Player Matchup

Janus
Janus
CadeMP
Janus
Level 18
God Stats
3W - 5L
1,312 SR
Queue Stats
6W - 16L
1,287 Elo+
Party 1
Medusa
Medusa
RatSmasher69
Medusa
Level 3
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Yemoja
Yemoja
RatlingGunner
Yemoja
Level 109
God Stats
0W - 1L
1,440 SR
Queue Stats
6W - 15L
1,370 Elo+
Party 1
Sylvanus
Sylvanus
RipToPalpatine
Sylvanus
Level 129
God Stats
0W - 3L
1,167 SR
Queue Stats
25W - 24L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
SwattPlayzz
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,316 Elo+
Party 1
Team Averages
Level 68
1,422 SR
1,433 Elo+

VS

Team Averages
Level 97
1,555 SR
1,501 Elo+
Bacchus
Bacchus
Flamecaster09
Bacchus
Level 11
God Stats
32W - 24L
1,558 SR
Queue Stats
73W - 78L
1,428 Elo+
Party 2
Agni
Agni
Flamemoose
Agni
Level 18
God Stats
2W - 2L
1,402 SR
Queue Stats
73W - 76L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
FreakyD85
Cthulhu
Level 149
God Stats
161W - 141L
1,600 SR
Queue Stats
558W - 519L
1,543 Elo+
Solo
Vulcan
Vulcan
MrCuddles9696
Vulcan
Level 148
God Stats
17W - 17L
1,621 SR
Queue Stats
517W - 455L
1,548 Elo+
Solo
Izanami
Izanami
Valdire
Izanami
Level 157
God Stats
10W - 4L
1,595 SR
Queue Stats
120W - 99L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CadeMP
Janus
13
0 / 3 / 2
7,667
697
6,978
9,140
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
0 / 5 / 2
7,744
704
6,272
11,168
4,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 2 / 1
7,663
697
3,818
11,752
6,091
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
2 / 2 / 2
8,383
762
9,738
17,660
10,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
SwattPlayzz
Guan Yu
14
2 / 3 / 1
8,000
727
3,135
14,077
9,879
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 1 / 6
8,591
781
6,341
11,832
10,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 7
8,645
786
10,883
6,982
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
FreakyD85
Cthulhu
15
3 / 0 / 8
9,287
844
11,421
11,011
11,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
3 / 1 / 6
10,425
948
16,479
7,639
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Valdire
Izanami
16
5 / 1 / 7
9,683
880
12,578
9,697
4,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
15
15
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
CadeMP
Janus
0
3
2
0.33
W
Bacchus
2
1
6
5
W
2
1
7
5.5
W
Cthulhu
FreakyD85
Cthulhu
3
0
8
7
W
3
1
6
6
L
Medusa
0
5
2
0.2
L
0
2
1
0.25
L
Sylvanus
2
2
2
1.5
L
Guan Yu
SwattPlayzz
Guan Yu
2
3
1
0.83
W
Izanami
Valdire
Izanami
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
57,702
63,797
Taken
47,161
34,880
Mitigated
32,421
21,754
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CadeMP
Janus
6,978
284
0
250
9,140
3,841
0
6,741
1,891
20,606
0
W
Bacchus
6,341
315
0
2,771
11,832
10,876
0
2,878
8,840
15,562
0
W
10,883
348
0
1,100
6,982
2,718
0
3,962
2,812
16,559
0
W
Cthulhu
FreakyD85
Cthulhu
11,421
285
22
1,391
11,011
11,679
11
3,901
6,951
17,474
776
W
16,479
11,039
0
588
7,639
3,060
1,411
3,453
4,124
58,060
0
L
Medusa
6,272
2,336
0
0
11,168
4,608
0
6,927
3,794
0
18,362
L
3,818
818
6,315
2,213
11,752
6,091
0
8,383
2,798
13,605
0
L
Sylvanus
9,738
1,021
4,550
7,097
17,660
10,461
0
10,391
6,455
22,612
0
L
Guan Yu
SwattPlayzz
Guan Yu
3,135
164
778
551
14,077
9,879
0
8,829
4,511
0
17,487
W
Izanami
Valdire
Izanami
12,578
8,704
0
1,652
9,697
4,088
2,746
5,777
3,900
0
39,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
46,631
128
Minions Killed
232
0
Camps Cleared
0
983,952
Distance Traveled
1,245,332
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,667
697
33
3
0
170,636
0
W
Bacchus
8,591
781
8
1
0
241,490
2
W
Agni
8,645
786
24
2
0
247,582
0
W
Cthulhu
9,287
844
16
1
0
273,161
0
W
Vulcan
10,425
948
113
10
0
253,103
2
L
Medusa
7,744
704
26
2
0
225,073
0
L
Yemoja
7,663
697
16
1
0
170,539
0
L
Sylvanus
8,383
762
29
3
0
212,331
0
L
Guan Yu
8,000
727
24
2
0
205,373
1
W
Izanami
9,683
880
71
6
0
229,996
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role