Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Poloquios
Olorun
Level 108
God Stats
1W - 1L
1,441 SR
Queue Stats
25W - 20L
1,474 Elo+
Solo
Bacchus
Bacchus
Refugiado420
Bacchus
Level 78
God Stats
1W - 0L
1,463 SR
Queue Stats
18W - 16L
1,516 Elo+
Solo
Scylla
Scylla
YesThisIsDog
Scylla
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,514 Elo+
Solo
Mercury
Mercury
ericiscool49
Mercury
Level 143
God Stats
1W - 1L
1,341 SR
Queue Stats
91W - 89L
1,469 Elo+
Party 3
Team Averages
Level 107
1,449 SR
1,495 Elo+

VS

Team Averages
Level 120
1,534 SR
1,468 Elo+
Izanami
Izanami
BabyFeiges
Izanami
Level 44
God Stats
36W - 30L
1,579 SR
Queue Stats
114W - 133L
1,417 Elo+
Party 1
Mulan
Mulan
Bodizzle53
Mulan
Level 123
God Stats
20W - 32L
1,379 SR
Queue Stats
366W - 378L
1,444 Elo+
Party 1
Zeus
Zeus
Pheezzy
Zeus
Level 160
God Stats
1W - 2L
1,616 SR
Queue Stats
210W - 207L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
SukunasKiittenn
Aphrodite
Level 206
God Stats
61W - 36L
1,591 SR
Queue Stats
100W - 92L
1,489 Elo+
Party 2
Ne Zha
Ne Zha
TavarK
Ne Zha
Level 69
God Stats
25W - 29L
1,504 SR
Queue Stats
172W - 165L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 0 / 9
7,694
769
5,093
9,775
8,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Poloquios
Olorun
16
4 / 1 / 7
9,159
916
11,915
8,896
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Refugiado420
Bacchus
15
2 / 0 / 9
8,222
822
7,016
13,773
16,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
8 / 1 / 2
9,420
942
10,858
6,976
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ericiscool49
Mercury
14
2 / 1 / 8
8,090
809
5,487
8,664
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyFeiges
Izanami
14
0 / 3 / 2
7,361
736
7,061
9,590
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
14
0 / 4 / 1
7,811
781
3,844
10,397
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
Pheezzy
Zeus
14
1 / 2 / 1
7,707
771
10,766
8,760
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
SukunasKiittenn
Aphrodite
13
1 / 2 / 1
7,482
748
4,964
8,722
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
TavarK
Ne Zha
13
1 / 5 / 1
7,443
744
11,970
10,462
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
16
Kills
3
3
Deaths
16
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
9
4.5
L
Izanami
BabyFeiges
Izanami
0
3
2
0.33
L
Mulan
0
4
1
0.13
L
Zeus
Pheezzy
Zeus
1
2
1
0.75
W
Olorun
Poloquios
Olorun
4
1
7
7.5
W
Bacchus
Refugiado420
Bacchus
2
0
9
6.5
L
Aphrodite
SukunasKiittenn
Aphrodite
1
2
1
0.75
L
Ne Zha
TavarK
Ne Zha
1
5
1
0.3
W
Scylla
8
1
2
9
W
Mercury
ericiscool49
Mercury
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,369
Damage
38,605
48,084
Taken
47,931
35,513
Mitigated
25,938
16,572
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,093
1,917
3,192
2,420
9,775
8,438
109
4,192
5,583
0
6,119
L
Izanami
BabyFeiges
Izanami
7,061
4,089
0
1,126
9,590
3,937
0
6,947
2,254
0
19,036
L
Mulan
3,844
330
0
1,485
10,397
6,861
0
6,481
3,690
0
16,591
L
Zeus
Pheezzy
Zeus
10,766
1,385
0
500
8,760
3,845
70
4,396
4,221
29,993
0
W
Olorun
Poloquios
Olorun
11,915
4,917
1,407
3,882
8,896
4,146
1,407
1,715
7,181
44,627
0
W
Bacchus
Refugiado420
Bacchus
7,016
387
0
3,874
13,773
16,436
211
3,928
9,845
15,757
0
L
Aphrodite
SukunasKiittenn
Aphrodite
4,964
387
4,323
3,771
8,722
6,076
25
5,520
3,202
14,035
0
L
Ne Zha
TavarK
Ne Zha
11,970
1,679
0
652
10,462
5,219
0
5,601
4,775
0
25,233
W
Scylla
10,858
1,500
0
140
6,976
2,515
605
2,927
4,049
37,266
0
W
Mercury
ericiscool49
Mercury
5,487
2,298
0
1,657
8,664
3,978
296
2,968
5,696
0
14,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
37,804
191
Minions Killed
159
0
Camps Cleared
0
1,076,989
Distance Traveled
957,953
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,694
769
4
0
0
219,509
2
L
Izanami
7,361
736
35
4
0
187,988
0
L
Mulan
7,811
781
28
3
0
205,382
0
L
Zeus
7,707
771
49
5
0
183,891
0
W
Olorun
9,159
916
71
7
0
196,315
0
W
Bacchus
8,222
822
27
3
0
207,063
0
L
Aphrodite
7,482
748
29
3
0
186,643
0
L
Ne Zha
7,443
744
18
2
0
194,049
0
W
Scylla
9,420
942
72
7
0
215,952
2
W
Mercury
8,090
809
17
2
0
238,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role