Player Matchup

Tyr
Tyr
ADJX
Tyr
Level 149
God Stats
1W - 4L
1,443 SR
Queue Stats
156W - 125L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
ElPapiPine21
Kuzenbo
Level 154
God Stats
0W - 2L
1,596 SR
Queue Stats
91W - 77L
1,503 Elo+
Party 2
Agni
Agni
IIIIlFALCONIIIIl
Agni
Level 100
God Stats
2W - 6L
1,359 SR
Queue Stats
83W - 81L
1,522 Elo+
Solo
Loki
Loki
alexzzz951
Loki
Level 123
God Stats
14W - 14L
1,538 SR
Queue Stats
63W - 61L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
dutchman1781
Jing Wei
Level 145
God Stats
11W - 19L
1,499 SR
Queue Stats
499W - 462L
1,530 Elo+
Solo
Team Averages
Level 134
1,487 SR
1,525 Elo+

VS

Team Averages
Level 126
1,427 SR
1,488 Elo+
Ra
Ra
Dr Gokussh
Ra
Level 37
God Stats
8W - 12L
1,455 SR
Queue Stats
90W - 110L
1,317 Elo+
Party 1
Charon
Charon
TubbyTurtle6074
Charon
Level 109
God Stats
5W - 5L
1,373 SR
Queue Stats
343W - 329L
1,547 Elo+
Solo
Poseidon
Poseidon
fcojavier0803
Poseidon
Level 145
God Stats
14W - 23L
1,418 SR
Queue Stats
578W - 515L
1,570 Elo+
Solo
Jing Wei
Jing Wei
ol xB3B0x lo
Jing Wei
Level 174
God Stats
2W - 1L
1,271 SR
Queue Stats
194W - 191L
1,487 Elo+
Party 1
Zeus
Zeus
x Dekar x
Zeus
Level 164
God Stats
84W - 54L
1,620 SR
Queue Stats
363W - 331L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ADJX
Tyr
11
0 / 4 / 3
6,987
437
8,174
16,959
13,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
ElPapiPine21
Kuzenbo
9
0 / 1 / 1
6,891
431
5,774
13,433
15,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 2
8,610
538
5,191
9,236
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 1
7,479
467
4,865
13,439
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
dutchman1781
Jing Wei
15
2 / 1 / 0
8,646
540
9,009
12,648
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,883
493
1,676
6,514
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 6
7,982
499
8,162
13,612
12,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
fcojavier0803
Poseidon
17
5 / 1 / 6
10,920
683
13,691
13,417
9,133
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
ol xB3B0x lo
Jing Wei
16
4 / 1 / 1
9,736
609
10,040
7,759
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
13
3 / 1 / 3
8,432
527
9,752
8,077
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
13
13
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
ADJX
Tyr
0
4
3
0.38
W
1
2
2
1
L
Kuzenbo
ElPapiPine21
Kuzenbo
0
1
1
0.5
L
1
4
2
0.5
W
0
0
6
3
L
2
3
1
0.83
L
Jing Wei
dutchman1781
Jing Wei
2
1
0
2
W
Poseidon
fcojavier0803
Poseidon
5
1
6
8
W
Jing Wei
ol xB3B0x lo
Jing Wei
4
1
1
4.5
W
Zeus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,013
Damage
43,321
65,715
Taken
49,379
43,074
Mitigated
30,840
20,249
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
ADJX
Tyr
8,174
518
0
3,262
16,959
13,021
0
8,480
8,479
0
44,093
W
1,676
259
697
1,587
6,514
2,981
335
1,953
4,561
39,648
0
L
Kuzenbo
ElPapiPine21
Kuzenbo
5,774
2,928
2,041
3,281
13,433
15,427
0
7,084
6,349
20,010
0
L
5,191
163
0
860
9,236
4,156
0
6,456
2,780
63,340
0
W
8,162
1,173
0
2,291
13,612
12,433
0
4,892
8,720
25,999
0
L
4,865
1,048
0
4,598
13,439
5,486
0
5,847
7,592
0
50,574
L
Jing Wei
dutchman1781
Jing Wei
9,009
7,579
0
6,207
12,648
4,984
0
4,967
7,681
0
90,279
W
Poseidon
fcojavier0803
Poseidon
13,691
2,028
0
7,852
13,417
9,133
0
2,202
11,215
99,628
0
W
Jing Wei
ol xB3B0x lo
Jing Wei
10,040
8,286
0
3,427
7,759
3,406
1,178
538
7,221
0
84,720
W
Zeus
9,752
1,117
0
4,753
8,077
2,887
134
1,380
6,697
66,877
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
44,953
423
Minions Killed
498
0
Camps Cleared
0
1,662,784
Distance Traveled
1,692,171
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,987
437
60
4
0
376,161
4
W
Ra
7,883
493
74
5
0
299,313
0
L
Kuzenbo
6,891
431
26
2
0
323,564
2
L
Agni
8,610
538
110
7
0
303,743
2
W
Charon
7,982
499
22
1
0
356,539
3
L
Loki
7,479
467
75
5
0
341,481
1
L
Jing Wei
8,646
540
152
10
0
317,835
6
W
Poseidon
10,920
683
159
10
0
342,731
4
W
Jing Wei
9,736
609
145
9
0
321,754
3
W
Zeus
8,432
527
98
6
0
371,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role