Player Matchup

Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
HarryPjotr
Chiron
Level 129
God Stats
23W - 18L
1,561 SR
Queue Stats
1,123W - 1,095L
1,539 Elo+
Solo
Janus
Janus
PowerIdola
Janus
Level 183
God Stats
1W - 1L
1,321 SR
Queue Stats
296W - 298L
1,516 Elo+
Solo
Nike
Nike
SilverChair6872
Nike
Level 120
God Stats
3W - 4L
1,708 SR
Queue Stats
146W - 158L
1,464 Elo+
Solo
Ne Zha
Ne Zha
ickksk
Ne Zha
Level 147
God Stats
21W - 24L
1,534 SR
Queue Stats
328W - 290L
1,529 Elo+
Solo
Team Averages
Level 144
1,525 SR
1,509 Elo+

VS

Team Averages
Level 139
1,588 SR
1,518 Elo+
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Hiraghim
Atlas
Level 145
God Stats
0W - 2L
1,299 SR
Queue Stats
303W - 265L
1,528 Elo+
Solo
Izanami
Izanami
JonesC
Izanami
Level 149
God Stats
7W - 7L
1,691 SR
Queue Stats
397W - 385L
1,504 Elo+
Solo
Agni
Agni
Rius22
Agni
Level 106
God Stats
7W - 5L
1,750 SR
Queue Stats
78W - 54L
1,529 Elo+
Solo
Arachne
Arachne
可可可可欣
Arachne
Level 170
God Stats
3W - 2L
1,699 SR
Queue Stats
279W - 249L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 3
7,139
549
6,402
10,314
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
HarryPjotr
Chiron
14
1 / 0 / 3
8,086
622
6,961
7,069
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
14
3 / 1 / 2
7,997
615
7,440
6,915
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 0 / 1
7,886
607
6,436
8,606
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
ickksk
Ne Zha
12
3 / 1 / 5
7,875
606
8,580
12,152
9,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 0 / 1
6,677
514
7,692
10,342
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Hiraghim
Atlas
9
0 / 3 / 2
6,151
473
4,927
13,998
10,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
JonesC
Izanami
11
0 / 3 / 0
6,730
518
4,747
8,428
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Rius22
Agni
11
1 / 4 / 1
6,259
481
5,548
7,364
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
5,784
445
1,610
10,460
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
2
2
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
3
4.5
L
Ullr
 
Ullr
1
0
1
1.5
W
Chiron
HarryPjotr
Chiron
1
0
3
2.5
L
Atlas
Hiraghim
Atlas
0
3
2
0.33
L
Izanami
JonesC
Izanami
0
3
0
0
W
Janus
3
1
2
4
L
Agni
Rius22
Agni
1
4
1
0.38
W
1
0
1
1.5
W
Ne Zha
ickksk
Ne Zha
3
1
5
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
24,524
45,056
Taken
50,592
25,880
Mitigated
23,768
14,519
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,402
772
0
3,022
10,314
5,640
0
1,981
8,333
61,678
0
L
Ullr
 
Ullr
7,692
3,161
0
5,394
10,342
4,253
0
1,801
8,360
0
59,053
W
Chiron
HarryPjotr
Chiron
6,961
2,700
441
4,093
7,069
2,734
1,001
601
6,468
0
69,850
L
Atlas
Hiraghim
Atlas
4,927
2,199
0
2,559
13,998
10,694
0
4,887
8,937
17,962
0
L
Izanami
JonesC
Izanami
4,747
3,293
0
1,245
8,428
2,581
0
1,286
7,142
0
56,492
W
Janus
7,440
478
0
1,880
6,915
2,616
0
1,855
5,060
72,578
0
L
Agni
Rius22
Agni
5,548
347
0
1,160
7,364
2,703
0
3,897
3,306
47,561
0
W
6,436
489
0
2,267
8,606
5,096
330
1,505
7,101
179
55,154
W
Ne Zha
ickksk
Ne Zha
8,580
2,202
0
2,816
12,152
9,794
0
4,533
7,619
0
29,477
L
1,610
1,169
0
3,139
10,460
3,537
0
1,732
8,048
0
23,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
31,601
492
Minions Killed
359
0
Camps Cleared
0
1,390,948
Distance Traveled
1,285,922
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,139
549
100
8
0
287,672
2
L
Ullr
6,677
514
95
7
0
278,013
1
W
Chiron
8,086
622
124
10
0
259,641
0
L
Atlas
6,151
473
13
1
0
251,510
2
L
Izanami
6,730
518
111
9
0
252,679
0
W
Janus
7,997
615
125
10
0
283,776
1
L
Agni
6,259
481
87
7
0
231,886
4
W
Nike
7,886
607
108
8
0
271,948
0
W
Ne Zha
7,875
606
35
3
0
287,911
0
L
Arachne
5,784
445
53
4
0
271,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role