Player Matchup

Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Spritte88
Ao Kuang
Level 38
God Stats
10W - 8L
1,534 SR
Queue Stats
11W - 10L
1,514 Elo+
Solo
Raijin
Raijin
fattywap
Raijin
Level 136
God Stats
4W - 1L
1,949 SR
Queue Stats
94W - 88L
1,509 Elo+
Solo
Thor
Thor
kamikag3e
Thor
Level 46
God Stats
0W - 1L
1,555 SR
Queue Stats
11W - 17L
1,351 Elo+
Solo
Jormungandr
Jormungandr
在下高长恭
Jormungandr
Level 153
God Stats
0W - 1L
1,307 SR
Queue Stats
35W - 37L
1,525 Elo+
Solo
Team Averages
Level 100
1,569 SR
1,480 Elo+

VS

Team Averages
Level 79
1,556 SR
1,437 Elo+
Sun Wukong
Sun Wukong
A-K-S89
Sun Wukong
Level 124
God Stats
14W - 8L
1,679 SR
Queue Stats
878W - 892L
1,487 Elo+
Solo
Chernobog
Chernobog
FrostyRedLemon
Chernobog
Level 39
God Stats
8W - 7L
1,454 SR
Queue Stats
10W - 9L
1,407 Elo+
Party 1
Loki
Loki
ToryonBro
Loki
Level 129
God Stats
14W - 10L
1,619 SR
Queue Stats
54W - 54L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fackof17
Morgan Le Fay
Level 73
God Stats
8W - 9L
1,530 SR
Queue Stats
113W - 127L
1,441 Elo+
Solo
Bacchus
Bacchus
leanthros
Bacchus
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 5 / 4
6,752
482
8,334
11,061
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Spritte88
Ao Kuang
12
1 / 3 / 0
6,876
491
6,593
13,690
6,946
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
fattywap
Raijin
10
0 / 3 / 2
6,532
467
3,622
7,265
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
4 / 3 / 2
7,285
520
5,078
12,643
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
在下高长恭
Jormungandr
11
3 / 3 / 1
7,058
504
4,963
10,853
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A-K-S89
Sun Wukong
14
3 / 0 / 0
8,715
623
6,536
10,035
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chernobog
FrostyRedLemon
Chernobog
12
3 / 4 / 4
7,688
549
8,797
11,788
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
13
3 / 3 / 3
8,120
580
6,485
12,107
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
fackof17
Morgan Le Fay
13
3 / 2 / 2
7,943
567
9,541
8,028
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
leanthros
Bacchus
11
4 / 4 / 3
7,780
556
6,122
13,827
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
11
Kills
16
17
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
5
4
1
W
Sun Wukong
A-K-S89
Sun Wukong
3
0
0
3
W
Chernobog
FrostyRedLemon
Chernobog
3
4
4
1.25
L
Ao Kuang
Spritte88
Ao Kuang
1
3
0
0.33
W
Loki
3
3
3
1.5
W
Morgan Le Fay
fackof17
Morgan Le Fay
3
2
2
2
L
Raijin
fattywap
Raijin
0
3
2
0.33
L
Thor
4
3
2
1.67
W
Bacchus
leanthros
Bacchus
4
4
3
1.38
L
Jormungandr
在下高长恭
Jormungandr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
37,481
55,512
Taken
55,785
27,844
Mitigated
31,782
12,344
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,334
3,456
0
1,620
11,061
4,556
990
3,298
7,763
0
31,894
W
Sun Wukong
A-K-S89
Sun Wukong
6,536
1,433
0
4,568
10,035
6,296
0
4,545
5,490
0
66,115
W
Chernobog
FrostyRedLemon
Chernobog
8,797
4,750
0
4,857
11,788
4,304
864
1,679
10,109
0
49,125
L
Ao Kuang
Spritte88
Ao Kuang
6,593
2,655
0
5,403
13,690
6,946
0
0
13,690
47,367
2,292
W
Loki
6,485
2,919
0
5,748
12,107
4,059
557
3,067
9,040
0
63,735
W
Morgan Le Fay
fackof17
Morgan Le Fay
9,541
465
0
687
8,028
3,442
0
3,426
4,602
56,710
0
L
Raijin
fattywap
Raijin
3,622
423
0
1,150
7,265
2,841
0
5,734
1,531
46,659
0
L
Thor
5,078
756
0
3,104
12,643
4,948
0
3,115
9,528
0
36,149
W
Bacchus
leanthros
Bacchus
6,122
558
0
1,966
13,827
13,681
128
2,413
11,414
17,520
0
L
Jormungandr
在下高长恭
Jormungandr
4,963
1,328
0
1,067
10,853
8,553
0
3,516
7,337
34,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
40,246
310
Minions Killed
367
0
Camps Cleared
0
1,201,081
Distance Traveled
1,411,167
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,752
482
46
3
0
232,590
2
W
Sun Wukong
8,715
623
96
7
0
272,602
0
W
Chernobog
7,688
549
78
6
0
264,478
0
L
Ao Kuang
6,876
491
74
5
0
241,850
3
W
Loki
8,120
580
86
6
0
304,303
0
W
Morgan Le Fay
7,943
567
85
6
0
273,885
0
L
Raijin
6,532
467
81
6
0
205,334
0
L
Thor
7,285
520
60
4
0
258,006
0
W
Bacchus
7,780
556
22
2
0
295,899
0
L
Jormungandr
7,058
504
49
4
0
263,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role