Killed
47
0
Camps Cleared
0
574,539
Distance Traveled
476,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,263
877
2
0
0
85,241
0
L
Fafnir
4,516
753
0
0
0
0
0
L
Chang'e
5,763
961
13
2
0
107,139
0
L
Skadi
5,669
945
10
2
0
109,764
0
L
Lancelot
6,133
1,022
23
4
0
139,127
0
W
Xing Tian
6,288
1,048
5
1
0
123,747
0
W
Ra
7,457
1,243
39
7
0
131,217
0
W
Ah Puch
7,586
1,264
13
2
0
114,911
0
L
Kumbhakarna
5,641
940
1
0
0
120,658
0
W
Chaac
6,159
1,027
4
1
0
119,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role