Player Matchup

Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Gagne Westt
Ah Muzen Cab
Silver I
Level 137
God Stats
0W - 1L
1,387 SR
Queue Stats
62W - 77L
1,349 MMR
Solo
Ra
Ra
Platinum IV
QuaronToCrazy15
Ra
Platinum IV
Level 162
God Stats
9W - 17L
1,540 SR
Queue Stats
1,011W - 1,111L
1,612 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,475 SR
1,487 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,524 SR
1,437 MMR
Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
MsBewp
Jormungandr
Gold V
Level 89
God Stats
14W - 12L
1,572 SR
Queue Stats
156W - 168L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 6 / 0
6,070
607
3,765
8,231
3,355
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
Gagne Westt
Ah Muzen Cab
11
0 / 4 / 1
7,036
704
7,745
9,009
3,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 2 / 0
7,619
762
7,225
8,886
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
Ne ZhaKuzenboXbalanqueAchillesThoth

VS

Bans
PersephoneMartichorasBacchusMorgan Le FayAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 1 / 3
8,749
875
7,843
6,582
2,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
 
He Bo
11
2 / 1 / 7
7,971
797
8,200
7,382
2,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
MsBewp
Jormungandr
11
4 / 0 / 6
8,396
840
6,662
10,881
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
12
12
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
0
0
W
Bastet
 
Bastet
6
1
3
7.5
W
He Bo
 
He Bo
2
1
7
5.5
L
Ah Muzen Cab
Gagne Westt
Ah Muzen Cab
0
4
1
0.13
W
Jormungandr
MsBewp
Jormungandr
4
0
6
7
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,735
Damage
22,705
26,126
Taken
24,845
9,892
Mitigated
14,395
4,527
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,765
2,541
0
605
8,231
3,355
151
3,913
4,116
0
6,769
W
Bastet
 
Bastet
7,843
2,227
0
1,464
6,582
2,298
0
2,439
4,143
0
29,604
W
He Bo
 
He Bo
8,200
1,429
0
1,981
7,382
2,442
0
941
6,441
41,650
0
L
Ah Muzen Cab
Gagne Westt
Ah Muzen Cab
7,745
2,271
0
677
9,009
3,233
0
4,941
3,756
0
31,732
W
Jormungandr
MsBewp
Jormungandr
6,662
1,451
0
2,696
10,881
9,655
188
3,921
6,960
20,861
656
L
7,225
526
768
2,477
8,886
3,304
78
5,048
3,514
31,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,725
Gold Earned
25,116
104
Minions Killed
150
0
Camps Cleared
0
439,340
Distance Traveled
565,598
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,070
607
5
1
0
96,769
0
W
Bastet
8,749
875
48
5
0
216,351
0
W
He Bo
7,971
797
62
6
0
165,965
0
L
Ah Muzen Cab
7,036
704
39
4
0
159,010
0
W
Jormungandr
8,396
840
40
4
0
183,282
3
L
Ra
7,619
762
60
6
0
183,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role