Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold III
AceroIIa
Bakasura
Gold III
Level 104
God Stats
19W - 27L
1,517 SR
Queue Stats
246W - 262L
1,582 MMR
Solo
Medusa
Medusa
Platinum V
HelloBunzzz
Medusa
Platinum V
Level 179
God Stats
14W - 10L
1,647 SR
Queue Stats
115W - 114L
1,612 MMR
Party 1
Chaac
Chaac
Gold III
TROUTERBUND
Chaac
Gold III
Level 135
God Stats
3W - 6L
1,607 SR
Queue Stats
56W - 53L
1,581 MMR
Solo
Poseidon
Poseidon
Gold III
ZMcswain
Poseidon
Gold III
Level 114
God Stats
9W - 5L
1,642 SR
Queue Stats
299W - 308L
1,573 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,583 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,484 SR
1,562 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Antjr1234
Nu Wa
Platinum V
Level 143
God Stats
8W - 10L
1,596 SR
Queue Stats
59W - 54L
1,583 MMR
Solo
Heimdallr
Heimdallr
Gold II
Crush1230
Heimdallr
Gold II
Level 158
God Stats
17W - 27L
1,467 SR
Queue Stats
811W - 793L
1,577 MMR
Solo
Scylla
Scylla
Gold III
Knightmare13167
Scylla
Gold III
Level 138
God Stats
2W - 4L
1,186 SR
Queue Stats
46W - 38L
1,584 MMR
Solo
Charon
Charon
Gold II
PapaBoar
Charon
Gold II
Level 69
God Stats
5W - 6L
1,672 SR
Queue Stats
55W - 40L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 1
7,910
565
4,728
8,271
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
AceroIIa
Bakasura
14
3 / 0 / 1
8,083
577
4,045
10,295
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
15
3 / 1 / 3
8,669
619
7,751
9,471
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 3
7,049
504
4,157
8,458
6,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
ZMcswain
Poseidon
16
5 / 0 / 1
9,942
710
7,390
7,482
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
Ah PuchArachneAwilixAo Kuang

VS

Bans
RaijinMaman BrigitteChernobogCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 0
6,276
448
3,715
7,857
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Antjr1234
Nu Wa
12
0 / 6 / 0
7,411
529
7,151
9,530
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Crush1230
Heimdallr
12
0 / 4 / 1
7,073
505
4,610
8,739
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 1
6,812
487
4,197
5,460
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
PapaBoar
Charon
11
0 / 1 / 0
6,888
492
6,072
9,920
9,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
2
2
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
1
3.5
L
Thanatos
 
Thanatos
2
2
0
1
W
Bakasura
AceroIIa
Bakasura
3
0
1
3.5
L
Nu Wa
Antjr1234
Nu Wa
0
6
0
0
L
Heimdallr
Crush1230
Heimdallr
0
4
1
0.13
W
Medusa
3
1
3
4.5
L
0
1
1
0.5
L
Charon
PapaBoar
Charon
0
1
0
0
W
0
0
3
1.5
W
Poseidon
ZMcswain
Poseidon
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
25,745
43,977
Taken
41,506
20,840
Mitigated
21,406
19,081
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,728
266
0
2,030
8,271
2,870
0
4,136
3,777
55,973
0
L
Thanatos
 
Thanatos
3,715
888
0
5,756
7,857
2,823
0
948
6,666
0
37,372
W
Bakasura
AceroIIa
Bakasura
4,045
2,815
0
4,695
10,295
4,523
0
3,067
7,048
0
61,191
L
Nu Wa
Antjr1234
Nu Wa
7,151
1,488
0
575
9,530
3,446
0
5,894
2,969
59,372
0
L
Heimdallr
Crush1230
Heimdallr
4,610
2,173
0
2,799
8,739
3,932
679
558
7,979
0
60,310
W
Medusa
7,751
2,983
0
3,611
9,471
3,467
1,203
1,584
7,787
0
72,250
L
4,197
216
0
1,153
5,460
1,989
0
2,548
2,716
48,406
0
L
Charon
PapaBoar
Charon
6,072
1,715
0
1,717
9,920
9,216
0
1,557
8,265
29,530
0
W
4,157
679
0
3,681
8,458
6,425
223
4,185
4,101
0
25,007
W
Poseidon
ZMcswain
Poseidon
7,390
1,128
0
5,064
7,482
3,555
610
3,280
3,844
77,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
34,460
528
Minions Killed
403
0
Camps Cleared
0
1,523,014
Distance Traveled
1,253,152
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,910
565
108
8
0
303,000
0
L
Thanatos
6,276
448
63
5
0
224,976
2
W
Bakasura
8,083
577
106
8
0
347,380
2
L
Nu Wa
7,411
529
111
8
0
237,782
1
L
Heimdallr
7,073
505
110
8
0
257,334
0
W
Medusa
8,669
619
114
8
0
288,695
2
L
Scylla
6,812
487
91
7
0
282,031
1
L
Charon
6,888
492
28
2
0
251,029
3
W
Chaac
7,049
504
41
3
0
296,856
0
W
Poseidon
9,942
710
159
11
0
287,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role