Player Matchup

Sol
Sol
Gold II
KatoCool
Sol
Gold II
Level 64
God Stats
89W - 80L
1,611 SR
Queue Stats
131W - 121L
1,563 MMR
Party 1
Mulan
Mulan
Platinum V
PushingDope
Mulan
Platinum V
Level 108
God Stats
28W - 24L
1,625 SR
Queue Stats
133W - 119L
1,741 MMR
Party 1
Cerberus
Cerberus
Gold III
Vorttrix
Cerberus
Gold III
Level 105
God Stats
18W - 21L
1,526 SR
Queue Stats
55W - 57L
1,488 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 92
1,587 SR
1,597 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,544 SR
1,608 MMR
Charon
Charon
Bronze III
Ianos4012
Charon
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,640 MMR
Solo
Scylla
Scylla
Platinum V
capricornuss
Scylla
Platinum V
Level 159
God Stats
9W - 12L
1,560 SR
Queue Stats
195W - 205L
1,699 MMR
Solo
Neith
Neith
Gold IV
jStabinski
Neith
Gold IV
Level 148
God Stats
7W - 9L
1,572 SR
Queue Stats
340W - 355L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 11
10,209
851
12,478
10,434
3,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
11 / 0 / 6
11,124
927
13,428
14,985
12,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Vorttrix
Cerberus
12
3 / 1 / 14
9,849
821
9,589
11,683
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothAchillesAthenaKuzenboBacchus

VS

Bans
BastetMartichorasAtlasHerculesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ianos4012
Charon
11
0 / 4 / 0
7,931
661
7,858
16,172
12,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
11
0 / 6 / 1
8,151
679
5,367
9,236
2,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
1 / 8 / 0
8,204
684
7,844
12,823
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
18
Kills
1
1
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
Ianos4012
Charon
0
4
0
0
W
4
0
11
9.5
W
11
0
6
14
W
Cerberus
Vorttrix
Cerberus
3
1
14
10
L
Scylla
0
6
1
0.08
L
Neith
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,495
Damage
21,069
37,102
Taken
38,231
26,151
Mitigated
18,811
19,471
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Ianos4012
Charon
7,858
941
0
4,404
16,172
12,963
0
9,956
5,422
24,022
0
W
12,478
5,793
0
7,617
10,434
3,714
2,180
4,832
5,602
49,895
0
W
13,428
1,635
0
8,247
14,985
12,800
628
5,000
9,985
0
48,508
W
Cerberus
Vorttrix
Cerberus
9,589
154
0
3,607
11,683
9,637
67
3,794
7,889
27,929
0
L
Scylla
5,367
833
0
1,168
9,236
2,431
0
4,330
4,354
34,612
0
L
Neith
7,844
2,115
0
692
12,823
3,417
0
6,897
5,129
0
16,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
24,286
154
Minions Killed
104
0
Camps Cleared
0
733,548
Distance Traveled
604,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,931
661
19
2
0
211,605
0
W
Sol
10,209
851
58
5
0
233,844
0
W
Mulan
11,124
927
43
4
0
249,270
0
W
Cerberus
9,849
821
53
4
0
250,434
0
L
Scylla
8,151
679
61
5
0
218,925
0
L
Neith
8,204
684
24
2
0
173,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role