Player Matchup

Bastet
Bastet
AbsolutPlayer
Bastet
Level 31
God Stats
4W - 3L
1,309 SR
Queue Stats
8W - 14L
1,298 Elo+
Solo
He Bo
He Bo
SleepyZeez
He Bo
Level 181
God Stats
4W - 1L
1,708 SR
Queue Stats
450W - 256L
1,773 Elo+
Solo
Ymir
Ymir
Stormfire777
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 84
1,506 SR
1,523 Elo+

VS

Team Averages
Level 93
1,529 SR
1,395 Elo+
Tyr
Tyr
Chernodaddy
Tyr
Level 129
God Stats
0W - 1L
1,773 SR
Queue Stats
21W - 26L
1,453 Elo+
Party 1
Scylla
Scylla
Krlymn7
Scylla
Level 143
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 10L
1,320 Elo+
Solo
Heimdallr
Heimdallr
LagrimitaA
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 14
10,237
931
9,894
8,537
3,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
13
12 / 3 / 6
10,981
998
16,110
7,073
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 15
9,312
847
2,847
7,421
8,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
7,463
678
2,798
14,103
12,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Krlymn7
Scylla
11
4 / 4 / 1
9,341
849
4,975
7,754
2,461
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LagrimitaA
Heimdallr
11
0 / 8 / 3
7,927
721
6,605
12,826
4,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
20
Kills
4
5
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
L
0
8
2
0.13
L
Scylla
Krlymn7
Scylla
4
4
1
1.13
L
Heimdallr
LagrimitaA
Heimdallr
0
8
3
0.19
W
He Bo
12
3
6
5
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,851
Damage
14,378
23,031
Taken
34,683
14,315
Mitigated
20,197
5,860
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,894
3,222
0
3,993
8,537
3,461
1,764
1,324
7,213
0
36,648
L
2,798
405
0
1,196
14,103
12,931
0
7,490
6,613
0
11,400
L
Scylla
Krlymn7
Scylla
4,975
429
0
342
7,754
2,461
0
5,434
2,320
23,397
0
L
Heimdallr
LagrimitaA
Heimdallr
6,605
4,165
0
832
12,826
4,805
0
6,785
6,041
0
24,458
W
He Bo
16,110
787
0
684
7,073
2,542
686
1,498
5,575
42,666
0
W
2,847
872
0
1,183
7,421
8,312
372
2,470
4,951
15,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,530
Gold Earned
24,731
96
Minions Killed
80
0
Camps Cleared
0
688,888
Distance Traveled
544,720
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,237
931
50
5
0
278,620
0
L
Tyr
7,463
678
14
1
0
199,343
0
L
Scylla
9,341
849
25
2
0
177,172
1
L
Heimdallr
7,927
721
41
4
0
168,205
0
W
He Bo
10,981
998
34
3
0
226,209
2
W
Ymir
9,312
847
12
1
0
184,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role