Player Matchup

Eset
Eset
Platinum I
Bankai Sensei
Eset
Platinum I
Level 171
God Stats
13W - 10L
1,476 SR
Queue Stats
351W - 229L
1,874 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
iScxpe
Xbalanque
Platinum IV
Level 61
God Stats
9W - 10L
1,465 SR
Queue Stats
110W - 90L
1,781 MMR
Party 1
Charon
Charon
Platinum II
xXThird i GODXx
Charon
Platinum II
Level 126
God Stats
32W - 26L
1,700 SR
Queue Stats
326W - 212L
1,487 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,547 SR
1,714 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 92
1,551 SR
1,712 MMR
Geb
Geb
Platinum V
Higuythehigh781
Geb
Platinum V
Level 103
God Stats
114W - 111L
1,532 SR
Queue Stats
278W - 308L
1,709 MMR
Solo
Sol
Sol
Gold II
KatoCool
Sol
Gold II
Level 64
God Stats
89W - 80L
1,620 SR
Queue Stats
131W - 121L
1,625 MMR
Party 2
Awilix
Awilix
Platinum V
PushingDope
Awilix
Platinum V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 119L
1,803 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
9,504
864
6,934
6,208
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
iScxpe
Xbalanque
13
6 / 0 / 4
10,156
923
13,317
9,696
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 8
8,917
811
4,778
9,834
9,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesThothKuzenboPoseidonNe Zha

VS

Bans
HerculesMorgan Le FayPersephoneVulcanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,560
687
3,120
10,979
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 3 / 1
7,871
716
9,271
10,509
3,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
10
2 / 4 / 0
8,250
750
6,110
10,112
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
0
3
1
0.17
L
0
3
1
0.17
L
Awilix
2
4
0
0.5
W
Xbalanque
iScxpe
Xbalanque
6
0
4
8
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,029
Damage
18,501
25,738
Taken
31,600
17,264
Mitigated
16,617
5,817
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,934
155
719
1,199
6,208
2,950
362
2,518
3,534
44,744
0
L
3,120
78
0
2,714
10,979
9,069
0
4,131
6,481
12,623
104
L
9,271
3,400
0
5,294
10,509
3,435
0
3,979
5,911
47,587
0
L
Awilix
6,110
1,285
0
448
10,112
4,113
0
3,850
6,051
0
24,732
W
Xbalanque
iScxpe
Xbalanque
13,317
6,056
0
2,511
9,696
5,310
2,307
4,530
4,920
0
53,227
W
4,778
666
0
1,388
9,834
9,004
614
4,688
4,747
16,173
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
23,681
159
Minions Killed
118
0
Camps Cleared
0
656,233
Distance Traveled
654,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,504
864
72
7
0
216,312
0
L
Geb
7,560
687
11
1
0
230,707
0
L
Sol
7,871
716
70
6
0
188,869
0
L
Awilix
8,250
750
37
3
0
234,974
0
W
Xbalanque
10,156
923
75
7
0
213,380
0
W
Charon
8,917
811
12
1
0
226,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role