Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BJP
Scylla
Level 124
God Stats
6W - 5L
1,577 SR
Queue Stats
442W - 445L
1,507 Elo+
Solo
Bastet
Bastet
PatcholeZer
Bastet
Level 153
God Stats
6W - 2L
1,719 SR
Queue Stats
303W - 316L
1,451 Elo+
Party 1
Rama
Rama
Thiibzer
Rama
Level 113
God Stats
1W - 5L
1,292 SR
Queue Stats
420W - 434L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Zelgazis
Cthulhu
Level 49
God Stats
0W - 1L
1,363 SR
Queue Stats
16W - 12L
1,522 Elo+
Solo
Team Averages
Level 109
1,490 SR
1,484 Elo+

VS

Team Averages
Level 134
1,487 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Anje
Jing Wei
Level 159
God Stats
5W - 8L
1,385 SR
Queue Stats
276W - 288L
1,532 Elo+
Solo
Mulan
Mulan
BuenosCodosSocio
Mulan
Level 76
God Stats
3W - 2L
1,627 SR
Queue Stats
127W - 126L
1,518 Elo+
Solo
Hun Batz
Hun Batz
CCoCoSTaRC
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RuneDevil
Morgan Le Fay
Level 158
God Stats
9W - 8L
1,423 SR
Queue Stats
345W - 361L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
0 / 5 / 7
7,242
658
6,128
13,069
8,986
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
BJP
Scylla
16
3 / 4 / 2
8,430
766
4,181
7,469
2,554
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
14
0 / 2 / 5
7,148
650
6,990
6,847
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
12
0 / 5 / 5
6,939
631
6,504
9,031
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zelgazis
Cthulhu
15
4 / 4 / 2
9,051
823
9,584
10,963
9,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 1 / 5
8,451
768
3,901
5,223
2,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Anje
Jing Wei
14
3 / 1 / 9
8,226
748
4,061
4,929
2,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 9
9,441
858
12,593
14,356
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
CCoCoSTaRC
Hun Batz
17
6 / 0 / 10
9,254
841
8,902
7,788
4,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
RuneDevil
Morgan Le Fay
13
0 / 5 / 10
7,465
679
12,033
8,571
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
7
Kills
20
20
Deaths
7
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
5
7
0.7
W
Ao Kuang
 
Ao Kuang
5
1
5
7.5
W
Jing Wei
Anje
Jing Wei
3
1
9
7.5
L
Scylla
BJP
Scylla
3
4
2
1
W
6
0
9
10.5
W
Hun Batz
CCoCoSTaRC
Hun Batz
6
0
10
11
L
Bastet
0
2
5
1.25
W
Morgan Le Fay
RuneDevil
Morgan Le Fay
0
5
10
1
L
Rama
0
5
5
0.5
L
Cthulhu
Zelgazis
Cthulhu
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
41,490
47,379
Taken
40,867
26,986
Mitigated
22,097
9,434
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,128
490
579
2,392
13,069
8,986
0
2,935
9,718
0
9,551
W
Ao Kuang
 
Ao Kuang
3,901
649
2,269
2,094
5,223
2,078
0
1,816
3,407
6,236
0
W
Jing Wei
Anje
Jing Wei
4,061
3,044
176
872
4,929
2,139
0
2,938
1,991
0
12,504
L
Scylla
BJP
Scylla
4,181
381
552
469
7,469
2,554
0
2,393
4,786
23,039
0
W
12,593
1,301
1,563
8,387
14,356
9,768
0
3,733
10,623
0
22,072
W
Hun Batz
CCoCoSTaRC
Hun Batz
8,902
445
1,307
1,655
7,788
4,600
0
2,153
5,635
0
28,223
L
Bastet
6,990
1,701
442
1,416
6,847
2,852
0
3,263
3,497
0
15,827
W
Morgan Le Fay
RuneDevil
Morgan Le Fay
12,033
202
439
608
8,571
3,512
0
3,125
5,446
24,634
0
L
Rama
6,504
3,669
302
882
9,031
2,895
0
4,216
4,538
0
13,098
L
Cthulhu
Zelgazis
Cthulhu
9,584
148
887
1,513
10,963
9,699
0
3,127
7,734
19,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
42,837
116
Minions Killed
139
0
Camps Cleared
0
929,729
Distance Traveled
1,000,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,242
658
11
1
0
211,915
0
W
Ao Kuang
8,451
768
8
1
0
150,671
0
W
Jing Wei
8,226
748
35
3
0
177,296
0
L
Scylla
8,430
766
44
4
0
175,673
0
W
Mulan
9,441
858
36
3
0
235,390
0
W
Hun Batz
9,254
841
36
3
0
258,411
0
L
Bastet
7,148
650
17
2
0
202,968
0
W
Morgan Le Fay
7,465
679
24
2
0
179,110
0
L
Rama
6,939
631
17
2
0
155,442
0
L
Cthulhu
9,051
823
27
2
0
183,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role