Player Matchup

Sylvanus
Sylvanus
Aquafina_Drip00
Sylvanus
Level 122
God Stats
11W - 6L
1,619 SR
Queue Stats
185W - 177L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
JayFaded44
Ao Kuang
Level 147
God Stats
6W - 4L
1,571 SR
Queue Stats
31W - 30L
1,434 Elo+
Solo
Olorun
Olorun
ScrubbyButter
Olorun
Level 125
God Stats
8W - 15L
1,328 SR
Queue Stats
564W - 532L
1,504 Elo+
Solo
Janus
Janus
SensibIe
Janus
Level 149
God Stats
41W - 55L
1,422 SR
Queue Stats
580W - 521L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
cupids_rainbow
Cu Chulainn
Level 128
God Stats
1W - 1L
1,221 SR
Queue Stats
236W - 236L
1,493 Elo+
Solo
Team Averages
Level 134
1,432 SR
1,495 Elo+

VS

Team Averages
Level 80
1,562 SR
1,508 Elo+
Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BearsCaveGaming
Ymir
Level 89
God Stats
2W - 1L
1,703 SR
Queue Stats
83W - 95L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
JusttMarco
Cu Chulainn
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,447 Elo+
Solo
Hera
Hera
SPACE-CASE-ACE
Hera
Level 100
God Stats
3W - 3L
1,607 SR
Queue Stats
108W - 91L
1,562 Elo+
Solo
Loki
Loki
perc60g
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 1 / 4
5,726
521
2,820
6,840
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
JayFaded44
Ao Kuang
11
2 / 1 / 2
6,755
614
2,928
11,039
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 1
7,412
674
6,952
6,331
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Janus
SensibIe
Janus
14
3 / 0 / 2
8,056
732
4,871
3,405
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
cupids_rainbow
Cu Chulainn
11
0 / 3 / 1
6,289
572
6,927
14,059
12,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 3 / 1
4,904
446
1,442
5,612
1,875
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 2
5,314
483
1,694
9,238
5,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
JusttMarco
Cu Chulainn
12
1 / 0 / 2
6,821
620
7,862
8,508
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 2
6,529
594
3,059
3,794
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
perc60g
Loki
13
6 / 2 / 0
7,200
655
8,815
11,138
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
7
7
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
1
0.17
W
Sylvanus
0
1
4
2
L
0
3
2
0.33
W
Ao Kuang
JayFaded44
Ao Kuang
2
1
2
3
L
Cu Chulainn
JusttMarco
Cu Chulainn
1
0
2
2
L
0
1
2
1
W
4
2
1
2.25
W
Janus
SensibIe
Janus
3
0
2
4
W
Cu Chulainn
cupids_rainbow
Cu Chulainn
0
3
1
0.17
L
Loki
perc60g
Loki
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
22,872
41,674
Taken
38,290
23,561
Mitigated
19,583
9,251
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,442
600
166
1,215
5,612
1,875
0
4,451
1,140
0
20,921
W
Sylvanus
2,820
945
456
1,841
6,840
3,505
69
1,822
5,018
21,242
6,294
L
1,694
393
0
853
9,238
5,038
0
6,523
2,652
15,204
0
W
Ao Kuang
JayFaded44
Ao Kuang
2,928
494
0
1,886
11,039
4,039
0
2,294
8,745
44,827
0
L
Cu Chulainn
JusttMarco
Cu Chulainn
7,862
1,579
0
1,622
8,508
6,944
0
318
8,190
0
47,378
L
3,059
887
0
1,003
3,794
1,490
0
1,798
1,934
61,138
0
W
6,952
3,953
140
2,064
6,331
2,659
42
1,006
5,325
49,988
7,977
W
Janus
SensibIe
Janus
4,871
559
0
498
3,405
1,189
0
512
2,893
70,054
0
W
Cu Chulainn
cupids_rainbow
Cu Chulainn
6,927
1,217
0
2,366
14,059
12,169
0
0
14,059
0
46,527
L
Loki
perc60g
Loki
8,815
3,119
0
5,357
11,138
4,236
0
3,926
7,136
0
55,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
30,768
421
Minions Killed
331
0
Camps Cleared
0
1,177,556
Distance Traveled
1,057,991
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,904
446
39
4
0
168,490
2
W
Sylvanus
5,726
521
40
4
0
196,639
1
L
Ymir
5,314
483
16
1
0
205,025
3
W
Ao Kuang
6,755
614
65
6
0
263,672
0
L
Cu Chulainn
6,821
620
80
7
0
220,369
0
L
Hera
6,529
594
114
10
0
216,914
2
W
Olorun
7,412
674
102
9
0
220,834
4
W
Janus
8,056
732
133
12
0
266,711
2
W
Cu Chulainn
6,289
572
81
7
0
229,700
0
L
Loki
7,200
655
82
7
0
247,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role