Player Matchup

Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Darkmao63
Shiva
Level 119
God Stats
4W - 4L
1,559 SR
Queue Stats
208W - 62L
1,827 Elo+
Party 1
Persephone
Persephone
Sp4rkzion
Persephone
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 10L
1,724 Elo+
Party 1
Surtr
Surtr
WalmartPutin
Surtr
Level 36
God Stats
4W - 1L
1,500 SR
Queue Stats
318W - 311L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
roxaskh3
Tsukuyomi
Level 158
God Stats
8W - 1L
1,826 SR
Queue Stats
591W - 143L
1,818 Elo+
Party 1
Team Averages
Level 117
1,577 SR
1,683 Elo+

VS

Team Averages
Level 130
1,466 SR
1,521 Elo+
Artio
Artio
Beasted1992
Artio
Level 133
God Stats
1W - 1L
1,770 SR
Queue Stats
208W - 199L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
KINGM0DE
Cu Chulainn
Level 90
God Stats
0W - 3L
1,168 SR
Queue Stats
62W - 61L
1,524 Elo+
Party 2
King Arthur
King Arthur
S1L3NTxRage
King Arthur
Level 156
God Stats
0W - 1L
1,625 SR
Queue Stats
76W - 64L
1,525 Elo+
Party 2
Neith
Neith
WHATHEFRICK974
Neith
Level 148
God Stats
1W - 4L
1,321 SR
Queue Stats
64W - 59L
1,543 Elo+
Party 2
Rama
Rama
xXToxicBunnyXx
Rama
Level 122
God Stats
0W - 2L
1,446 SR
Queue Stats
100W - 96L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
8 / 3 / 21
10,583
882
16,755
14,140
7,107
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Darkmao63
Shiva
17
4 / 2 / 25
11,066
922
9,434
16,317
18,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Sp4rkzion
Persephone
16
6 / 2 / 22
10,244
854
16,365
10,469
4,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 1 / 19
11,040
920
11,952
14,732
24,400
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
roxaskh3
Tsukuyomi
15
4 / 4 / 24
10,000
833
19,771
13,380
9,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
9,305
775
7,237
18,846
19,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
KINGM0DE
Cu Chulainn
15
5 / 7 / 3
9,418
785
9,413
15,047
16,389
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
S1L3NTxRage
King Arthur
14
2 / 6 / 4
8,717
726
6,612
15,899
19,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
3 / 4 / 6
10,234
853
14,797
13,662
6,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 8 / 9
8,110
676
8,698
14,211
5,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
39
31
Kills
11
12
Deaths
31
111
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
3
21
6.17
L
1
6
6
0.67
W
Shiva
Darkmao63
Shiva
4
2
25
8.25
L
Cu Chulainn
KINGM0DE
Cu Chulainn
5
7
3
0.93
L
King Arthur
S1L3NTxRage
King Arthur
2
6
4
0.67
W
Persephone
Sp4rkzion
Persephone
6
2
22
8.5
L
3
4
6
1.5
W
9
1
19
18.5
W
Tsukuyomi
roxaskh3
Tsukuyomi
4
4
24
4
L
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,277
Damage
46,757
69,038
Taken
77,665
63,950
Mitigated
67,036
25,790
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,755
1,509
2,472
2,426
14,140
7,107
1,931
2,407
11,597
30,685
0
L
7,237
204
1,302
3,222
18,846
19,754
236
8,990
9,856
14,668
1,287
W
Shiva
Darkmao63
Shiva
9,434
1,060
5,335
5,515
16,317
18,844
1,161
1,972
13,983
0
16,178
L
Cu Chulainn
KINGM0DE
Cu Chulainn
9,413
501
330
1,332
15,047
16,389
0
7,594
7,453
2,198
13,559
L
King Arthur
S1L3NTxRage
King Arthur
6,612
387
956
1,507
15,899
19,187
81
5,851
10,048
0
17,452
W
Persephone
Sp4rkzion
Persephone
16,365
1,665
1,116
1,576
10,469
4,499
2,466
1,191
9,123
31,189
0
L
14,797
4,040
232
4,423
13,662
6,197
1,591
5,047
8,615
0
42,366
W
11,952
3,631
1,129
3,774
14,732
24,400
1,366
970
13,637
1,256
21,035
W
Tsukuyomi
roxaskh3
Tsukuyomi
19,771
3,271
345
2,102
13,380
9,100
1,675
909
12,306
475
38,996
L
8,698
6,882
0
978
14,211
5,509
0
6,841
7,370
0
15,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,933
Gold Earned
45,784
131
Minions Killed
151
0
Camps Cleared
0
1,273,268
Distance Traveled
1,049,546
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,583
882
26
2
0
240,643
0
L
Artio
9,305
775
13
1
0
210,763
0
W
Shiva
11,066
922
17
1
0
271,732
0
L
Cu Chulainn
9,418
785
26
2
0
213,763
0
L
King Arthur
8,717
726
21
2
0
232,914
0
W
Persephone
10,244
854
22
2
0
245,712
0
L
Neith
10,234
853
70
6
0
227,607
0
W
Surtr
11,040
920
34
3
0
250,042
2
W
Tsukuyomi
10,000
833
32
3
0
265,139
0
L
Rama
8,110
676
21
2
0
164,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role