Player Matchup

Baron Samedi
Baron Samedi
Asttuh
Baron Samedi
Level 109
God Stats
9W - 9L
1,466 SR
Queue Stats
114W - 110L
1,471 Elo+
Solo
Medusa
Medusa
J-Bird_20
Medusa
Level 127
God Stats
5W - 1L
1,562 SR
Queue Stats
21W - 17L
1,487 Elo+
Party 1
Hercules
Hercules
heissenburggggg
Hercules
Level 69
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 3L
1,645 Elo+
Party 1
Team Averages
Level 102
1,436 SR
1,534 Elo+

VS

Team Averages
Level 113
1,465 SR
1,432 Elo+
Skadi
Skadi
KyloKelsey
Skadi
Level 111
God Stats
288W - 210L
1,604 SR
Queue Stats
476W - 485L
1,414 Elo+
Solo
He Bo
He Bo
apeoflight
He Bo
Level 123
God Stats
2W - 4L
1,307 SR
Queue Stats
185W - 174L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
oVvantedx
Kumbhakarna
Level 106
God Stats
1W - 3L
1,484 SR
Queue Stats
44W - 50L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asttuh
Baron Samedi
13
4 / 0 / 4
9,637
803
9,898
6,267
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
J-Bird_20
Medusa
13
5 / 0 / 4
9,511
793
13,254
9,908
4,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
10
0 / 0 / 7
8,111
676
1,360
7,107
5,475
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 2 / 0
7,774
648
5,435
4,334
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

He Bo
9
0 / 6 / 0
7,595
633
6,363
11,328
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
oVvantedx
Kumbhakarna
10
0 / 1 / 0
7,440
620
5,270
13,923
11,646
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Asttuh
Baron Samedi
4
0
4
6
W
Medusa
J-Bird_20
Medusa
5
0
4
7
L
Skadi
0
2
0
0
L
He Bo
0
6
0
0
W
Hercules
0
0
7
3.5
L
Kumbhakarna
oVvantedx
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,512
Damage
17,068
23,282
Taken
29,585
13,223
Mitigated
18,323
10,436
Healing
1,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Asttuh
Baron Samedi
9,898
536
1,859
2,587
6,267
3,420
318
3,715
2,552
49,310
0
W
Medusa
J-Bird_20
Medusa
13,254
4,660
0
3,219
9,908
4,328
384
3,622
6,286
0
58,214
L
Skadi
5,435
1,148
0
181
4,334
1,750
0
753
3,581
0
33,143
L
He Bo
6,363
309
0
0
11,328
4,927
0
4,703
6,625
31,164
0
W
Hercules
1,360
171
0
2,771
7,107
5,475
152
4,612
2,495
0
5,301
L
Kumbhakarna
oVvantedx
Kumbhakarna
5,270
353
0
1,484
13,923
11,646
0
4,752
9,171
16,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
22,809
152
Minions Killed
106
0
Camps Cleared
0
571,547
Distance Traveled
662,851
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,637
803
89
7
0
201,524
2
W
Medusa
9,511
793
55
5
0
213,744
0
L
Skadi
7,774
648
44
4
0
225,925
0
L
He Bo
7,595
633
45
4
0
201,569
0
W
Hercules
8,111
676
8
1
0
156,279
1
L
Kumbhakarna
7,440
620
17
1
0
235,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role