Player Matchup

Olorun
Olorun
Ldub914
Olorun
Level 68
God Stats
7W - 3L
1,648 SR
Queue Stats
144W - 150L
1,440 Elo+
Party 1
Achilles
Achilles
T1PZ___
Achilles
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 127L
1,426 Elo+
Party 1
Ganesha
Ganesha
c-baskillin
Ganesha
Level 100
God Stats
5W - 6L
1,391 SR
Queue Stats
180W - 173L
1,445 Elo+
Party 1
Neith
Neith
saby4545
Neith
Level 68
God Stats
9W - 6L
1,618 SR
Queue Stats
256W - 315L
1,355 Elo+
Solo
Agni
Agni
sheluvv_T4KQ
Agni
Level 109
God Stats
3W - 9L
1,491 SR
Queue Stats
275W - 261L
1,488 Elo+
Party 1
Team Averages
Level 80
1,530 SR
1,431 Elo+

VS

Team Averages
Level 126
1,577 SR
1,477 Elo+
Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LordShaftington
Merlin
Level 158
God Stats
19W - 15L
1,584 SR
Queue Stats
100W - 105L
1,470 Elo+
Solo
Loki
Loki
XElit3OrderX
Loki
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,435 Elo+
Solo
Xbalanque
Xbalanque
boswell470
Xbalanque
Level 137
God Stats
18W - 6L
1,802 SR
Queue Stats
140W - 121L
1,550 Elo+
Solo
Amaterasu
Amaterasu
zGDropshoot
Amaterasu
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 20L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ldub914
Olorun
17
7 / 2 / 9
10,949
576
13,364
12,917
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
T1PZ___
Achilles
16
6 / 5 / 3
9,949
524
8,475
17,240
18,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
c-baskillin
Ganesha
18
1 / 0 / 10
10,702
563
11,222
15,918
9,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
saby4545
Neith
18
3 / 1 / 1
10,723
564
9,453
9,907
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 2 / 6
11,171
588
15,694
8,911
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 7 / 3
8,253
434
5,013
19,908
20,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 0
10,850
571
8,744
8,923
3,497
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 5 / 2
9,705
511
9,672
20,995
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
boswell470
Xbalanque
16
0 / 5 / 4
9,867
519
7,097
16,909
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
zGDropshoot
Amaterasu
15
2 / 5 / 3
9,807
516
8,320
20,848
16,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
10
10
Deaths
23
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
7
3
0.21
W
Olorun
Ldub914
Olorun
7
2
9
5.75
L
3
1
0
3
W
Achilles
T1PZ___
Achilles
6
5
3
1.5
L
5
5
2
1.2
L
Xbalanque
boswell470
Xbalanque
0
5
4
0.4
W
Ganesha
c-baskillin
Ganesha
1
0
10
6
W
Neith
saby4545
Neith
3
1
1
3.5
W
6
2
6
4.5
L
Amaterasu
zGDropshoot
Amaterasu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,208
Damage
38,846
64,893
Taken
87,583
41,332
Mitigated
54,969
15,582
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,013
284
561
3,231
19,908
20,054
93
10,985
8,923
30,688
0
W
Olorun
Ldub914
Olorun
13,364
8,497
1,489
5,316
12,917
5,318
275
4,891
7,937
50,025
5,702
L
8,744
503
0
1,162
8,923
3,497
1,055
2,331
6,592
93,503
0
W
Achilles
T1PZ___
Achilles
8,475
1,791
0
818
17,240
18,996
453
1,162
16,078
0
43,196
L
9,672
3,758
0
7,790
20,995
8,511
607
6,174
14,821
0
73,010
L
Xbalanque
boswell470
Xbalanque
7,097
3,150
0
5,014
16,909
6,316
270
12,248
4,661
0
78,179
W
Ganesha
c-baskillin
Ganesha
11,222
1,314
0
3,058
15,918
9,492
0
2,139
13,667
112,575
0
W
Neith
saby4545
Neith
9,453
2,733
0
2,595
9,907
4,049
3,133
3,200
6,479
0
103,765
W
15,694
1,165
0
2,306
8,911
3,477
0
1,884
6,975
99,147
0
L
Amaterasu
zGDropshoot
Amaterasu
8,320
3,237
0
5,440
20,848
16,591
160
8,338
12,510
0
64,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,494
Gold Earned
48,482
623
Minions Killed
551
0
Camps Cleared
0
1,841,612
Distance Traveled
1,834,700
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,253
434
32
2
0
371,912
7
W
Olorun
10,949
576
96
5
0
365,034
0
L
Merlin
10,850
571
167
9
0
343,683
4
W
Achilles
9,949
524
68
4
0
339,369
0
L
Loki
9,705
511
96
5
0
390,642
0
L
Xbalanque
9,867
519
146
8
0
337,502
6
W
Ganesha
10,702
563
107
6
0
386,932
1
W
Neith
10,723
564
186
10
0
361,230
0
W
Agni
11,171
588
166
9
0
389,047
4
L
Amaterasu
9,807
516
110
6
0
390,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role