Player Matchup

Raijin
Raijin
Platinum III
CalvinCambridge
Raijin
Platinum III
Level 149
God Stats
5W - 2L
1,611 SR
Queue Stats
37W - 15L
1,932 MMR
Party 2
Bellona
Bellona
Gold II
Pathfinder27
Bellona
Gold II
Level 127
God Stats
13W - 2L
1,631 SR
Queue Stats
14W - 2L
1,818 MMR
Party 2
Anhur
Anhur
Gold V
Pentiox
Anhur
Gold V
Level 123
God Stats
2W - 0L
1,749 SR
Queue Stats
11W - 2L
1,718 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,664 SR
1,823 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,677 SR
1,656 MMR
Cupid
Cupid
Gold I
BubblousQuill
Cupid
Gold I
Level 135
God Stats
11W - 13L
1,663 SR
Queue Stats
191W - 164L
1,954 MMR
Party 1
Jormungandr
Jormungandr
Gold III
C88chiemanT
Jormungandr
Gold III
Level 129
God Stats
2W - 3L
1,734 SR
Queue Stats
155W - 126L
1,699 MMR
Party 1
Horus
Horus
Gold V
DANKdaber
Horus
Gold V
Level 98
God Stats
1W - 1L
1,634 SR
Queue Stats
18W - 28L
1,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
11,832
845
15,437
11,976
8,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Pathfinder27
Bellona
14
4 / 0 / 9
11,411
815
12,184
17,908
25,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Pentiox
Anhur
14
6 / 2 / 9
11,622
830
17,301
10,470
4,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ThothAchillesKuzenboChang'eCharon

VS

Bans
Ne ZhaBaba YagaXbalanqueMorgan Le FayHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
10,688
763
10,917
13,799
6,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
C88chiemanT
Jormungandr
12
1 / 4 / 2
10,386
742
9,315
20,801
20,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
DANKdaber
Horus
12
1 / 6 / 4
10,029
716
6,343
19,925
17,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
5
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Jormungandr
C88chiemanT
Jormungandr
1
4
2
0.5
W
5
3
9
3.17
L
Horus
DANKdaber
Horus
1
6
4
0.5
W
Bellona
Pathfinder27
Bellona
4
0
9
8.5
W
Anhur
Pentiox
Anhur
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
26,575
40,354
Taken
54,525
38,337
Mitigated
44,399
10,712
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,917
6,348
1,462
2,666
13,799
6,189
1,249
3,939
9,325
0
50,943
L
Jormungandr
C88chiemanT
Jormungandr
9,315
2,689
0
1,220
20,801
20,217
318
6,828
13,617
42,204
0
W
15,437
1,670
0
3,513
11,976
8,941
735
4,258
7,718
59,125
0
L
Horus
DANKdaber
Horus
6,343
2,256
2,625
3,095
19,925
17,993
260
5,307
14,255
0
17,993
W
Bellona
Pathfinder27
Bellona
12,184
2,482
0
5,125
17,908
25,236
635
3,326
14,582
0
45,679
W
Anhur
Pentiox
Anhur
17,301
10,759
0
2,074
10,470
4,160
1,941
2,267
8,203
0
45,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,865
Gold Earned
31,103
166
Minions Killed
137
0
Camps Cleared
0
793,608
Distance Traveled
730,825
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,688
763
63
5
0
240,084
4
L
Jormungandr
10,386
742
57
4
0
237,277
0
W
Raijin
11,832
845
82
6
0
246,815
0
L
Horus
10,029
716
17
1
0
253,464
1
W
Bellona
11,411
815
45
3
0
288,117
2
W
Anhur
11,622
830
39
3
0
258,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role