Player Matchup

Poseidon
Poseidon
Deadites2121
Poseidon
Level 19
God Stats
3W - 1L
1,991 SR
Queue Stats
27W - 9L
1,674 Elo+
Party 2
Hercules
Hercules
RockLobster65
Hercules
Level 113
God Stats
8W - 3L
1,657 SR
Queue Stats
39W - 18L
1,690 Elo+
Party 2
Discordia
Discordia
TarableUsername
Discordia
Level 116
God Stats
29W - 15L
1,679 SR
Queue Stats
53W - 43L
1,592 Elo+
Party 2
Team Averages
Level 83
1,776 SR
1,652 Elo+

VS

Team Averages
Level 75
1,418 SR
1,340 Elo+
Anhur
Anhur
LittleBatzZ
Anhur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,340 Elo+
Party 1
King Arthur
King Arthur
SoryeGéTon
King Arthur
Level 17
God Stats
0W - 6L
1,254 SR
Queue Stats
4W - 11L
1,340 Elo+
Party 1
Scylla
Scylla
YikesAres
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deadites2121
Poseidon
14
8 / 2 / 15
11,345
945
16,103
8,795
2,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
RockLobster65
Hercules
14
10 / 1 / 13
11,412
951
9,510
14,008
10,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
TarableUsername
Discordia
13
6 / 1 / 16
10,657
888
10,459
8,413
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
9,159
763
7,749
13,300
5,043
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
SoryeGéTon
King Arthur
9
0 / 10 / 4
8,048
671
7,464
16,125
14,186
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
YikesAres
Scylla
11
2 / 7 / 0
8,851
738
7,457
9,609
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
24
Kills
4
4
Deaths
24
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Deadites2121
Poseidon
8
2
15
7.75
L
2
7
2
0.43
W
Hercules
RockLobster65
Hercules
10
1
13
16.5
L
King Arthur
SoryeGéTon
King Arthur
0
10
4
0.2
W
Discordia
TarableUsername
Discordia
6
1
16
14
L
Scylla
YikesAres
Scylla
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,072
Damage
22,670
31,216
Taken
39,034
16,301
Mitigated
22,880
7,761
Healing
1,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Deadites2121
Poseidon
16,103
3,414
0
762
8,795
2,995
1,612
2,381
6,414
76,176
0
L
7,749
4,959
0
1,014
13,300
5,043
0
9,405
3,595
0
29,538
W
Hercules
RockLobster65
Hercules
9,510
3,829
0
4,655
14,008
10,352
478
2,626
11,382
186
16,145
L
King Arthur
SoryeGéTon
King Arthur
7,464
1,279
0
137
16,125
14,186
0
9,024
6,753
0
13,450
W
Discordia
TarableUsername
Discordia
10,459
131
0
2,344
8,413
2,954
762
2,643
5,770
34,318
0
L
Scylla
YikesAres
Scylla
7,457
1,176
0
555
9,609
3,651
0
7,394
1,883
31,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
26,058
160
Minions Killed
95
0
Camps Cleared
0
724,804
Distance Traveled
573,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,345
945
101
8
0
235,357
0
L
Anhur
9,159
763
46
4
0
194,430
0
W
Hercules
11,412
951
17
1
0
246,085
0
L
King Arthur
8,048
671
6
1
0
199,366
0
W
Discordia
10,657
888
42
4
0
243,362
0
L
Scylla
8,851
738
43
4
0
180,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role