Player Matchup

Ravana
Ravana
DarkBaal01
Ravana
Level 65
God Stats
0W - 3L
1,127 SR
Queue Stats
182W - 192L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
DenLesogor
Baron Samedi
Level 146
God Stats
31W - 14L
1,663 SR
Queue Stats
364W - 374L
1,502 Elo+
Solo
Bake Kujira
Bake Kujira
Jikur0
Bake Kujira
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
73W - 75L
1,431 Elo+
Party 2
Chaac
Chaac
RoadRunnerShow
Chaac
Level 101
God Stats
1W - 4L
1,271 SR
Queue Stats
40W - 39L
1,495 Elo+
Party 2
Izanami
Izanami
Yosem1teSam
Izanami
Level 102
God Stats
6W - 7L
1,461 SR
Queue Stats
83W - 88L
1,459 Elo+
Party 2
Team Averages
Level 104
1,404 SR
1,464 Elo+

VS

Team Averages
Level 81
1,639 SR
1,489 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
EthanChandler911
Kuzenbo
Level 66
God Stats
16W - 13L
1,488 SR
Queue Stats
59W - 46L
1,505 Elo+
Party 1
Mercury
Mercury
HeavyFood
Mercury
Level 89
God Stats
1W - 0L
1,552 SR
Queue Stats
42W - 38L
1,434 Elo+
Solo
King Arthur
King Arthur
Woldemar 0604
King Arthur
Level 66
God Stats
13W - 8L
1,808 SR
Queue Stats
257W - 236L
1,481 Elo+
Solo
Izanami
Izanami
Батрач
Izanami
Level 128
God Stats
3W - 2L
1,848 SR
Queue Stats
43W - 44L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DarkBaal01
Ravana
7
0 / 3 / 1
5,017
502
2,222
6,235
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
DenLesogor
Baron Samedi
10
0 / 3 / 0
5,165
517
2,493
5,723
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Jikur0
Bake Kujira
8
0 / 3 / 1
5,250
525
3,137
10,183
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 0
6,738
674
5,557
8,646
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Yosem1teSam
Izanami
8
1 / 2 / 0
4,995
500
3,252
6,417
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
4 / 0 / 2
7,094
709
5,837
3,900
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 4
5,701
570
3,467
5,900
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
HeavyFood
Mercury
12
1 / 0 / 5
6,486
649
3,299
7,121
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Woldemar 0604
King Arthur
10
1 / 3 / 0
5,708
571
4,793
9,022
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Батрач
Izanami
11
5 / 0 / 0
6,150
615
6,006
4,870
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
2
5
L
Ravana
DarkBaal01
Ravana
0
3
1
0.17
L
Baron Samedi
DenLesogor
Baron Samedi
0
3
0
0
W
0
1
4
2
W
Mercury
HeavyFood
Mercury
1
0
5
3.5
L
Bake Kujira
Jikur0
Bake Kujira
0
3
1
0.17
L
3
0
0
3
W
King Arthur
Woldemar 0604
King Arthur
1
3
0
0.33
L
Izanami
Yosem1teSam
Izanami
1
2
0
0.5
W
Izanami
Батрач
Izanami
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,661
Damage
23,402
37,204
Taken
30,813
19,462
Mitigated
17,636
8,333
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,837
919
976
2,523
3,900
1,485
616
1,445
2,455
49,431
0
L
Ravana
DarkBaal01
Ravana
2,222
655
0
564
6,235
2,554
0
2,283
3,952
0
25,760
L
Baron Samedi
DenLesogor
Baron Samedi
2,493
111
32
315
5,723
3,226
0
3,019
2,704
35,274
0
W
3,467
1,650
258
2,578
5,900
4,744
28
1,627
4,273
8,806
0
W
Mercury
HeavyFood
Mercury
3,299
1,880
0
250
7,121
2,490
0
1,048
6,073
0
57,877
L
Bake Kujira
Jikur0
Bake Kujira
3,137
1,288
0
2,284
10,183
6,329
0
2,025
8,158
16,089
0
L
5,557
1,400
0
2,724
8,646
5,450
0
535
8,111
0
42,843
W
King Arthur
Woldemar 0604
King Arthur
4,793
617
0
1,460
9,022
7,273
0
0
9,022
0
30,717
L
Izanami
Yosem1teSam
Izanami
3,252
2,632
0
2,414
6,417
1,903
0
1,442
4,975
0
42,514
W
Izanami
Батрач
Izanami
6,006
4,125
0
1,505
4,870
1,644
266
1,510
3,360
0
52,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
31,139
282
Minions Killed
315
0
Camps Cleared
0
960,446
Distance Traveled
1,041,531
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,094
709
91
9
0
212,774
0
L
Ravana
5,017
502
45
5
0
193,532
3
L
Baron Samedi
5,165
517
66
7
0
203,635
0
W
Kuzenbo
5,701
570
14
1
0
217,490
3
W
Mercury
6,486
649
80
8
0
252,421
0
L
Bake Kujira
5,250
525
26
3
0
203,683
0
L
Chaac
6,738
674
75
8
0
198,052
1
W
King Arthur
5,708
571
44
4
0
192,095
6
L
Izanami
4,995
500
70
7
0
161,544
0
W
Izanami
6,150
615
86
9
0
166,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role