Player Matchup

Loki
Loki
 
Loki
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
KingPurpleHelmet
Hera
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,457 Elo+
Party 1
Poseidon
Poseidon
Kungfoo_Samurai
Poseidon
Level 146
God Stats
7W - 7L
1,569 SR
Queue Stats
404W - 421L
1,512 Elo+
Solo
Martichoras
Martichoras
MezCarbon
Martichoras
Level 129
God Stats
2W - 4L
1,402 SR
Queue Stats
8W - 17L
1,393 Elo+
Party 1
Team Averages
Level 149
1,494 SR
1,472 Elo+

VS

Team Averages
Level 118
1,542 SR
1,496 Elo+
Janus
Janus
ASAP_CROOKZ7
Janus
Level 89
God Stats
15W - 15L
1,380 SR
Queue Stats
133W - 141L
1,428 Elo+
Solo
Serqet
Serqet
DreamyChibi
Serqet
Level 83
God Stats
45W - 19L
1,673 SR
Queue Stats
160W - 153L
1,526 Elo+
Party 2
Skadi
Skadi
VeletaKinG
Skadi
Level 105
God Stats
47W - 54L
1,537 SR
Queue Stats
237W - 220L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
beamiestsundew
Morgan Le Fay
Level 156
God Stats
3W - 4L
1,620 SR
Queue Stats
158W - 157L
1,524 Elo+
Party 2
Fenrir
Fenrir
dinkynutts
Fenrir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 109L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 4 / 2
7,944
497
5,745
12,484
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
 
Terra
11
0 / 2 / 1
7,075
442
1,760
10,941
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 7 / 0
7,139
446
4,427
9,065
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
13
2 / 7 / 2
8,050
503
9,238
15,524
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
MezCarbon
Martichoras
13
2 / 5 / 0
7,852
491
3,127
9,298
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
9,461
591
7,559
7,328
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
11 / 0 / 3
10,089
631
11,896
11,307
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
15
1 / 1 / 1
8,625
539
4,095
4,590
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
beamiestsundew
Morgan Le Fay
15
2 / 2 / 2
9,578
599
5,436
13,226
8,804
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
dinkynutts
Fenrir
15
7 / 0 / 8
10,042
628
9,915
13,581
14,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
25
25
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
2
0.25
L
Terra
 
Terra
0
2
1
0.25
W
4
1
8
8
W
Serqet
11
0
3
12.5
L
0
7
0
0
L
Poseidon
2
7
2
0.43
L
Martichoras
MezCarbon
Martichoras
2
5
0
0.4
W
Skadi
1
1
1
1.5
W
Morgan Le Fay
beamiestsundew
Morgan Le Fay
2
2
2
1.5
W
Fenrir
dinkynutts
Fenrir
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,297
Damage
38,901
57,312
Taken
50,032
24,976
Mitigated
33,587
11,650
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,745
631
0
1,470
12,484
4,345
706
3,920
8,475
0
58,241
L
Terra
 
Terra
1,760
216
337
2,433
10,941
8,527
75
1,891
8,753
25,010
0
W
7,559
994
0
1,285
7,328
3,239
1,682
3,845
3,483
66,328
0
W
Serqet
11,896
2,684
0
2,427
11,307
5,862
0
2,407
8,900
0
82,753
L
4,427
1,694
0
1,190
9,065
3,060
0
2,348
6,545
47,872
0
L
Poseidon
9,238
1,598
0
5,050
15,524
5,506
0
3,454
11,681
70,923
0
L
Martichoras
MezCarbon
Martichoras
3,127
759
0
1,170
9,298
3,538
689
934
8,220
0
52,163
W
Skadi
4,095
1,174
0
1,975
4,590
1,656
0
956
3,634
0
72,155
W
Morgan Le Fay
beamiestsundew
Morgan Le Fay
5,436
959
0
7,626
13,226
8,804
397
2,596
10,630
82,292
0
W
Fenrir
dinkynutts
Fenrir
9,915
2,488
0
2,521
13,581
14,026
36
5,950
7,631
0
34,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,060
Gold Earned
47,795
411
Minions Killed
501
0
Camps Cleared
0
1,413,791
Distance Traveled
1,579,293
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,944
497
96
6
0
304,444
1
L
Terra
7,075
442
29
2
0
296,258
4
W
Janus
9,461
591
115
7
0
292,491
1
W
Serqet
10,089
631
104
7
0
374,323
2
L
Hera
7,139
446
90
6
0
228,796
0
L
Poseidon
8,050
503
101
6
0
298,495
0
L
Martichoras
7,852
491
95
6
0
285,798
0
W
Skadi
8,625
539
125
8
0
301,888
0
W
Morgan Le Fay
9,578
599
125
8
0
271,513
2
W
Fenrir
10,042
628
32
2
0
339,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role