Player Matchup

Baron Samedi
Baron Samedi
Joolyfish
Baron Samedi
Level 125
God Stats
0W - 1L
1,452 SR
Queue Stats
7W - 4L
1,869 Elo+
Party 1
Susano
Susano
Scheaun
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,797 Elo+
Party 1
Amaterasu
Amaterasu
celerby
Amaterasu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,738 Elo+
Party 1
Team Averages
Level 85
1,484 SR
1,801 Elo+

VS

Team Averages
Level 103
1,703 SR
1,552 Elo+
Surtr
Surtr
Elojx2
Surtr
Level 144
God Stats
29W - 34L
1,569 SR
Queue Stats
229W - 215L
1,568 Elo+
Solo
Ix Chel
Ix Chel
IIKeylethII
Ix Chel
Level 81
God Stats
5W - 0L
1,804 SR
Queue Stats
53W - 33L
1,562 Elo+
Party 2
Pele
Pele
dismodesty
Pele
Level 83
God Stats
1W - 1L
1,735 SR
Queue Stats
73W - 64L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joolyfish
Baron Samedi
10
1 / 6 / 3
7,877
788
9,547
10,828
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Scheaun
Susano
10
1 / 6 / 1
7,293
729
4,449
10,843
3,307
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
celerby
Amaterasu
10
4 / 8 / 2
8,252
825
7,487
20,135
8,960
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Elojx2
Surtr
14
9 / 1 / 11
10,618
1,062
13,025
11,962
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
IIKeylethII
Ix Chel
11
4 / 4 / 10
9,123
912
8,249
7,757
2,775
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 10
10,034
1,003
15,007
11,014
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
20
20
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Surtr
Elojx2
Surtr
9
1
11
14.5
W
Ix Chel
IIKeylethII
Ix Chel
4
4
10
2.25
L
Baron Samedi
Joolyfish
Baron Samedi
1
6
3
0.42
L
Susano
Scheaun
Susano
1
6
1
0.25
L
Amaterasu
celerby
Amaterasu
4
8
2
0.63
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,483
Damage
36,281
41,806
Taken
30,733
16,260
Mitigated
12,866
6,734
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Elojx2
Surtr
13,025
4,821
0
1,859
11,962
5,784
785
3,785
8,177
1,623
41,595
W
Ix Chel
IIKeylethII
Ix Chel
8,249
1,435
2,353
1,220
7,757
2,775
384
2,159
5,598
26,889
0
L
Baron Samedi
Joolyfish
Baron Samedi
9,547
748
1,219
2,524
10,828
3,993
130
3,140
7,688
39,483
0
L
Susano
Scheaun
Susano
4,449
996
0
250
10,843
3,307
0
1,889
8,954
0
25,266
L
Amaterasu
celerby
Amaterasu
7,487
3,090
0
2,741
20,135
8,960
40
4,339
15,796
0
19,623
W
15,007
3,398
0
4,007
11,014
4,307
1,464
4,175
6,839
0
38,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,422
Gold Earned
29,775
129
Minions Killed
124
0
Camps Cleared
0
542,511
Distance Traveled
624,755
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,618
1,062
50
5
0
232,108
0
W
Ix Chel
9,123
912
27
3
0
174,188
3
L
Baron Samedi
7,877
788
62
6
0
161,826
1
L
Susano
7,293
729
40
4
0
186,964
0
L
Amaterasu
8,252
825
27
3
0
193,721
3
W
Pele
10,034
1,003
47
5
0
218,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role