Player Matchup

Nu Wa
Nu Wa
AAenforcer716
Nu Wa
Level 159
God Stats
127W - 89L
1,594 SR
Queue Stats
454W - 440L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Elijahthejet
Baron Samedi
Level 154
God Stats
1W - 1L
1,698 SR
Queue Stats
87W - 109L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Yawweh
Sun Wukong
Level 125
God Stats
4W - 6L
1,482 SR
Queue Stats
116W - 107L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
creamy-load1
Sylvanus
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
20W - 28L
1,435 Elo+
Party 3
Xbalanque
Xbalanque
eunoia-mortal
Xbalanque
Level 125
God Stats
3W - 4L
1,689 SR
Queue Stats
127W - 109L
1,467 Elo+
Party 3
Team Averages
Level 118
1,554 SR
1,474 Elo+

VS

Team Averages
Level 102
1,511 SR
1,503 Elo+
Thanatos
Thanatos
Corbjorn1911
Thanatos
Level 112
God Stats
4W - 0L
1,702 SR
Queue Stats
35W - 28L
1,569 Elo+
Party 1
Janus
Janus
Enlitenmint
Janus
Level 35
God Stats
5W - 9L
1,213 SR
Queue Stats
141W - 138L
1,412 Elo+
Party 2
Chaac
Chaac
Spookscito
Chaac
Level 128
God Stats
3W - 3L
1,474 SR
Queue Stats
140W - 136L
1,412 Elo+
Party 2
Geb
Geb
Zabe4
Geb
Level 120
God Stats
2W - 0L
1,673 SR
Queue Stats
29W - 20L
1,592 Elo+
Party 1
Chernobog
Chernobog
zJuuno
Chernobog
Level 116
God Stats
2W - 1L
1,496 SR
Queue Stats
101W - 98L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,038
383
7,280
8,634
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Elijahthejet
Baron Samedi
11
3 / 2 / 3
8,546
407
4,201
9,253
3,343
Sun Wukong
Yawweh
Sun Wukong
18
7 / 6 / 7
11,685
556
15,208
32,595
31,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sylvanus
creamy-load1
Sylvanus
16
3 / 11 / 8
10,263
489
11,645
29,074
27,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
eunoia-mortal
Xbalanque
19
7 / 10 / 6
12,078
575
28,386
32,067
12,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Corbjorn1911
Thanatos
19
17 / 6 / 7
14,014
667
28,347
22,944
11,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 8
11,530
549
9,036
10,855
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
17
3 / 5 / 12
12,055
574
11,065
23,913
25,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Geb
Zabe4
Geb
14
1 / 4 / 22
11,281
537
11,027
25,238
27,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
zJuuno
Chernobog
20
8 / 3 / 13
14,618
696
31,144
19,782
10,320
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
20
Kills
34
34
Deaths
21
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Thanatos
Corbjorn1911
Thanatos
17
6
7
3.42
L
Baron Samedi
Elijahthejet
Baron Samedi
3
2
3
2.25
W
5
3
8
3
W
Chaac
3
5
12
1.8
L
Sun Wukong
Yawweh
Sun Wukong
7
6
7
1.75
W
Geb
Zabe4
Geb
1
4
22
3
L
Sylvanus
creamy-load1
Sylvanus
3
11
8
0.64
L
Xbalanque
eunoia-mortal
Xbalanque
7
10
6
1
W
Chernobog
zJuuno
Chernobog
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,720
Damage
90,619
111,623
Taken
102,732
76,878
Mitigated
77,442
27,023
Healing
46,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,280
1,059
0
638
8,634
2,294
0
3,268
5,142
36,207
0
W
Thanatos
Corbjorn1911
Thanatos
28,347
7,892
0
20,652
22,944
11,181
4,531
5,976
16,968
0
101,423
L
Baron Samedi
Elijahthejet
Baron Samedi
4,201
372
184
3,529
9,253
3,343
0
367
8,805
31,864
0
W
9,036
702
0
1,256
10,855
3,867
2,655
4,970
5,885
65,453
0
W
Chaac
11,065
1,836
0
8,566
23,913
25,025
1,126
4,179
19,734
0
77,533
L
Sun Wukong
Yawweh
Sun Wukong
15,208
2,789
0
7,542
32,595
31,063
0
4,319
27,191
135
73,213
W
Geb
Zabe4
Geb
11,027
1,534
0
5,692
25,238
27,049
964
4,356
20,882
37,197
0
L
Sylvanus
creamy-load1
Sylvanus
11,645
3,195
2,171
5,132
29,074
27,182
463
6,327
22,307
41,002
7,630
L
Xbalanque
eunoia-mortal
Xbalanque
28,386
17,472
0
7,827
32,067
12,996
2,689
5,148
26,819
0
97,505
W
Chernobog
zJuuno
Chernobog
31,144
23,336
0
10,129
19,782
10,320
6,898
3,963
15,819
0
176,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,610
Gold Earned
63,498
392
Minions Killed
581
0
Camps Cleared
0
1,457,334
Distance Traveled
2,107,571
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,038
383
49
2
0
177,026
1
W
Thanatos
14,014
667
104
5
0
433,247
0
L
Baron Samedi
8,546
407
47
2
0
200,417
0
W
Janus
11,530
549
96
5
0
402,687
6
W
Chaac
12,055
574
103
5
0
413,324
4
L
Sun Wukong
11,685
556
91
4
0
386,781
0
W
Geb
11,281
537
41
2
0
424,856
0
L
Sylvanus
10,263
489
67
3
0
341,453
9
L
Xbalanque
12,078
575
138
7
0
351,657
0
W
Chernobog
14,618
696
237
11
0
433,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role