Player Matchup

Jormungandr
Jormungandr
DEMON_ANDOLAR
Jormungandr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Pharoahvi
Baron Samedi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 136L
1,547 Elo+
Party 1
Thor
Thor
TheAmishComic
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Apollo
Apollo
ThrillToucan
Apollo
Level 78
God Stats
30W - 30L
1,550 SR
Queue Stats
326W - 268L
1,557 Elo+
Solo
He Bo
He Bo
theeShone
He Bo
Level 127
God Stats
1W - 2L
1,704 SR
Queue Stats
114W - 113L
1,520 Elo+
Party 1
Team Averages
Level 65
1,551 SR
1,525 Elo+

VS

Team Averages
Level 142
1,569 SR
1,522 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ChengZao
Neith
Level 88
God Stats
6W - 8L
1,398 SR
Queue Stats
106W - 93L
1,570 Elo+
Party 2
Yemoja
Yemoja
NestorTheRyu
Yemoja
Level 149
God Stats
1W - 0L
1,656 SR
Queue Stats
105W - 92L
1,575 Elo+
Party 2
Zhong Kui
Zhong Kui
ODillTheNoeticO
Zhong Kui
Level 154
God Stats
15W - 16L
1,500 SR
Queue Stats
146W - 135L
1,469 Elo+
Party 3
Agni
Agni
Pαrαllαx
Agni
Level 195
God Stats
2W - 0L
1,791 SR
Queue Stats
141W - 134L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEMON_ANDOLAR
Jormungandr
8
0 / 7 / 0
5,407
416
2,290
11,502
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Pharoahvi
Baron Samedi
12
2 / 4 / 0
7,381
568
6,848
13,666
8,410
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
5,136
395
1,465
6,867
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
12
0 / 1 / 0
7,072
544
5,294
9,142
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
theeShone
He Bo
11
1 / 5 / 0
6,287
484
4,105
10,900
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 4
8,306
639
8,521
10,109
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ChengZao
Neith
13
2 / 0 / 3
8,077
621
7,207
6,236
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
11
2 / 0 / 6
7,697
592
4,083
13,120
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ODillTheNoeticO
Zhong Kui
13
2 / 2 / 2
8,079
621
6,513
10,312
8,016
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 0 / 3
9,279
714
8,719
5,805
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
3
Kills
19
20
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
4
8
W
Neith
ChengZao
Neith
2
0
3
3.5
L
Jormungandr
DEMON_ANDOLAR
Jormungandr
0
7
0
0
W
Yemoja
2
0
6
5
W
Zhong Kui
ODillTheNoeticO
Zhong Kui
2
2
2
1.5
L
Baron Samedi
Pharoahvi
Baron Samedi
2
4
0
0.5
W
7
0
3
8.5
L
0
3
0
0
L
Apollo
0
1
0
0
L
He Bo
theeShone
He Bo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,002
Damage
35,043
52,077
Taken
45,582
25,823
Mitigated
29,788
11,500
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,521
3,216
0
3,138
10,109
4,428
0
2,424
7,685
0
60,371
W
Neith
ChengZao
Neith
7,207
2,442
0
2,235
6,236
3,190
2,445
375
5,861
0
74,293
L
Jormungandr
DEMON_ANDOLAR
Jormungandr
2,290
761
0
706
11,502
8,824
0
5,861
5,381
14,975
0
W
Yemoja
4,083
760
537
3,828
13,120
11,931
644
2,520
10,600
31,642
0
W
Zhong Kui
ODillTheNoeticO
Zhong Kui
6,513
150
0
5,211
10,312
8,016
0
7,040
3,272
42,219
0
L
Baron Samedi
Pharoahvi
Baron Samedi
6,848
1,315
0
6,065
13,666
8,410
0
7,472
6,100
52,606
0
W
8,719
872
0
659
5,805
2,223
115
1,905
3,900
68,662
0
L
1,465
267
0
688
6,867
2,132
92
1,074
5,757
0
16,027
L
Apollo
5,294
3,936
0
2,898
9,142
3,294
1,120
612
8,530
0
53,252
L
He Bo
theeShone
He Bo
4,105
159
0
1,143
10,900
3,163
0
3,778
6,936
42,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
41,438
302
Minions Killed
438
0
Camps Cleared
0
1,117,486
Distance Traveled
1,283,344
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,306
639
86
7
0
282,638
0
W
Neith
8,077
621
119
9
0
251,612
0
L
Jormungandr
5,407
416
17
1
0
220,094
0
W
Yemoja
7,697
592
41
3
0
242,717
0
W
Zhong Kui
8,079
621
69
5
0
234,665
2
L
Baron Samedi
7,381
568
82
6
0
190,028
0
W
Agni
9,279
714
123
9
0
271,712
2
L
Thor
5,136
395
29
2
0
204,626
0
L
Apollo
7,072
544
92
7
0
242,033
0
L
He Bo
6,287
484
82
6
0
260,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role