Player Matchup

Medusa
Medusa
CamboSlice98
Medusa
Level 29
God Stats
5W - 4L
1,640 SR
Queue Stats
44W - 32L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
CapTain_NoUcks20
Jormungandr
Level 103
God Stats
1W - 1L
1,757 SR
Queue Stats
166W - 170L
1,429 Elo+
Party 1
Scylla
Scylla
vMathz
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,363 Elo+
Solo
Team Averages
Level 83
1,632 SR
1,405 Elo+

VS

Team Averages
Level 90
1,573 SR
1,401 Elo+
Arachne
Arachne
AgingCarcass82
Arachne
Level 86
God Stats
7W - 3L
1,714 SR
Queue Stats
72W - 63L
1,429 Elo+
Solo
Bacchus
Bacchus
Crampton4060
Bacchus
Level 102
God Stats
11W - 4L
1,502 SR
Queue Stats
116W - 120L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
MasterSparta
Kukulkan
Level 81
God Stats
12W - 8L
1,504 SR
Queue Stats
126W - 125L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 4 / 5
8,786
732
7,992
11,277
4,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
CapTain_NoUcks20
Jormungandr
12
4 / 2 / 4
9,122
760
11,204
11,868
13,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
vMathz
Scylla
11
2 / 5 / 5
8,707
726
7,684
8,821
3,317
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 1
10,010
834
13,877
12,468
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
Crampton4060
Bacchus
12
1 / 2 / 8
8,772
731
7,617
13,324
14,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
MasterSparta
Kukulkan
13
3 / 1 / 7
9,643
804
7,007
7,933
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
8
Kills
11
11
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
5
1
1.5
L
Medusa
2
4
5
1.13
L
Jormungandr
CapTain_NoUcks20
Jormungandr
4
2
4
3
W
Bacchus
Crampton4060
Bacchus
1
2
8
2.5
W
Kukulkan
MasterSparta
Kukulkan
3
1
7
6.5
L
Scylla
vMathz
Scylla
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,880
Damage
28,501
31,966
Taken
33,725
21,760
Mitigated
25,237
5,636
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,877
10,926
0
3,037
12,468
6,396
0
7,456
5,012
0
32,914
L
Medusa
7,992
3,483
0
1,076
11,277
4,700
0
5,446
5,546
0
22,972
L
Jormungandr
CapTain_NoUcks20
Jormungandr
11,204
2,007
247
3,785
11,868
13,743
0
4,204
7,436
33,393
0
W
Bacchus
Crampton4060
Bacchus
7,617
1,471
175
3,205
13,324
14,905
87
6,690
6,634
19,087
0
W
Kukulkan
MasterSparta
Kukulkan
7,007
554
163
2,648
7,933
3,936
126
5,588
2,345
59,400
0
L
Scylla
vMathz
Scylla
7,684
804
0
528
8,821
3,317
0
4,294
4,360
35,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
28,425
140
Minions Killed
155
0
Camps Cleared
0
609,762
Distance Traveled
700,251
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,010
834
38
3
0
235,819
4
L
Medusa
8,786
732
29
2
0
220,729
0
L
Jormungandr
9,122
760
49
4
0
210,332
0
W
Bacchus
8,772
731
17
1
0
237,343
2
W
Kukulkan
9,643
804
100
8
0
227,089
0
L
Scylla
8,707
726
62
5
0
178,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role