Player Matchup

Tyr
Tyr
Darkillxx
Tyr
Level 120
God Stats
2W - 4L
1,426 SR
Queue Stats
138W - 119L
1,556 Elo+
Party 2
Chernobog
Chernobog
FIRECHIEFZUKO
Chernobog
Level 114
God Stats
3W - 0L
1,848 SR
Queue Stats
84W - 77L
1,520 Elo+
Party 1
Mercury
Mercury
PhatieMatty
Mercury
Level 106
God Stats
3W - 0L
1,815 SR
Queue Stats
163W - 141L
1,498 Elo+
Party 1
Anubis
Anubis
Tianshi07
Anubis
Level 127
God Stats
31W - 30L
1,493 SR
Queue Stats
679W - 714L
1,455 Elo+
Solo
Ymir
Ymir
sebasCR3110
Ymir
Level 85
God Stats
3W - 0L
1,683 SR
Queue Stats
77W - 69L
1,506 Elo+
Party 2
Team Averages
Level 110
1,653 SR
1,507 Elo+

VS

Team Averages
Level 124
1,522 SR
1,395 Elo+
Serqet
Serqet
 
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Apolloanubis
Ishtar
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,113 Elo+
Solo
Ares
Ares
Gordon Montoya
Ares
Level 164
God Stats
1W - 1L
1,741 SR
Queue Stats
31W - 36L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
Luna_Muerta77
Cu Chulainn
Level 120
God Stats
15W - 11L
1,570 SR
Queue Stats
338W - 342L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
Rigby5675
Baba Yaga
Level 74
God Stats
0W - 1L
1,298 SR
Queue Stats
108W - 110L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
9,331
549
10,343
17,493
16,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
FIRECHIEFZUKO
Chernobog
17
7 / 2 / 4
10,396
612
13,104
13,496
5,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
PhatieMatty
Mercury
15
6 / 3 / 5
9,661
568
10,773
15,694
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Tianshi07
Anubis
13
0 / 4 / 4
8,127
478
5,621
10,630
5,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 4
8,602
506
5,215
15,474
14,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
3 / 4 / 3
9,599
565
8,340
16,524
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
13
0 / 6 / 2
8,332
490
8,140
12,439
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 5
9,506
559
6,924
13,573
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Luna_Muerta77
Cu Chulainn
14
0 / 4 / 0
8,676
510
8,152
16,173
12,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
Rigby5675
Baba Yaga
15
4 / 2 / 2
9,436
555
11,705
8,004
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
18
Kills
10
10
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
3
1.13
L
Ishtar
0
6
2
0.17
W
2
0
3
3.5
W
Chernobog
FIRECHIEFZUKO
Chernobog
7
2
4
4.5
L
3
2
5
2.75
L
Cu Chulainn
Luna_Muerta77
Cu Chulainn
0
4
0
0
W
Mercury
PhatieMatty
Mercury
6
3
5
2.83
L
Baba Yaga
Rigby5675
Baba Yaga
4
2
2
2.5
W
Anubis
Tianshi07
Anubis
0
4
4
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,056
Damage
43,261
72,787
Taken
66,713
48,074
Mitigated
43,292
23,604
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,340
1,646
0
750
16,524
7,537
0
2,672
13,852
0
90,569
L
Ishtar
8,140
5,874
0
2,174
12,439
4,632
111
799
11,640
0
56,567
W
10,343
818
0
6,734
17,493
16,505
162
1,767
14,516
51
67,700
W
Chernobog
FIRECHIEFZUKO
Chernobog
13,104
10,125
0
7,037
13,496
5,996
258
2,120
11,244
0
91,807
L
6,924
679
0
2,231
13,573
14,066
59
3,133
10,440
22,976
0
L
Cu Chulainn
Luna_Muerta77
Cu Chulainn
8,152
1,410
0
4,377
16,173
12,986
686
2,138
14,035
914
63,776
W
Mercury
PhatieMatty
Mercury
10,773
6,020
0
2,741
15,694
5,953
0
4,206
10,948
0
87,811
L
Baba Yaga
Rigby5675
Baba Yaga
11,705
987
0
1,534
8,004
4,071
848
2,145
5,859
68,756
0
W
Anubis
Tianshi07
Anubis
5,621
225
162
3,378
10,630
5,422
240
5,092
5,158
56,588
0
W
5,215
1,409
0
3,552
15,474
14,198
64
6,426
8,959
31,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
45,549
518
Minions Killed
463
0
Camps Cleared
0
1,724,153
Distance Traveled
1,649,196
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,599
565
122
7
0
373,952
0
L
Ishtar
8,332
490
94
6
0
267,926
0
W
Tyr
9,331
549
113
7
0
371,557
4
W
Chernobog
10,396
612
142
8
0
333,127
0
L
Ares
9,506
559
25
1
0
342,628
8
L
Cu Chulainn
8,676
510
97
6
0
331,734
0
W
Mercury
9,661
568
102
6
0
396,312
0
L
Baba Yaga
9,436
555
125
7
0
332,956
0
W
Anubis
8,127
478
121
7
0
275,535
0
W
Ymir
8,602
506
40
2
0
347,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role