Player Matchup

Medusa
Medusa
Dahsanni
Medusa
Level 46
God Stats
4W - 3L
1,760 SR
Queue Stats
94W - 87L
1,507 Elo+
Party 1
Pele
Pele
JHoder23
Pele
Level 69
God Stats
56W - 56L
1,620 SR
Queue Stats
144W - 155L
1,534 Elo+
Party 1
Anubis
Anubis
Lethal Ninja134
Anubis
Level 148
God Stats
31W - 25L
1,650 SR
Queue Stats
418W - 392L
1,544 Elo+
Party 1
Ymir
Ymir
Nevinatorr
Ymir
Level 29
God Stats
5W - 3L
1,791 SR
Queue Stats
42W - 69L
1,385 Elo+
Party 1
Thoth
Thoth
Waterwhippin619
Thoth
Level 89
God Stats
17W - 15L
1,568 SR
Queue Stats
147W - 154L
1,481 Elo+
Party 1
Team Averages
Level 76
1,678 SR
1,490 Elo+

VS

Team Averages
Level 108
1,520 SR
1,490 Elo+
Ra
Ra
AymenBz4
Ra
Level 86
God Stats
13W - 10L
1,591 SR
Queue Stats
283W - 228L
1,573 Elo+
Solo
Yemoja
Yemoja
King Smxke
Yemoja
Level 107
God Stats
3W - 3L
1,443 SR
Queue Stats
49W - 53L
1,446 Elo+
Party 2
Vamana
Vamana
Klausenen
Vamana
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,484 Elo+
Party 2
Olorun
Olorun
SpikiestRoom309
Olorun
Level 157
God Stats
6W - 2L
1,452 SR
Queue Stats
70W - 78L
1,450 Elo+
Party 2
Susano
Susano
chronos222
Susano
Level 59
God Stats
4W - 4L
1,615 SR
Queue Stats
121W - 134L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dahsanni
Medusa
12
0 / 3 / 0
6,831
488
3,397
8,020
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
13
1 / 6 / 1
7,097
507
7,400
14,400
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 5 / 0
8,504
607
9,034
12,047
8,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
6,584
470
1,624
13,349
10,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 1
7,306
522
8,635
5,116
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
8,852
632
9,189
9,001
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
King Smxke
Yemoja
11
3 / 0 / 7
7,882
563
3,037
6,338
3,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
Klausenen
Vamana
14
5 / 2 / 0
8,307
593
7,385
14,716
11,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 3
8,703
622
6,007
4,680
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
chronos222
Susano
13
3 / 3 / 10
7,881
563
7,108
12,553
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
20
20
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Medusa
Dahsanni
Medusa
0
3
0
0
L
Pele
1
6
1
0.25
W
Yemoja
King Smxke
Yemoja
3
0
7
6.5
W
Vamana
Klausenen
Vamana
5
2
0
2.5
L
3
5
0
0.6
L
1
4
0
0.25
W
2
0
3
3.5
L
1
2
1
0.75
W
Susano
chronos222
Susano
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,090
Damage
32,726
52,932
Taken
47,288
30,219
Mitigated
25,741
11,448
Healing
19,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,189
1,232
755
3,265
9,001
3,513
0
3,645
5,356
92,761
0
L
Medusa
Dahsanni
Medusa
3,397
1,059
0
3,072
8,020
2,988
0
3,152
4,868
0
48,724
L
Pele
7,400
949
0
1,492
14,400
5,726
0
4,876
9,449
0
63,923
W
Yemoja
King Smxke
Yemoja
3,037
1,090
3,658
2,374
6,338
3,903
0
3,762
2,576
15,384
0
W
Vamana
Klausenen
Vamana
7,385
3,790
0
4,162
14,716
11,834
0
8,174
6,542
12
49,898
L
9,034
327
0
4,824
12,047
8,748
0
967
11,080
70,277
0
L
1,624
796
0
1,794
13,349
10,437
0
6,504
6,613
20,547
0
W
6,007
3,558
100
1,652
4,680
1,759
0
1,094
3,586
65,129
4,741
L
8,635
0
0
266
5,116
2,320
0
2,424
2,677
66,746
0
W
Susano
chronos222
Susano
7,108
1,600
0
3,516
12,553
4,732
0
2,618
9,935
0
51,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
41,625
432
Minions Killed
439
0
Camps Cleared
0
1,398,105
Distance Traveled
1,456,411
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,852
632
151
11
0
298,934
0
L
Medusa
6,831
488
85
6
0
284,207
0
L
Pele
7,097
507
96
7
0
312,507
0
W
Yemoja
7,882
563
17
1
0
283,510
5
W
Vamana
8,307
593
81
6
0
265,319
0
L
Anubis
8,504
607
114
8
0
238,218
6
L
Ymir
6,584
470
25
2
0
284,923
2
W
Olorun
8,703
622
127
9
0
271,893
5
L
Thoth
7,306
522
112
8
0
278,250
3
W
Susano
7,881
563
63
5
0
336,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role