Player Matchup

Horus
Horus
Legacy722
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,457 Elo+
Party 1
Chaac
Chaac
TMdaddy6969
Chaac
Level 63
God Stats
3W - 2L
1,489 SR
Queue Stats
54W - 57L
1,447 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Xenbaruu
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,463 Elo+
Party 1
Martichoras
Martichoras
dudeKno
Martichoras
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,456 Elo+
Party 1
Chiron
Chiron
xdoomboy
Chiron
Level 28
God Stats
1W - 0L
1,402 SR
Queue Stats
22W - 31L
1,402 Elo+
Party 1
Team Averages
Level 69
1,478 SR
1,445 Elo+

VS

Team Averages
Level 121
1,519 SR
1,484 Elo+
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DatBoiSquidy
Osiris
Level 123
God Stats
0W - 2L
1,284 SR
Queue Stats
187W - 212L
1,454 Elo+
Party 2
Hera
Hera
GodOfConsider
Hera
Level 125
God Stats
4W - 2L
1,830 SR
Queue Stats
205W - 211L
1,499 Elo+
Solo
Janus
Janus
SXM_MATT_87
Janus
Level 82
God Stats
8W - 14L
1,304 SR
Queue Stats
442W - 460L
1,442 Elo+
Solo
Ullr
Ullr
WaveShredder2
Ullr
Level 154
God Stats
1W - 1L
1,678 SR
Queue Stats
212W - 175L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Legacy722
Horus
14
0 / 2 / 9
8,901
742
6,623
17,748
13,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 8
8,526
711
13,961
22,054
23,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Xenbaruu
Kumbhakarna
14
1 / 3 / 5
8,755
730
5,310
19,224
18,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
dudeKno
Martichoras
17
2 / 1 / 9
9,295
775
10,912
8,947
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
xdoomboy
Chiron
16
8 / 2 / 3
9,917
826
15,277
12,653
6,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 3 / 8
7,764
647
6,847
16,415
19,646
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
16
2 / 2 / 7
8,616
718
15,940
16,851
22,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 4
9,348
779
21,396
6,665
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 4
7,552
629
14,536
9,004
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 3 / 6
8,779
732
13,294
11,832
5,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
13
Kills
9
9
Deaths
13
34
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
8
1.33
L
Osiris
2
2
7
2.75
L
4
1
4
6
W
Horus
Legacy722
Horus
0
2
9
2.25
L
0
4
4
0.5
W
2
1
8
6
L
3
3
6
2
W
Kumbhakarna
Xenbaruu
Kumbhakarna
1
3
5
1.17
W
Martichoras
dudeKno
Martichoras
2
1
9
6.5
W
Chiron
xdoomboy
Chiron
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,083
Damage
72,013
80,626
Taken
60,767
66,536
Mitigated
53,999
50,211
Healing
27,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,847
1,791
7,074
5,902
16,415
19,646
0
2,783
13,082
0
8,899
L
Osiris
15,940
2,870
672
2,214
16,851
22,786
9
1,522
14,968
0
23,569
L
21,396
5,448
735
2,166
6,665
2,837
87
366
6,156
43,830
0
W
Horus
Legacy722
Horus
6,623
3,522
15,860
10,668
17,748
13,792
168
7,294
9,958
0
11,390
L
14,536
336
2,244
2,669
9,004
3,170
0
124
8,748
25,256
0
W
13,961
978
1,709
8,990
22,054
23,092
58
10,191
11,330
0
26,381
L
13,294
6,404
1,610
2,105
11,832
5,560
270
515
11,030
0
23,966
W
Kumbhakarna
Xenbaruu
Kumbhakarna
5,310
841
2,614
2,693
19,224
18,561
111
8,129
10,588
9,994
0
W
Martichoras
dudeKno
Martichoras
10,912
2,711
1,057
1,614
8,947
4,748
658
3,536
5,079
0
35,091
W
Chiron
xdoomboy
Chiron
15,277
4,634
2,650
2,356
12,653
6,343
955
6,070
6,209
0
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
42,059
132
Minions Killed
125
0
Camps Cleared
0
1,194,028
Distance Traveled
1,134,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,764
647
5
0
0
230,868
0
L
Osiris
8,616
718
15
1
0
242,843
0
L
Hera
9,348
779
53
4
0
226,034
0
W
Horus
8,901
742
10
1
0
246,996
0
L
Janus
7,552
629
23
2
0
226,739
0
W
Chaac
8,526
711
20
2
0
280,303
0
L
Ullr
8,779
732
29
2
0
207,987
0
W
Kumbhakarna
8,755
730
7
1
0
219,262
0
W
Martichoras
9,295
775
51
4
0
242,831
0
W
Chiron
9,917
826
44
4
0
204,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role