Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
D3SoL4te_Proph3t
Ah Muzen Cab
Level 79
God Stats
2W - 1L
1,517 SR
Queue Stats
137W - 107L
1,517 Elo+
Solo
Surtr
Surtr
Ecotastic
Surtr
Level 147
God Stats
2W - 1L
1,503 SR
Queue Stats
65W - 54L
1,512 Elo+
Solo
Set
Set
Raul1441
Set
Level 126
God Stats
4W - 1L
1,664 SR
Queue Stats
247W - 254L
1,528 Elo+
Solo
Cerberus
Cerberus
hatsunemiku3911
Cerberus
Level 225
God Stats
11W - 6L
1,579 SR
Queue Stats
896W - 896L
1,580 Elo+
Solo
Team Averages
Level 147
1,553 SR
1,527 Elo+

VS

Team Averages
Level 124
1,500 SR
1,537 Elo+
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Jekkocross
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
ModzLucifer1
Cu Chulainn
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 281L
1,496 Elo+
Solo
Chiron
Chiron
X-UNIT296
Chiron
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 91L
1,661 Elo+
Solo
Heimdallr
Heimdallr
urboiman
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 98L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 1 / 12
8,676
723
4,929
14,814
17,424
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
D3SoL4te_Proph3t
Ah Muzen Cab
18
5 / 0 / 8
9,791
816
29,216
14,979
9,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Surtr
Ecotastic
Surtr
15
2 / 1 / 11
8,572
714
11,139
18,942
17,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 5
8,725
727
10,579
11,558
8,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
15
2 / 1 / 8
9,264
772
10,683
17,648
13,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 0 / 4
7,951
663
11,473
3,213
1,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chang'e
Jekkocross
Chang'e
12
0 / 3 / 3
7,124
594
9,873
14,444
7,178
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
ModzLucifer1
Cu Chulainn
13
0 / 3 / 3
7,410
618
17,715
17,798
22,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chiron
X-UNIT296
Chiron
17
2 / 2 / 2
8,732
728
17,036
19,740
7,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
urboiman
Heimdallr
14
2 / 5 / 2
7,771
648
11,120
16,529
7,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
13
Kills
4
5
Deaths
13
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
12
7
L
Scylla
 
Scylla
0
0
4
2
W
Ah Muzen Cab
D3SoL4te_Proph3t
Ah Muzen Cab
5
0
8
9
W
Surtr
Ecotastic
Surtr
2
1
11
7.5
L
Chang'e
Jekkocross
Chang'e
0
3
3
0.5
L
Cu Chulainn
ModzLucifer1
Cu Chulainn
0
3
3
0.5
W
3
2
5
2.75
L
Chiron
X-UNIT296
Chiron
2
2
2
1.5
W
Cerberus
2
1
8
6
L
Heimdallr
urboiman
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,546
Damage
67,217
77,941
Taken
71,724
65,759
Mitigated
45,663
38,715
Healing
38,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,929
2,119
11,206
7,741
14,814
17,424
112
4,462
10,043
0
7,819
L
Scylla
 
Scylla
11,473
565
273
353
3,213
1,532
0
344
2,869
22,805
0
W
Ah Muzen Cab
D3SoL4te_Proph3t
Ah Muzen Cab
29,216
7,851
937
2,527
14,979
9,349
1,850
3,236
11,522
0
61,110
W
Surtr
Ecotastic
Surtr
11,139
2,527
2,341
3,069
18,942
17,199
120
7,027
11,681
353
16,103
L
Chang'e
Jekkocross
Chang'e
9,873
237
18,623
7,025
14,444
7,178
0
1,545
12,899
14,522
0
L
Cu Chulainn
ModzLucifer1
Cu Chulainn
17,715
1,515
1,293
2,319
17,798
22,107
0
2,325
15,473
0
22,243
W
10,579
3,944
503
941
11,558
8,670
334
2,844
8,621
0
23,041
L
Chiron
X-UNIT296
Chiron
17,036
4,959
740
4,862
19,740
7,673
382
4,066
15,674
0
43,724
W
Cerberus
10,683
101
2,821
6,629
17,648
13,117
0
3,777
13,621
18,760
175
L
Heimdallr
urboiman
Heimdallr
11,120
4,707
365
2,441
16,529
7,173
197
2,581
13,948
0
19,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
38,988
143
Minions Killed
144
0
Camps Cleared
0
1,312,824
Distance Traveled
1,093,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,676
723
10
1
0
285,190
0
L
Scylla
7,951
663
33
3
0
248,187
0
W
Ah Muzen Cab
9,791
816
70
6
0
256,316
0
W
Surtr
8,572
714
17
1
0
267,964
0
L
Chang'e
7,124
594
22
2
0
228,005
0
L
Cu Chulainn
7,410
618
10
1
0
202,243
0
W
Set
8,725
727
27
2
0
260,830
0
L
Chiron
8,732
728
55
5
0
207,729
0
W
Cerberus
9,264
772
19
2
0
242,524
0
L
Heimdallr
7,771
648
24
2
0
207,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role