Player Matchup

Anubis
Anubis
Blushyspicy
Anubis
Level 124
God Stats
3W - 0L
1,846 SR
Queue Stats
119W - 164L
1,455 Elo+
Party 2
Ullr
Ullr
HAKU DAGGER
Ullr
Level 86
God Stats
141W - 149L
1,532 SR
Queue Stats
310W - 314L
1,459 Elo+
Party 2
Geb
Geb
JupiterzBolt
Geb
Level 18
God Stats
2W - 1L
1,721 SR
Queue Stats
20W - 17L
1,482 Elo+
Party 1
Chaac
Chaac
Walsh RL
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
guyverg2
Artemis
Level 125
God Stats
11W - 3L
1,702 SR
Queue Stats
506W - 485L
1,438 Elo+
Party 1
Team Averages
Level 75
1,660 SR
1,467 Elo+

VS

Team Averages
Level 105
1,577 SR
1,509 Elo+
Ravana
Ravana
 
Ravana
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Blaiddyd776
Chaac
Level 105
God Stats
35W - 32L
1,526 SR
Queue Stats
317W - 324L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Pipi Toxica
Cthulhu
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 109L
1,529 Elo+
Solo
Merlin
Merlin
Viviid2k
Merlin
Level 121
God Stats
1W - 1L
1,743 SR
Queue Stats
11W - 10L
1,522 Elo+
Solo
Anhur
Anhur
dommyboi22
Anhur
Level 103
God Stats
12W - 14L
1,616 SR
Queue Stats
106W - 89L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
5 / 0 / 0
6,250
625
4,931
4,627
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 1
5,257
526
4,644
5,329
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 2
4,640
464
2,805
5,306
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Walsh RL
Chaac
10
0 / 0 / 2
5,542
554
3,299
8,197
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
guyverg2
Artemis
8
1 / 2 / 1
4,878
488
4,366
5,321
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
2
0 / 1 / 0
3,648
365
69
1,310
292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,862
586
5,157
10,860
8,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Pipi Toxica
Cthulhu
8
0 / 1 / 1
5,143
514
3,140
9,427
5,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Viviid2k
Merlin
8
0 / 1 / 0
4,985
499
3,238
5,727
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
10
2 / 1 / 0
6,004
600
3,535
5,902
1,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
L
0
2
0
0
W
Anubis
5
0
0
5
W
0
0
1
0.5
W
0
0
2
1
L
Cthulhu
Pipi Toxica
Cthulhu
0
1
1
0.5
L
Merlin
Viviid2k
Merlin
0
1
0
0
W
Chaac
Walsh RL
Chaac
0
0
2
1
L
Anhur
2
1
0
2
W
Artemis
guyverg2
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,045
Damage
15,139
28,780
Taken
33,226
15,301
Mitigated
17,292
9,818
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
69
69
0
238
1,310
292
0
247
1,063
0
2,533
L
5,157
509
0
2,788
10,860
8,284
0
2,393
7,908
0
38,659
W
Anubis
4,931
689
0
3,529
4,627
1,855
0
1,042
3,585
38,984
0
W
4,644
1,515
0
270
5,329
1,737
0
3,352
1,977
0
33,843
W
2,805
492
0
1,588
5,306
3,116
0
1,229
4,077
14,687
0
L
Cthulhu
Pipi Toxica
Cthulhu
3,140
859
768
3,459
9,427
5,124
25
2,951
6,476
19,046
0
L
Merlin
Viviid2k
Merlin
3,238
185
0
1,000
5,727
1,709
0
1,134
4,593
27,099
0
W
Chaac
Walsh RL
Chaac
3,299
596
0
3,846
8,197
7,145
22
0
8,197
0
34,703
L
Anhur
3,535
2,238
0
2,772
5,902
1,883
513
1,011
4,891
0
39,160
W
Artemis
guyverg2
Artemis
4,366
2,219
0
585
5,321
1,448
0
755
4,566
0
29,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
25,642
250
Minions Killed
219
0
Camps Cleared
0
951,017
Distance Traveled
777,490
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,648
365
6
1
0
26,852
0
L
Chaac
5,862
586
62
6
0
184,044
0
W
Anubis
6,250
625
63
6
0
194,592
0
W
Ullr
5,257
526
61
6
0
205,125
0
W
Geb
4,640
464
25
3
0
200,100
2
L
Cthulhu
5,143
514
28
3
0
201,496
6
L
Merlin
4,985
499
40
4
0
187,779
1
W
Chaac
5,542
554
51
5
0
182,215
0
L
Anhur
6,004
600
83
8
0
177,319
0
W
Artemis
4,878
488
50
5
0
168,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role