Player Matchup

Surtr
Surtr
FARGODOME
Surtr
Level 153
God Stats
31W - 37L
1,489 SR
Queue Stats
1,544W - 1,580L
1,527 Elo+
Solo
Raijin
Raijin
Miss Jxda
Raijin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 119L
1,485 Elo+
Solo
Fenrir
Fenrir
Runkelis420
Fenrir
Level 100
God Stats
31W - 27L
1,521 SR
Queue Stats
648W - 639L
1,457 Elo+
Solo
Rama
Rama
Savethecup
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 165L
1,506 Elo+
Solo
Hades
Hades
temp-447593
Hades
Level 144
God Stats
42W - 30L
1,620 SR
Queue Stats
615W - 580L
1,438 Elo+
Solo
Team Averages
Level 109
1,526 SR
1,483 Elo+

VS

Team Averages
Level 118
1,368 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Foxsikpro1
Chernobog
Level 49
God Stats
1W - 6L
1,237 SR
Queue Stats
87W - 142L
1,391 Elo+
Party 1
Zeus
Zeus
knifeopg
Zeus
Level 155
God Stats
4W - 8L
1,453 SR
Queue Stats
167W - 177L
1,473 Elo+
Solo
Khepri
Khepri
sila89-38rus
Khepri
Level 18
God Stats
0W - 5L
1,151 SR
Queue Stats
3W - 17L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FARGODOME
Surtr
7
0 / 1 / 3
4,338
542
2,014
4,854
2,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Miss Jxda
Raijin
10
0 / 1 / 0
5,754
719
514
4,300
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
7 / 0 / 0
5,913
739
3,955
5,068
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 1 / 6
5,172
647
5,096
4,163
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 2 / 1
5,512
689
3,286
7,842
4,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 1 / 2
5,674
709
4,636
5,396
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
10
2 / 1 / 0
5,588
699
4,438
6,112
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Foxsikpro1
Chernobog
5
0 / 3 / 1
3,711
464
1,843
4,636
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
11
0 / 0 / 1
5,418
677
2,111
2,682
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
6
0 / 3 / 0
4,017
502
1,462
6,395
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
5
5
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
1
2
4
L
Aphrodite
 
Aphrodite
2
1
0
2
W
Surtr
FARGODOME
Surtr
0
1
3
1.5
L
Chernobog
Foxsikpro1
Chernobog
0
3
1
0.17
W
Raijin
Miss Jxda
Raijin
0
1
0
0
W
Fenrir
7
0
0
7
W
1
1
6
4
L
Zeus
0
0
1
0.5
L
Khepri
0
3
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,865
Damage
14,490
26,227
Taken
25,221
11,513
Mitigated
10,156
8,938
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,636
1,433
0
2,891
5,396
1,768
0
239
5,109
0
32,602
L
Aphrodite
 
Aphrodite
4,438
865
120
3,390
6,112
2,361
0
3,286
2,826
43,178
0
W
Surtr
FARGODOME
Surtr
2,014
1,178
0
1,039
4,854
2,535
777
812
4,042
334
18,297
L
Chernobog
Foxsikpro1
Chernobog
1,843
980
0
810
4,636
1,204
0
0
4,636
0
12,103
W
Raijin
Miss Jxda
Raijin
514
153
0
895
4,300
1,454
0
1,839
2,461
49,951
0
W
Fenrir
3,955
1,766
0
2,065
5,068
1,972
0
820
4,248
0
30,758
W
5,096
4,645
0
480
4,163
1,132
0
561
3,602
0
27,436
L
Zeus
2,111
411
0
987
2,682
717
0
199
2,455
45,329
0
L
Khepri
1,462
412
25
1,179
6,395
4,106
0
58
6,337
8,995
0
W
3,286
521
21
4,438
7,842
4,420
0
3,979
3,863
38,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
24,408
301
Minions Killed
267
0
Camps Cleared
0
801,270
Distance Traveled
760,509
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,674
709
54
7
0
193,303
0
L
Aphrodite
5,588
699
76
10
0
165,100
0
W
Surtr
4,338
542
31
4
0
154,799
0
L
Chernobog
3,711
464
24
3
0
116,431
2
W
Raijin
5,754
719
106
13
0
144,585
2
W
Fenrir
5,913
739
51
6
0
183,171
0
W
Rama
5,172
647
41
5
0
155,720
3
L
Zeus
5,418
677
97
12
0
154,617
0
L
Khepri
4,017
502
16
2
0
131,058
0
W
Hades
5,512
689
72
9
0
162,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role