Player Matchup

Cthulhu
Cthulhu
Anadrol8347834
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,140 Elo+
Party 2
Zeus
Zeus
Cyro1144
Zeus
Level 96
God Stats
20W - 17L
1,489 SR
Queue Stats
363W - 320L
1,481 Elo+
Solo
Thor
Thor
ItsBrazy
Thor
Level 49
God Stats
3W - 1L
1,804 SR
Queue Stats
32W - 34L
1,476 Elo+
Party 2
Medusa
Medusa
LezGoFishin
Medusa
Level 66
God Stats
0W - 1L
1,117 SR
Queue Stats
5W - 12L
1,049 Elo+
Solo
Sun Wukong
Sun Wukong
WlNSTROL
Sun Wukong
Level 102
God Stats
11W - 10L
1,602 SR
Queue Stats
50W - 66L
1,414 Elo+
Party 2
Team Averages
Level 71
1,502 SR
1,312 Elo+

VS

Team Averages
Level 71
1,590 SR
1,402 Elo+
Khepri
Khepri
Corona1999
Khepri
Level 65
God Stats
9W - 4L
1,629 SR
Queue Stats
62W - 61L
1,484 Elo+
Party 1
Awilix
Awilix
CycloneJones_ham
Awilix
Level 75
God Stats
6W - 5L
1,581 SR
Queue Stats
110W - 101L
1,463 Elo+
Solo
Shiva
Shiva
GH Mr Chorizo
Shiva
Level 129
God Stats
4W - 3L
1,521 SR
Queue Stats
313W - 293L
1,457 Elo+
Solo
Neith
Neith
SomeDoood
Neith
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 5L
1,146 Elo+
Party 1
Zeus
Zeus
vernal_postman65
Zeus
Level 81
God Stats
12W - 5L
1,718 SR
Queue Stats
252W - 273L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,876
367
2,254
14,678
8,648
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
14
2 / 5 / 2
8,603
538
14,314
8,914
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
11
1 / 5 / 3
7,162
448
5,245
15,982
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
12
2 / 3 / 0
7,446
465
3,856
7,989
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WlNSTROL
Sun Wukong
14
3 / 1 / 0
8,669
542
7,543
13,009
10,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Corona1999
Khepri
9
1 / 2 / 7
7,474
467
3,149
14,215
13,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 1 / 3
9,667
604
10,861
12,689
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 1 / 2
8,882
555
8,471
12,580
9,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
SomeDoood
Neith
14
5 / 0 / 5
9,071
567
13,798
9,223
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 2
8,136
509
5,414
10,120
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
19
19
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Khepri
Corona1999
Khepri
1
2
7
2.25
W
10
1
3
11.5
L
Zeus
2
5
2
0.6
W
0
1
2
1
L
Thor
1
5
3
0.5
L
Medusa
2
3
0
0.67
W
Neith
SomeDoood
Neith
5
0
5
7.5
L
Sun Wukong
WlNSTROL
Sun Wukong
3
1
0
3
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
41,693
60,572
Taken
58,827
30,987
Mitigated
34,762
10,442
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,254
89
0
0
14,678
8,648
0
359
14,319
16,551
0
W
Khepri
Corona1999
Khepri
3,149
349
0
1,144
14,215
13,250
216
5,352
8,863
17,892
0
W
10,861
5,194
0
339
12,689
5,096
557
4,432
8,257
0
71,357
L
Zeus
14,314
3,097
0
878
8,914
3,212
645
2,991
5,923
72,154
0
W
8,471
1,537
23
2,747
12,580
9,619
1,317
0
12,580
0
71,391
L
Thor
5,245
1,467
0
6,110
15,982
6,095
0
3,584
12,398
0
45,993
L
Medusa
3,856
1,059
0
995
7,989
2,734
244
887
7,102
0
37,014
W
Neith
SomeDoood
Neith
13,798
7,873
0
2,634
9,223
3,711
1,352
2,118
7,105
0
81,805
L
Sun Wukong
WlNSTROL
Sun Wukong
7,543
2,300
0
2,459
13,009
10,298
0
742
12,267
0
56,714
W
5,414
1,561
0
1,587
10,120
3,086
519
6,036
4,084
48,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
43,230
371
Minions Killed
426
0
Camps Cleared
0
1,340,999
Distance Traveled
1,546,559
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,876
367
18
1
0
249,141
0
W
Khepri
7,474
467
21
1
0
316,937
0
W
Awilix
9,667
604
83
5
0
383,185
0
L
Zeus
8,603
538
111
7
0
257,673
2
W
Shiva
8,882
555
128
8
0
291,759
0
L
Thor
7,162
448
70
4
0
286,002
0
L
Medusa
7,446
465
75
5
0
275,892
0
W
Neith
9,071
567
101
6
0
284,161
1
L
Sun Wukong
8,669
542
97
6
0
272,291
0
W
Zeus
8,136
509
93
6
0
270,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role