Player Matchup

Terra
Terra
Aeondyne
Terra
Level 155
God Stats
10W - 9L
1,477 SR
Queue Stats
1,660W - 1,642L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
BryanFart
Cu Chulainn
Level 67
God Stats
0W - 1L
1,330 SR
Queue Stats
10W - 8L
1,560 Elo+
Solo
Baba Yaga
Baba Yaga
IHeartMightyMeat
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,372 Elo+
Party 1
Chernobog
Chernobog
ITZz Betta
Chernobog
Level 127
God Stats
2W - 1L
1,805 SR
Queue Stats
642W - 646L
1,466 Elo+
Party 1
Freya
Freya
JRaym007
Freya
Level 110
God Stats
8W - 4L
1,675 SR
Queue Stats
269W - 259L
1,551 Elo+
Solo
Team Averages
Level 97
1,557 SR
1,483 Elo+

VS

Team Averages
Level 116
1,428 SR
1,426 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChoZENSoulTTV
Neith
Level 149
God Stats
6W - 8L
1,293 SR
Queue Stats
308W - 300L
1,505 Elo+
Solo
Ra
Ra
ThisDudeArthur
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,203 Elo+
Solo
Thoth
Thoth
iPlopGaming
Thoth
Level 85
God Stats
1W - 1L
1,345 SR
Queue Stats
44W - 40L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aeondyne
Terra
15
1 / 1 / 3
7,575
758
1,454
11,788
11,361
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
BryanFart
Cu Chulainn
15
2 / 5 / 4
7,766
777
11,431
14,567
12,560
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
12
0 / 4 / 3
6,435
644
3,105
9,052
3,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
ITZz Betta
Chernobog
13
2 / 5 / 4
7,281
728
6,746
11,216
5,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
JRaym007
Freya
14
2 / 6 / 3
7,563
756
8,922
13,476
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 0 / 10
10,134
1,013
11,394
5,844
2,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
 
Izanami
15
4 / 2 / 11
8,843
884
8,312
11,542
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 11
8,256
826
7,463
5,822
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 11
8,347
835
8,805
8,163
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
7 / 1 / 12
9,677
968
19,260
7,555
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
7
Kills
21
21
Deaths
7
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
10
11
W
Izanami
 
Izanami
4
2
11
4.75
L
Terra
Aeondyne
Terra
1
1
3
2.5
L
Cu Chulainn
BryanFart
Cu Chulainn
2
5
4
0.8
W
2
1
11
7.5
L
Baba Yaga
0
4
3
0.38
L
Chernobog
ITZz Betta
Chernobog
2
5
4
0.8
L
Freya
JRaym007
Freya
2
6
3
0.58
W
2
3
11
2.5
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,658
Damage
55,234
60,099
Taken
38,926
38,850
Mitigated
18,698
18,050
Healing
20,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,394
2,252
247
1,227
5,844
2,915
1,078
2,853
2,991
28,353
0
W
Izanami
 
Izanami
8,312
4,792
1,261
1,221
11,542
5,731
1,570
4,786
6,756
0
14,644
L
Terra
Aeondyne
Terra
1,454
79
5,379
5,368
11,788
11,361
0
7,950
3,746
3,833
0
L
Cu Chulainn
BryanFart
Cu Chulainn
11,431
967
0
105
14,567
12,560
0
8,885
5,682
384
16,729
W
7,463
927
1,482
868
5,822
2,779
920
1,282
4,540
0
14,477
L
Baba Yaga
3,105
159
619
1,626
9,052
3,895
0
6,581
2,471
9,555
0
L
Chernobog
ITZz Betta
Chernobog
6,746
2,032
647
431
11,216
5,026
0
6,304
4,912
0
10,267
L
Freya
JRaym007
Freya
8,922
2,104
1,300
2,575
13,476
6,008
0
9,581
3,829
25,899
0
W
8,805
750
9,848
2,678
8,163
3,992
496
3,051
5,112
19,808
0
W
19,260
50
420
1,165
7,555
3,281
1,000
1,893
5,662
29,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
45,257
79
Minions Killed
122
0
Camps Cleared
0
923,182
Distance Traveled
990,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,134
1,013
38
4
0
200,929
0
W
Izanami
8,843
884
26
3
0
179,487
0
L
Terra
7,575
758
4
0
0
216,059
0
L
Cu Chulainn
7,766
777
6
1
0
187,030
0
W
Neith
8,256
826
15
2
0
190,953
0
L
Baba Yaga
6,435
644
12
1
0
167,314
0
L
Chernobog
7,281
728
14
1
0
184,172
0
L
Freya
7,563
756
43
4
0
168,607
0
W
Ra
8,347
835
26
3
0
206,449
0
W
Thoth
9,677
968
17
2
0
212,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role