Player Matchup

Jing Wei
Jing Wei
Barbar_09
Jing Wei
Level 124
God Stats
0W - 1L
1,411 SR
Queue Stats
10W - 14L
1,398 Elo+
Party 1
Artemis
Artemis
HellKate
Artemis
Level 129
God Stats
11W - 5L
1,653 SR
Queue Stats
426W - 457L
1,496 Elo+
Party 2
He Bo
He Bo
MojoMavros
He Bo
Level 120
God Stats
3W - 2L
1,575 SR
Queue Stats
205W - 194L
1,540 Elo+
Solo
Lancelot
Lancelot
Wrath50
Lancelot
Level 109
God Stats
1W - 8L
1,191 SR
Queue Stats
292W - 293L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
tuMaiEnbrAgaS_09
Erlang Shen
Level 86
God Stats
0W - 1L
1,786 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 1
Team Averages
Level 114
1,523 SR
1,433 Elo+

VS

Team Averages
Level 121
1,579 SR
1,521 Elo+
Charybdis
Charybdis
Crazyeyedd
Charybdis
Level 158
God Stats
3W - 4L
1,451 SR
Queue Stats
396W - 408L
1,503 Elo+
Solo
Atlas
Atlas
Junkercade
Atlas
Level 125
God Stats
5W - 2L
1,675 SR
Queue Stats
321W - 312L
1,535 Elo+
Solo
Vulcan
Vulcan
KingOfLettuce
Vulcan
Level 97
God Stats
3W - 2L
1,519 SR
Queue Stats
256W - 240L
1,546 Elo+
Solo
Artemis
Artemis
metalpotatoe
Artemis
Level 157
God Stats
13W - 6L
1,662 SR
Queue Stats
394W - 410L
1,538 Elo+
Solo
Hades
Hades
natedogg208
Hades
Level 67
God Stats
5W - 4L
1,588 SR
Queue Stats
220W - 224L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Barbar_09
Jing Wei
16
1 / 6 / 6
9,442
674
9,649
15,077
7,137
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
HellKate
Artemis
19
4 / 6 / 8
11,326
809
17,321
12,146
5,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
15
1 / 6 / 6
9,055
647
13,346
14,963
6,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Wrath50
Lancelot
14
4 / 6 / 6
9,697
693
7,631
18,433
17,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
tuMaiEnbrAgaS_09
Erlang Shen
18
5 / 5 / 8
10,393
742
6,135
16,429
25,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crazyeyedd
Charybdis
18
6 / 4 / 12
11,181
799
9,873
11,680
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
19
8 / 3 / 18
12,313
880
16,465
20,573
37,521
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 4 / 17
10,901
779
17,796
11,725
6,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
metalpotatoe
Artemis
19
7 / 1 / 19
11,629
831
17,271
9,889
7,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 4 / 14
10,082
720
9,847
15,131
11,274
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
108
15
Kills
28
29
Deaths
16
34
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Barbar_09
Jing Wei
1
6
6
0.67
W
Charybdis
Crazyeyedd
Charybdis
6
4
12
3
L
Artemis
HellKate
Artemis
4
6
8
1.33
W
Atlas
8
3
18
5.67
W
4
4
17
3.13
L
He Bo
1
6
6
0.67
L
Lancelot
Wrath50
Lancelot
4
6
6
1.17
W
Artemis
metalpotatoe
Artemis
7
1
19
16.5
W
3
4
14
2.5
L
Erlang Shen
tuMaiEnbrAgaS_09
Erlang Shen
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,082
Damage
71,252
77,048
Taken
68,998
63,191
Mitigated
69,048
19,683
Healing
28,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Barbar_09
Jing Wei
9,649
7,080
1,131
2,636
15,077
7,137
408
8,920
5,823
0
28,301
W
Charybdis
Crazyeyedd
Charybdis
9,873
4,490
1,114
2,065
11,680
6,440
2,759
2,767
8,913
0
27,300
L
Artemis
HellKate
Artemis
17,321
5,697
1,135
1,012
12,146
5,710
829
7,143
4,717
0
37,642
W
Atlas
16,465
3,928
860
5,241
20,573
37,521
255
1,488
19,085
27,023
1,185
W
17,796
6,927
566
2,411
11,725
6,684
830
3,493
8,232
36,576
0
L
He Bo
13,346
598
1,941
3,786
14,963
6,642
288
8,543
6,160
31,345
0
L
Lancelot
Wrath50
Lancelot
7,631
430
834
2,815
18,433
17,739
0
10,239
7,630
0
13,220
W
Artemis
metalpotatoe
Artemis
17,271
5,409
2,190
3,615
9,889
7,129
3,924
3,448
6,441
0
36,884
W
9,847
453
5,284
5,302
15,131
11,274
891
2,150
12,981
20,475
0
L
Erlang Shen
tuMaiEnbrAgaS_09
Erlang Shen
6,135
1,776
809
3,584
16,429
25,963
168
7,960
8,058
0
12,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,913
Gold Earned
56,106
161
Minions Killed
169
0
Camps Cleared
0
1,216,516
Distance Traveled
1,219,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,442
674
45
3
0
235,474
0
W
Charybdis
11,181
799
41
3
0
205,662
0
L
Artemis
11,326
809
54
4
0
257,116
0
W
Atlas
12,313
880
11
1
0
236,737
0
W
Vulcan
10,901
779
44
3
0
264,630
0
L
He Bo
9,055
647
38
3
0
242,673
0
L
Lancelot
9,697
693
10
1
0
242,764
0
W
Artemis
11,629
831
45
3
0
256,561
0
W
Hades
10,082
720
28
2
0
256,108
0
L
Erlang Shen
10,393
742
14
1
0
238,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role