Player Matchup

Anhur
Anhur
Armabingle
Anhur
Level 108
God Stats
7W - 8L
1,457 SR
Queue Stats
79W - 85L
1,407 Elo+
Party 2
Izanami
Izanami
GodLikeHercules
Izanami
Level 136
God Stats
6W - 6L
1,468 SR
Queue Stats
414W - 403L
1,479 Elo+
Solo
Maman Brigitte
Maman Brigitte
JohnnyG2429
Maman Brigitte
Level 68
God Stats
1W - 2L
1,196 SR
Queue Stats
111W - 117L
1,412 Elo+
Party 2
Artio
Artio
SpazyMemeAutismo
Artio
Level 104
God Stats
2W - 0L
1,697 SR
Queue Stats
90W - 98L
1,385 Elo+
Party 2
Eset
Eset
St3pBroWatUDoin
Eset
Level 127
God Stats
2W - 2L
1,581 SR
Queue Stats
83W - 78L
1,418 Elo+
Party 2
Team Averages
Level 109
1,480 SR
1,420 Elo+

VS

Team Averages
Level 75
1,462 SR
1,430 Elo+
Jing Wei
Jing Wei
COPYCAT2543
Jing Wei
Level 43
God Stats
2W - 3L
1,448 SR
Queue Stats
43W - 60L
1,395 Elo+
Party 1
Charon
Charon
ImNotBaka
Charon
Level 75
God Stats
4W - 3L
1,674 SR
Queue Stats
116W - 125L
1,448 Elo+
Party 1
Poseidon
Poseidon
Mmericaaa
Poseidon
Level 119
God Stats
3W - 9L
1,354 SR
Queue Stats
285W - 277L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
Yawshu
Zhong Kui
Level 99
God Stats
15W - 14L
1,529 SR
Queue Stats
38W - 46L
1,402 Elo+
Solo
Mercury
Mercury
ZillionAtol560
Mercury
Level 37
God Stats
3W - 5L
1,306 SR
Queue Stats
91W - 109L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
3 / 0 / 2
5,840
487
4,428
7,582
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 5
7,013
584
6,241
9,301
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
JohnnyG2429
Maman Brigitte
12
5 / 2 / 4
7,113
593
7,023
10,487
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
6,658
555
5,258
13,842
7,288
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 3
7,278
607
6,269
6,078
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
COPYCAT2543
Jing Wei
9
2 / 3 / 0
5,183
432
4,523
6,867
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
ImNotBaka
Charon
8
0 / 4 / 1
5,521
460
4,348
12,236
7,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Mmericaaa
Poseidon
10
0 / 5 / 2
6,243
520
3,647
7,090
2,246
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Yawshu
Zhong Kui
12
3 / 3 / 2
7,116
593
10,801
10,758
7,850
12
3 / 1 / 1
6,738
562
2,791
7,878
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
8
9
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
0
2
4
L
Jing Wei
COPYCAT2543
Jing Wei
2
3
0
0.67
W
2
2
5
2.25
L
Charon
ImNotBaka
Charon
0
4
1
0.13
W
Maman Brigitte
JohnnyG2429
Maman Brigitte
5
2
4
3.5
L
Poseidon
Mmericaaa
Poseidon
0
5
2
0.2
W
1
4
2
0.5
W
5
1
3
6.5
L
Zhong Kui
Yawshu
Zhong Kui
3
3
2
1.33
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,219
Damage
26,110
47,290
Taken
44,829
19,693
Mitigated
22,786
18,010
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,428
3,051
0
3,884
7,582
2,703
308
1,688
5,894
0
26,185
L
Jing Wei
COPYCAT2543
Jing Wei
4,523
3,519
0
1,334
6,867
1,908
0
924
5,943
0
24,446
W
6,241
4,480
0
2,920
9,301
3,508
733
2,746
6,555
0
59,010
L
Charon
ImNotBaka
Charon
4,348
855
218
3,616
12,236
7,911
0
2,827
9,409
25,415
0
W
Maman Brigitte
JohnnyG2429
Maman Brigitte
7,023
607
0
4,598
10,487
3,862
0
3,145
7,342
43,955
0
L
Poseidon
Mmericaaa
Poseidon
3,647
933
114
1,800
7,090
2,246
380
4,120
2,970
44,292
0
W
5,258
1,006
255
5,347
13,842
7,288
0
8,680
5,162
39,593
0
W
6,269
415
216
790
6,078
2,332
88
2,537
3,541
43,759
0
L
Zhong Kui
Yawshu
Zhong Kui
10,801
2,628
0
4,837
10,758
7,850
0
7,920
2,686
39,187
0
L
2,791
1,346
0
625
7,878
2,871
29
2,589
5,271
0
38,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
30,801
331
Minions Killed
263
0
Camps Cleared
0
1,171,020
Distance Traveled
1,140,601
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,840
487
40
3
0
220,497
1
L
Jing Wei
5,183
432
38
3
0
233,454
4
W
Izanami
7,013
584
92
8
0
209,713
1
L
Charon
5,521
460
29
2
0
218,993
5
W
Maman Brigitte
7,113
593
53
4
0
274,989
0
L
Poseidon
6,243
520
73
6
0
223,508
2
W
Artio
6,658
555
72
6
0
228,268
0
W
Eset
7,278
607
74
6
0
237,553
0
L
Zhong Kui
7,116
593
60
5
0
171,792
1
L
Mercury
6,738
562
63
5
0
292,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role