Player Matchup

Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
IV x Cujo
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,662 Elo+
Party 3
Hun Batz
Hun Batz
JODY MASA
Hun Batz
Level 149
God Stats
3W - 1L
1,199 SR
Queue Stats
336W - 325L
1,500 Elo+
Party 3
Ares
Ares
Jody Draco
Ares
Level 134
God Stats
3W - 2L
1,645 SR
Queue Stats
94W - 97L
1,459 Elo+
Party 3
Janus
Janus
Jody Megazoid
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,380 Elo+
Party 3
Team Averages
Level 119
1,469 SR
1,500 Elo+

VS

Team Averages
Level 118
1,462 SR
1,572 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DaMathaPhaqa
Danzaburou
Level 68
God Stats
3W - 3L
1,557 SR
Queue Stats
186W - 184L
1,541 Elo+
Party 1
Athena
Athena
DjMaRiiN
Athena
Level 142
God Stats
0W - 1L
1,243 SR
Queue Stats
4W - 9L
1,735 Elo+
Party 2
Maui
Maui
Tankity-Tank
Maui
Level 156
God Stats
3W - 4L
1,511 SR
Queue Stats
299W - 299L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 1 / 4
6,276
1,255
3,201
3,142
1,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 4
6,078
1,216
5,396
2,979
1,126
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
JODY MASA
Hun Batz
11
1 / 1 / 6
6,275
1,255
4,986
4,434
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 7
5,836
1,167
2,262
5,112
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 2 / 6
5,380
1,076
4,281
3,097
1,459
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 1 / 0
4,744
949
986
1,504
405
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
 
Hera
6
0 / 1 / 1
4,304
861
853
1,529
418
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
DaMathaPhaqa
Danzaburou
11
1 / 3 / 3
4,981
996
3,677
5,161
2,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

Athena
DjMaRiiN
Athena
11
2 / 2 / 3
5,672
1,134
1,393
8,572
4,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 1
5,292
1,058
2,665
5,714
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
9
Kills
6
6
Deaths
9
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
4
7
L
Izanami
 
Izanami
1
1
0
1
L
Hera
 
Hera
0
1
1
0.5
L
Danzaburou
DaMathaPhaqa
Danzaburou
1
3
3
0.83
L
Athena
DjMaRiiN
Athena
2
2
3
1.75
W
3
1
4
5
W
Hun Batz
JODY MASA
Hun Batz
1
1
6
4
W
0
1
7
3.5
W
0
2
6
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
9,574
18,764
Taken
22,480
10,027
Mitigated
11,763
5,395
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,201
1,328
657
131
3,142
1,417
0
439
2,703
0
5,772
L
Izanami
 
Izanami
986
480
0
312
1,504
405
0
1,010
494
0
2,054
L
Hera
 
Hera
853
276
0
0
1,529
418
0
613
916
1,639
0
L
Danzaburou
DaMathaPhaqa
Danzaburou
3,677
611
196
818
5,161
2,028
0
2,988
2,173
0
8,364
L
Athena
DjMaRiiN
Athena
1,393
381
664
2,153
8,572
4,349
0
4,549
4,023
3,139
0
W
5,396
1,974
134
836
2,979
1,126
321
502
2,477
12,450
0
W
Hun Batz
JODY MASA
Hun Batz
4,986
278
268
1,230
4,434
2,300
269
1,004
3,392
0
11,490
W
2,262
181
283
1,660
5,112
3,725
0
1,244
3,661
4,716
0
W
4,281
96
106
90
3,097
1,459
84
1,104
1,902
9,490
0
L
2,665
310
159
362
5,714
4,563
0
2,779
2,935
8,398
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
24,993
61
Minions Killed
24
0
Camps Cleared
0
514,424
Distance Traveled
318,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,276
1,255
5
1
0
96,920
0
L
Izanami
4,744
949
4
1
0
16,663
0
L
Hera
4,304
861
1
0
0
30,653
0
L
Danzaburou
4,981
996
11
2
0
93,593
0
L
Athena
5,672
1,134
3
1
0
86,376
0
W
Sol
6,078
1,216
17
3
0
103,431
0
W
Hun Batz
6,275
1,255
23
5
0
107,278
0
W
Ares
5,836
1,167
7
1
0
108,103
0
W
Janus
5,380
1,076
9
2
0
98,692
0
L
Maui
5,292
1,058
5
1
0
91,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role