Player Matchup

Ares
Ares
KnotCutter
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
LittleBatzZ
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Susano
Susano
SoryeGéTon
Susano
Level 17
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
YikesAres
Sol
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
andrewk-89
Amaterasu
Level 167
God Stats
6W - 7L
1,567 SR
Queue Stats
783W - 758L
1,432 Elo+
Solo
Team Averages
Level 80
1,571 SR
1,486 Elo+

VS

Team Averages
Level 136
1,603 SR
1,479 Elo+
Izanami
Izanami
Elijahthejet
Izanami
Level 154
God Stats
2W - 0L
1,697 SR
Queue Stats
87W - 109L
1,477 Elo+
Solo
Raijin
Raijin
LV1-__-Cubone
Raijin
Level 167
God Stats
8W - 7L
1,555 SR
Queue Stats
297W - 274L
1,491 Elo+
Solo
Ix Chel
Ix Chel
SpcRS3
Ix Chel
Level 103
God Stats
6W - 6L
1,603 SR
Queue Stats
70W - 70L
1,498 Elo+
Party 2
Bacchus
Bacchus
Yo Sniper 5000
Bacchus
Level 127
God Stats
38W - 28L
1,548 SR
Queue Stats
172W - 162L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
thegreatwoz4271
Gilgamesh
Level 128
God Stats
10W - 4L
1,614 SR
Queue Stats
333W - 306L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,176
449
4,296
14,679
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
LittleBatzZ
Cernunnos
13
1 / 6 / 1
7,868
492
8,072
12,754
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Susano
13
3 / 4 / 0
7,590
474
6,951
15,273
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 2
8,451
528
10,410
12,626
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
andrewk-89
Amaterasu
13
0 / 3 / 1
7,629
477
4,640
17,190
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elijahthejet
Izanami
16
6 / 2 / 4
9,902
619
11,103
11,581
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 1
9,789
612
8,201
11,872
4,866
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
SpcRS3
Ix Chel
16
5 / 1 / 0
10,951
684
12,859
11,250
7,615
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 8
9,119
570
10,826
11,723
12,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
thegreatwoz4271
Gilgamesh
14
2 / 1 / 5
8,804
550
7,749
13,500
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
20
20
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elijahthejet
Izanami
6
2
4
4
L
1
4
1
0.38
W
3
4
1
0.88
L
Cernunnos
LittleBatzZ
Cernunnos
1
6
1
0.25
L
Susano
3
4
0
0.75
W
Ix Chel
SpcRS3
Ix Chel
5
1
0
5
L
3
3
2
1.33
W
4
1
8
8
L
Amaterasu
andrewk-89
Amaterasu
0
3
1
0.17
W
Gilgamesh
thegreatwoz4271
Gilgamesh
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,369
Damage
50,738
72,522
Taken
59,926
44,813
Mitigated
37,089
15,288
Healing
23,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elijahthejet
Izanami
11,103
7,225
0
4,425
11,581
5,382
3,644
616
10,965
0
88,959
L
4,296
698
0
1,305
14,679
12,577
0
8,174
6,308
9,176
0
W
8,201
779
90
4,475
11,872
4,866
2,080
6,557
5,315
83,734
0
L
Cernunnos
LittleBatzZ
Cernunnos
8,072
3,785
0
1,940
12,754
5,204
322
1,629
10,865
0
48,834
L
Susano
6,951
2,734
0
4,383
15,273
6,515
0
4,882
10,174
0
55,687
W
Ix Chel
SpcRS3
Ix Chel
12,859
2,374
325
6,377
11,250
7,615
1,315
1,503
9,077
86,001
0
L
10,410
4,808
0
3,690
12,626
5,205
0
7,067
5,285
59,323
0
W
10,826
1,972
149
2,877
11,723
12,705
215
4,681
7,042
24,319
0
L
Amaterasu
andrewk-89
Amaterasu
4,640
1,414
0
3,970
17,190
15,312
0
9,135
8,004
919
50,486
W
Gilgamesh
thegreatwoz4271
Gilgamesh
7,749
3,272
0
4,807
13,500
6,521
254
1,747
11,753
0
67,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
48,565
366
Minions Killed
534
0
Camps Cleared
0
1,591,081
Distance Traveled
1,529,217
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,902
619
134
8
0
282,324
0
L
Ares
7,176
449
11
1
0
320,754
1
W
Raijin
9,789
612
146
9
0
263,132
0
L
Cernunnos
7,868
492
73
5
0
313,052
0
L
Susano
7,590
474
89
6
0
389,612
0
W
Ix Chel
10,951
684
138
9
0
264,478
4
L
Sol
8,451
528
105
7
0
276,392
0
W
Bacchus
9,119
570
28
2
0
358,416
2
L
Amaterasu
7,629
477
88
6
0
291,271
0
W
Gilgamesh
8,804
550
88
6
0
360,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role