Player Matchup

Mulan
Mulan
Albion021102
Mulan
Level 66
God Stats
12W - 7L
1,486 SR
Queue Stats
128W - 127L
1,446 Elo+
Party 2
Bakasura
Bakasura
noahbarton02
Bakasura
Level 104
God Stats
23W - 9L
1,627 SR
Queue Stats
194W - 196L
1,469 Elo+
Party 2
Anubis
Anubis
sacktitans
Anubis
Level 106
God Stats
4W - 1L
1,552 SR
Queue Stats
134W - 124L
1,522 Elo+
Party 2
Team Averages
Level 92
1,555 SR
1,479 Elo+

VS

Team Averages
Level 96
1,493 SR
1,467 Elo+
Fenrir
Fenrir
ERICALPOS18
Fenrir
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 1
Nox
Nox
Sweetpain668
Nox
Level 63
God Stats
5W - 4L
1,479 SR
Queue Stats
34W - 51L
1,373 Elo+
Solo
Cerberus
Cerberus
elmaster0
Cerberus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
8,402
840
3,704
9,084
7,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
noahbarton02
Bakasura
10
5 / 2 / 5
8,592
859
9,123
9,554
4,278
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
sacktitans
Anubis
11
5 / 4 / 4
8,893
889
8,151
6,085
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 7 / 3
7,205
721
6,669
10,266
3,087
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 2
7,996
800
4,827
6,357
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
elmaster0
Cerberus
10
2 / 4 / 4
7,625
763
3,430
10,288
7,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
7
7
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Fenrir
2
7
3
0.5
L
3
3
2
1.33
L
Cerberus
elmaster0
Cerberus
2
4
4
1
W
Bakasura
noahbarton02
Bakasura
5
2
5
3.75
W
Anubis
sacktitans
Anubis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
14,926
24,723
Taken
26,911
14,360
Mitigated
12,525
3,933
Healing
1,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,704
241
0
743
9,084
7,730
677
3,082
6,002
0
14,378
L
Fenrir
6,669
2,108
0
581
10,266
3,087
0
2,773
6,491
0
16,036
L
4,827
264
0
26
6,357
1,897
0
1,876
3,960
24,200
0
L
Cerberus
elmaster0
Cerberus
3,430
376
0
1,122
10,288
7,541
0
3,762
6,145
16,306
0
W
Bakasura
noahbarton02
Bakasura
9,123
6,870
0
1,518
9,554
4,278
0
3,499
6,055
0
22,531
W
Anubis
sacktitans
Anubis
8,151
311
0
1,672
6,085
2,352
917
2,156
3,929
38,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,887
Gold Earned
22,826
107
Minions Killed
71
0
Camps Cleared
0
513,532
Distance Traveled
479,941
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,402
840
22
2
0
170,383
1
L
Fenrir
7,205
721
14
1
0
173,610
0
L
Nox
7,996
800
40
4
0
148,441
0
L
Cerberus
7,625
763
17
2
0
157,890
0
W
Bakasura
8,592
859
41
4
0
198,293
0
W
Anubis
8,893
889
44
4
0
144,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role