Player Matchup

Shiva
Shiva
Liquid_Sorrow96
Shiva
Level 115
God Stats
2W - 0L
1,566 SR
Queue Stats
27W - 36L
1,414 Elo+
Party 2
Hercules
Hercules
RobMartian89
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,388 Elo+
Party 2
Chernobog
Chernobog
RuuK
Chernobog
Level 169
God Stats
3W - 7L
1,106 SR
Queue Stats
163W - 199L
1,523 Elo+
Solo
Kukulkan
Kukulkan
mcjake7hoe2
Kukulkan
Level 105
God Stats
1W - 3L
1,113 SR
Queue Stats
157W - 151L
1,415 Elo+
Solo
Cernunnos
Cernunnos
scaredy_AJ
Cernunnos
Level 181
God Stats
15W - 10L
1,595 SR
Queue Stats
1,199W - 1,243L
1,452 Elo+
Solo
Team Averages
Level 135
1,376 SR
1,438 Elo+

VS

Team Averages
Level 59
1,622 SR
1,463 Elo+
Cerberus
Cerberus
Blama
Cerberus
Level 39
God Stats
0W - 1L
1,337 SR
Queue Stats
17W - 13L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
Frostnick
Erlang Shen
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,535 Elo+
Party 1
Khepri
Khepri
KTdraws
Khepri
Level 20
God Stats
1W - 1L
1,797 SR
Queue Stats
15W - 13L
1,478 Elo+
Party 1
Chronos
Chronos
KanadiunBaykin
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,382 Elo+
Party 1
Hou Yi
Hou Yi
Xo KING D oX
Hou Yi
Level 154
God Stats
6W - 2L
1,975 SR
Queue Stats
282W - 299L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 17
10,819
902
12,016
17,399
21,672
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
RobMartian89
Hercules
14
1 / 2 / 21
8,910
743
6,543
21,637
17,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
RuuK
Chernobog
14
3 / 3 / 20
9,077
756
13,312
9,854
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
mcjake7hoe2
Kukulkan
18
8 / 2 / 13
11,060
922
21,798
7,173
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
scaredy_AJ
Cernunnos
17
9 / 2 / 15
10,523
877
18,867
10,767
5,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blama
Cerberus
16
3 / 4 / 5
9,138
762
13,632
20,476
32,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Frostnick
Erlang Shen
13
0 / 6 / 8
7,428
619
7,530
16,010
24,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
KTdraws
Khepri
13
0 / 7 / 5
8,074
673
4,032
17,928
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 7 / 4
8,559
713
9,381
14,099
8,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
5 / 3 / 5
9,845
820
13,877
9,374
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
27
Kills
11
12
Deaths
27
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Blama
Cerberus
3
4
5
1.38
L
Erlang Shen
Frostnick
Erlang Shen
0
6
8
0.67
L
Khepri
KTdraws
Khepri
0
7
5
0.36
L
3
7
4
0.71
W
6
3
17
4.83
W
Hercules
RobMartian89
Hercules
1
2
21
5.75
W
Chernobog
RuuK
Chernobog
3
3
20
4.33
L
Hou Yi
5
3
5
2.5
W
Kukulkan
mcjake7hoe2
Kukulkan
8
2
13
7.25
W
Cernunnos
scaredy_AJ
Cernunnos
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,536
Damage
48,452
66,830
Taken
77,887
53,081
Mitigated
91,496
30,398
Healing
20,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Blama
Cerberus
13,632
229
1,465
8,519
20,476
32,634
0
6,035
14,441
24,267
0
L
Erlang Shen
Frostnick
Erlang Shen
7,530
2,099
957
3,047
16,010
24,344
0
4,868
11,142
0
9,897
L
Khepri
KTdraws
Khepri
4,032
290
487
1,563
17,928
19,077
0
4,796
13,132
8,427
0
L
9,381
2,421
387
1,463
14,099
8,647
0
3,398
10,701
15,664
0
W
12,016
1,687
5,226
6,041
17,399
21,672
184
6,563
10,698
0
20,779
W
Hercules
RobMartian89
Hercules
6,543
1,147
438
10,991
21,637
17,469
339
6,120
14,947
0
9,112
W
Chernobog
RuuK
Chernobog
13,312
7,440
616
2,160
9,854
4,732
3,623
4,912
4,717
0
19,688
L
Hou Yi
13,877
7,028
338
2,022
9,374
6,794
0
2,701
6,673
0
35,722
W
Kukulkan
mcjake7hoe2
Kukulkan
21,798
1,550
744
982
7,173
3,562
1,452
5,410
1,718
50,585
0
W
Cernunnos
scaredy_AJ
Cernunnos
18,867
10,833
230
2,970
10,767
5,646
2,745
4,040
6,599
0
38,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,389
Gold Earned
43,044
134
Minions Killed
120
0
Camps Cleared
0
1,144,178
Distance Traveled
1,000,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,138
762
28
2
0
242,670
0
L
Erlang Shen
7,428
619
7
1
0
203,811
0
L
Khepri
8,074
673
6
1
0
176,761
0
L
Chronos
8,559
713
18
2
0
183,007
0
W
Shiva
10,819
902
17
1
0
246,625
0
W
Hercules
8,910
743
2
0
0
275,139
0
W
Chernobog
9,077
756
13
1
0
214,344
0
L
Hou Yi
9,845
820
61
5
0
193,961
0
W
Kukulkan
11,060
922
74
6
0
213,555
0
W
Cernunnos
10,523
877
28
2
0
194,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role