Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MenaceSZN
Nu Wa
Level 128
God Stats
4W - 1L
1,541 SR
Queue Stats
205W - 60L
1,815 Elo+
Party 1
Hercules
Hercules
Turlless
Hercules
Level 170
God Stats
87W - 5L
2,127 SR
Queue Stats
713W - 300L
2,071 Elo+
Party 1
Jing Wei
Jing Wei
Wuℓff
Jing Wei
Level 144
God Stats
3W - 1L
1,887 SR
Queue Stats
460W - 87L
1,990 Elo+
Party 1
Team Averages
Level 146
1,711 SR
1,775 Elo+

VS

Team Averages
Level 43
1,471 SR
1,365 Elo+
Kukulkan
Kukulkan
Byrderr
Kukulkan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 88L
1,422 Elo+
Party 2
Hachiman
Hachiman
cfh19870216
Hachiman
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,403 Elo+
Solo
Rama
Rama
mfatihbah
Rama
Level 36
God Stats
1W - 8L
1,494 SR
Queue Stats
12W - 31L
1,243 Elo+
Solo
Yemoja
Yemoja
tidalbadgerX
Yemoja
Level 8
God Stats
0W - 2L
1,497 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 2
Thanatos
Thanatos
zeusecta
Thanatos
Level 28
God Stats
2W - 6L
1,362 SR
Queue Stats
28W - 35L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
10 / 2 / 14
9,784
978
10,826
8,473
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
 
Atlas
16
8 / 2 / 24
9,530
953
13,653
9,784
4,035
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
MenaceSZN
Nu Wa
16
8 / 1 / 12
9,641
964
14,897
6,349
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Turlless
Hercules
15
6 / 0 / 23
9,114
911
8,316
10,472
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Wuℓff
Jing Wei
16
4 / 2 / 14
9,634
963
15,725
7,219
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Byrderr
Kukulkan
16
3 / 7 / 2
9,181
918
11,617
12,349
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
cfh19870216
Hachiman
11
0 / 9 / 1
6,790
679
1,250
13,593
4,530
Rama
13
1 / 8 / 1
7,342
734
3,303
13,982
4,650
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
13
1 / 4 / 4
7,692
769
3,828
14,805
11,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
zeusecta
Thanatos
13
1 / 8 / 3
7,758
776
2,757
12,162
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
17
36
Kills
6
7
Deaths
36
87
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
2
14
8.5
W
Atlas
 
Atlas
8
2
24
10
L
Kukulkan
Byrderr
Kukulkan
3
7
2
0.57
W
Nu Wa
MenaceSZN
Nu Wa
8
1
12
14
W
Hercules
Turlless
Hercules
6
0
23
17.5
W
Jing Wei
Wuℓff
Jing Wei
4
2
14
5.5
L
Hachiman
cfh19870216
Hachiman
0
9
1
0.06
L
Rama
1
8
1
0.19
L
Yemoja
1
4
4
0.75
L
Thanatos
zeusecta
Thanatos
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,417
Damage
22,755
42,297
Taken
66,891
25,057
Mitigated
31,876
9,307
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,826
1,902
0
376
8,473
4,100
0
2,677
5,796
0
20,907
W
Atlas
 
Atlas
13,653
3,416
0
479
9,784
4,035
0
3,821
5,917
24,682
0
L
Kukulkan
Byrderr
Kukulkan
11,617
444
0
430
12,349
5,271
94
4,757
7,155
32,119
0
W
Nu Wa
MenaceSZN
Nu Wa
14,897
3,541
0
645
6,349
2,928
2,024
4,249
2,100
38,751
0
W
Hercules
Turlless
Hercules
8,316
1,635
0
5,268
10,472
10,795
0
2,147
8,245
0
12,491
W
Jing Wei
Wuℓff
Jing Wei
15,725
12,394
0
2,539
7,219
3,199
1,195
2,551
4,583
0
52,338
L
Hachiman
cfh19870216
Hachiman
1,250
646
0
692
13,593
4,530
0
5,179
7,784
0
3,900
L
Rama
3,303
2,271
0
308
13,982
4,650
0
6,268
7,200
0
15,076
L
Yemoja
3,828
379
2,236
1,181
14,805
11,930
0
5,591
8,390
10,456
0
L
Thanatos
zeusecta
Thanatos
2,757
237
0
1,782
12,162
5,495
0
5,113
6,595
0
9,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
38,763
224
Minions Killed
84
0
Camps Cleared
0
1,083,438
Distance Traveled
900,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,784
978
24
2
0
208,280
0
W
Atlas
9,530
953
27
3
0
213,548
0
L
Kukulkan
9,181
918
46
5
0
204,913
0
W
Nu Wa
9,641
964
70
7
0
209,009
0
W
Hercules
9,114
911
9
1
0
249,692
0
W
Jing Wei
9,634
963
94
9
0
202,909
0
L
Hachiman
6,790
679
0
0
0
130,805
0
L
Rama
7,342
734
24
2
0
172,626
0
L
Yemoja
7,692
769
4
0
0
193,451
0
L
Thanatos
7,758
776
10
1
0
198,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role