Player Matchup

Heimdallr
Heimdallr
Admiral-I-Kizaru
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,378 Elo+
Party 1
Nox
Nox
IC3animeXOXO
Nox
Level 109
God Stats
5W - 4L
1,446 SR
Queue Stats
240W - 249L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
Officer_OMEGA_X
Kukulkan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,461 Elo+
Party 1
Hel
Hel
happyflappy00
Hel
Level 84
God Stats
12W - 3L
1,777 SR
Queue Stats
310W - 308L
1,516 Elo+
Solo
Ymir
Ymir
wilddisneychildx
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,242 Elo+
Party 1
Team Averages
Level 74
1,545 SR
1,412 Elo+

VS

Team Averages
Level 118
1,500 SR
1,496 Elo+
Hades
Hades
Ignita
Hades
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,524 Elo+
Party 2
Susano
Susano
Kingangell
Susano
Level 155
God Stats
3W - 3L
1,596 SR
Queue Stats
260W - 161L
1,624 Elo+
Party 2
Yemoja
Yemoja
SsSNAKEBELLYsS
Yemoja
Level 159
God Stats
15W - 19L
1,480 SR
Queue Stats
1,009W - 1,013L
1,437 Elo+
Solo
Shiva
Shiva
Tripl3D
Shiva
Level 43
God Stats
1W - 3L
1,425 SR
Queue Stats
103W - 97L
1,510 Elo+
Solo
Zeus
Zeus
x76q
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
3 / 2 / 9
8,383
762
14,940
12,895
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 7
9,089
826
13,552
8,270
4,327
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
14
6 / 5 / 6
8,744
795
11,963
9,980
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 9
8,169
743
8,725
10,217
5,637
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 7
8,002
727
2,184
13,123
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ignita
Hades
14
3 / 3 / 6
8,507
773
12,153
13,794
9,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Kingangell
Susano
16
8 / 2 / 4
9,505
864
12,683
13,045
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 1 / 8
7,802
709
1,542
9,376
6,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shiva
Tripl3D
Shiva
14
0 / 3 / 9
7,753
705
10,448
14,890
16,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
x76q
Zeus
13
1 / 6 / 6
7,833
712
9,261
11,093
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
15
Kills
12
14
Deaths
15
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
3
2
9
3.75
W
4
2
7
3.75
L
Hades
Ignita
Hades
3
3
6
2
L
Susano
Kingangell
Susano
8
2
4
5
W
Kukulkan
6
5
6
1.8
L
0
1
8
4
L
Shiva
Tripl3D
Shiva
0
3
9
1.5
W
2
2
9
3.25
W
0
3
7
1.17
L
Zeus
x76q
Zeus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,364
Damage
46,087
54,485
Taken
62,198
34,095
Mitigated
44,632
24,360
Healing
28,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
14,940
6,599
719
3,810
12,895
7,067
248
4,986
7,673
0
28,313
W
13,552
712
1,613
1,030
8,270
4,327
144
3,197
5,025
25,427
0
L
Hades
Ignita
Hades
12,153
308
1,889
4,276
13,794
9,953
390
8,407
5,176
25,108
0
L
Susano
Kingangell
Susano
12,683
2,221
657
2,619
13,045
6,394
92
7,209
5,636
0
25,650
W
Kukulkan
11,963
946
702
1,173
9,980
3,946
0
4,027
5,732
21,677
0
L
1,542
765
12,181
2,669
9,376
6,729
427
6,024
3,152
4,726
0
L
Shiva
Tripl3D
Shiva
10,448
817
1,321
2,346
14,890
16,745
25
6,870
7,842
0
14,210
W
8,725
1,124
8,618
5,196
10,217
5,637
448
4,296
5,687
18,009
0
W
2,184
348
375
1,124
13,123
13,118
266
6,450
6,381
5,327
0
L
Zeus
x76q
Zeus
9,261
661
592
406
11,093
4,811
370
6,951
3,968
19,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
41,400
115
Minions Killed
101
0
Camps Cleared
0
1,077,972
Distance Traveled
985,450
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,383
762
32
3
0
207,112
3
W
Nox
9,089
826
31
3
0
235,747
0
L
Hades
8,507
773
33
3
0
203,242
0
L
Susano
9,505
864
26
2
0
242,786
0
W
Kukulkan
8,744
795
29
3
0
190,014
0
L
Yemoja
7,802
709
8
1
0
151,250
0
L
Shiva
7,753
705
13
1
0
219,475
0
W
Hel
8,169
743
20
2
0
218,125
0
W
Ymir
8,002
727
3
0
0
226,974
0
L
Zeus
7,833
712
21
2
0
168,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role