Player Matchup

Ravana
Ravana
BonJoBean
Ravana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,475 Elo+
Party 1
Nike
Nike
KyloGains
Nike
Level 127
God Stats
1W - 0L
1,266 SR
Queue Stats
24W - 15L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
LucyBam
Kukulkan
Level 109
God Stats
1W - 0L
1,496 SR
Queue Stats
17W - 11L
1,431 Elo+
Party 1
Yemoja
Yemoja
MoriMeMyers
Yemoja
Level 139
God Stats
1W - 1L
1,092 SR
Queue Stats
25W - 13L
1,476 Elo+
Party 1
Cerberus
Cerberus
Spectra3828
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,527 Elo+
Solo
Team Averages
Level 98
1,371 SR
1,476 Elo+

VS

Team Averages
Level 99
1,357 SR
1,478 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
A-Aron95751
Lancelot
Level 105
God Stats
0W - 3L
1,187 SR
Queue Stats
403W - 405L
1,477 Elo+
Solo
Ymir
Ymir
DaBeastxk
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,487 Elo+
Solo
Charybdis
Charybdis
MercArtist
Charybdis
Level 66
God Stats
0W - 3L
1,157 SR
Queue Stats
39W - 43L
1,428 Elo+
Party 2
Loki
Loki
That loco Kevin
Loki
Level 126
God Stats
4W - 7L
1,440 SR
Queue Stats
339W - 343L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BonJoBean
Ravana
11
2 / 1 / 4
6,237
1,247
1,009
3,782
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
10
0 / 1 / 4
5,644
1,129
2,930
4,590
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LucyBam
Kukulkan
12
5 / 1 / 3
6,859
1,372
4,538
2,574
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
11
1 / 1 / 4
6,231
1,246
791
2,780
1,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Spectra3828
Cerberus
10
0 / 1 / 6
6,079
1,216
1,319
3,850
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 0 / 0
1,388
278
0
0
0
Lancelot
A-Aron95751
Lancelot
11
4 / 5 / 0
5,815
1,163
4,190
7,232
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
0 / 3 / 0
4,805
961
921
5,054
3,189
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charybdis
MercArtist
Charybdis
1
0 / 0 / 0
1,388
278
0
0
0
1
0 / 0 / 0
1,388
278
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
8
Kills
4
5
Deaths
8
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Lancelot
A-Aron95751
Lancelot
4
5
0
0.8
W
Ravana
BonJoBean
Ravana
2
1
4
4
L
Ymir
0
3
0
0
W
Nike
0
1
4
2
W
Kukulkan
LucyBam
Kukulkan
5
1
3
6.5
L
Charybdis
MercArtist
Charybdis
0
0
0
0
W
Yemoja
1
1
4
3
W
Cerberus
Spectra3828
Cerberus
0
1
6
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,587
Damage
5,111
17,576
Taken
12,286
11,934
Mitigated
6,463
5,476
Healing
648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
A-Aron95751
Lancelot
4,190
670
53
262
7,232
3,274
0
3,600
3,632
0
8,262
W
Ravana
BonJoBean
Ravana
1,009
456
0
77
3,782
3,010
246
246
3,536
0
4,375
L
Ymir
921
0
81
252
5,054
3,189
0
3,238
1,816
3,304
0
W
Nike
2,930
109
945
845
4,590
3,215
1,157
90
4,500
190
9,689
W
Kukulkan
LucyBam
Kukulkan
4,538
1,116
0
0
2,574
1,012
1,940
0
2,574
14,723
0
L
Charybdis
MercArtist
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
791
288
2,476
240
2,780
1,675
2,086
275
2,505
2,463
0
W
Cerberus
Spectra3828
Cerberus
1,319
172
0
893
3,850
3,022
928
310
3,540
4,080
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,050
Gold Earned
14,784
57
Minions Killed
9
0
Camps Cleared
0
488,868
Distance Traveled
141,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
1,388
278
0
0
0
0
0
L
Lancelot
5,815
1,163
5
1
0
93,815
0
W
Ravana
6,237
1,247
5
1
0
106,942
0
L
Ymir
4,805
961
4
1
0
47,666
0
W
Nike
5,644
1,129
15
3
0
89,276
0
W
Kukulkan
6,859
1,372
23
5
0
98,021
0
L
Charybdis
1,388
278
0
0
0
0
0
W
Yemoja
6,231
1,246
3
1
0
92,430
0
W
Cerberus
6,079
1,216
11
2
0
102,199
0
L
Loki
1,388
278
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role