Player Matchup

Nox
Nox
AODLIONHEART
Nox
Level 149
God Stats
3W - 5L
1,350 SR
Queue Stats
211W - 218L
1,525 Elo+
Party 1
Ares
Ares
CrustyRose
Ares
Level 117
God Stats
2W - 2L
1,697 SR
Queue Stats
81W - 68L
1,568 Elo+
Solo
Ix Chel
Ix Chel
Sensualpandaa
Ix Chel
Level 123
God Stats
0W - 2L
1,225 SR
Queue Stats
131W - 116L
1,496 Elo+
Party 1
Izanami
Izanami
ipokesmot
Izanami
Level 128
God Stats
1W - 1L
1,748 SR
Queue Stats
28W - 24L
1,566 Elo+
Party 1
Thoth
Thoth
itsbsky
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,502 Elo+
Party 1
Team Averages
Level 129
1,504 SR
1,531 Elo+

VS

Team Averages
Level 80
1,568 SR
1,581 Elo+
Scylla
Scylla
Elz00
Scylla
Level 129
God Stats
2W - 0L
1,910 SR
Queue Stats
52W - 20L
1,766 Elo+
Party 2
Fenrir
Fenrir
Icarusv3v
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,519 Elo+
Solo
Hercules
Hercules
JOHNCENAAAAA
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,548 Elo+
Party 2
Geb
Geb
StretchySnail
Geb
Level 67
God Stats
11W - 8L
1,560 SR
Queue Stats
260W - 247L
1,585 Elo+
Solo
Sylvanus
Sylvanus
Tru3Skillz8384
Sylvanus
Level 109
God Stats
4W - 6L
1,369 SR
Queue Stats
385W - 387L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
7,436
744
8,681
10,848
5,976
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 6
7,676
768
10,735
15,160
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
16
5 / 2 / 3
8,027
803
12,453
8,354
6,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ipokesmot
Izanami
13
2 / 5 / 3
7,041
704
7,102
9,522
4,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
itsbsky
Thoth
12
0 / 7 / 4
6,717
672
7,572
8,919
3,821
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elz00
Scylla
16
3 / 2 / 19
9,023
902
19,640
8,113
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Icarusv3v
Fenrir
15
6 / 1 / 13
9,083
908
6,454
11,666
10,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
JOHNCENAAAAA
Hercules
17
11 / 1 / 13
9,867
987
11,251
14,236
16,448
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

14
4 / 2 / 17
8,150
815
7,627
13,283
13,325
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
13
2 / 3 / 9
8,143
814
3,942
12,264
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
9
Kills
26
26
Deaths
9
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
0
5
6
0.6
W
Scylla
Elz00
Scylla
3
2
19
6.25
W
Fenrir
Icarusv3v
Fenrir
6
1
13
12.5
W
Hercules
JOHNCENAAAAA
Hercules
11
1
13
17.5
L
Ix Chel
5
2
3
3.25
W
4
2
17
6.25
W
Sylvanus
2
3
9
2.17
L
Izanami
ipokesmot
Izanami
2
5
3
0.7
L
Thoth
itsbsky
Thoth
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,543
Damage
48,914
52,803
Taken
59,562
39,882
Mitigated
54,613
10,064
Healing
31,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,681
718
597
579
10,848
5,976
0
5,937
4,911
17,320
0
L
10,735
425
402
1,384
15,160
18,282
0
8,907
6,253
13,654
0
W
Scylla
Elz00
Scylla
19,640
1,297
0
0
8,113
3,774
431
6,498
1,615
40,235
0
W
Fenrir
Icarusv3v
Fenrir
6,454
1,608
2,517
3,622
11,666
10,931
0
6,942
4,724
0
12,999
W
Hercules
JOHNCENAAAAA
Hercules
11,251
3,431
1,780
8,018
14,236
16,448
212
9,514
4,722
0
23,127
L
Ix Chel
12,453
1,859
2,758
3,642
8,354
6,844
0
4,905
3,449
18,015
0
W
7,627
810
1,213
2,308
13,283
13,325
56
6,692
6,591
13,164
0
W
Sylvanus
3,942
275
8,048
3,532
12,264
10,135
231
9,795
2,469
8,209
0
L
Izanami
ipokesmot
Izanami
7,102
5,170
0
702
9,522
4,959
43
6,509
3,013
0
18,607
L
Thoth
itsbsky
Thoth
7,572
522
0
0
8,919
3,821
0
4,951
3,968
18,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
44,266
89
Minions Killed
107
0
Camps Cleared
0
945,535
Distance Traveled
1,103,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,436
744
24
2
0
175,253
0
L
Ares
7,676
768
3
0
0
194,215
0
W
Scylla
9,023
902
55
6
0
210,860
0
W
Fenrir
9,083
908
20
2
0
256,565
0
W
Hercules
9,867
987
17
2
0
236,453
0
L
Ix Chel
8,027
803
14
1
0
196,442
0
W
Geb
8,150
815
6
1
0
221,316
0
W
Sylvanus
8,143
814
9
1
0
178,471
0
L
Izanami
7,041
704
26
3
0
183,378
0
L
Thoth
6,717
672
22
2
0
196,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role