Player Matchup

Nu Wa
Nu Wa
AgentMaine66126
Nu Wa
Level 122
God Stats
8W - 6L
1,576 SR
Queue Stats
455W - 420L
1,499 Elo+
Party 2
Sol
Sol
AlluringSuccbus
Sol
Level 99
God Stats
35W - 26L
1,518 SR
Queue Stats
347W - 318L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FastestClapr
Cu Chulainn
Level 129
God Stats
3W - 1L
1,473 SR
Queue Stats
132W - 106L
1,544 Elo+
Solo
Hun Batz
Hun Batz
SeventhSquash06
Hun Batz
Level 155
God Stats
7W - 5L
1,690 SR
Queue Stats
588W - 509L
1,583 Elo+
Solo
Shiva
Shiva
neepnorp
Shiva
Level 95
God Stats
8W - 3L
1,624 SR
Queue Stats
369W - 357L
1,429 Elo+
Party 2
Team Averages
Level 120
1,576 SR
1,507 Elo+

VS

Team Averages
Level 117
1,584 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
FeelingHaryMemo
Hou Yi
Level 154
God Stats
1W - 1L
1,864 SR
Queue Stats
176W - 151L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Mahne x Hope
Kukulkan
Level 119
God Stats
4W - 4L
1,560 SR
Queue Stats
74W - 71L
1,486 Elo+
Party 3
Thanatos
Thanatos
lawrence_wolfxX
Thanatos
Level 102
God Stats
4W - 6L
1,496 SR
Queue Stats
535W - 501L
1,559 Elo+
Party 1
Cliodhna
Cliodhna
notZIRC
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1,084W - 1,015L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,957
622
8,045
4,970
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 4
9,306
582
13,231
13,202
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
FastestClapr
Cu Chulainn
16
5 / 3 / 2
10,400
650
9,760
10,331
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
18
7 / 1 / 3
11,122
695
9,272
13,523
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
neepnorp
Shiva
13
2 / 2 / 2
8,814
551
5,704
14,315
13,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 3
6,824
427
6,128
13,745
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 2
6,743
421
4,165
13,591
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Mahne x Hope
Kukulkan
15
1 / 4 / 1
9,360
585
6,410
7,791
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
15
3 / 4 / 0
8,698
544
3,304
11,881
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
notZIRC
Cliodhna
13
3 / 6 / 1
7,884
493
6,167
16,829
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
20
Kills
7
7
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
3
0.75
W
3
0
3
4.5
W
3
1
4
5
W
Cu Chulainn
FastestClapr
Cu Chulainn
5
3
2
2
L
0
4
2
0.25
L
Kukulkan
Mahne x Hope
Kukulkan
1
4
1
0.38
W
Hun Batz
7
1
3
8.5
L
Thanatos
3
4
0
0.75
W
Shiva
neepnorp
Shiva
2
2
2
1.5
L
Cliodhna
notZIRC
Cliodhna
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,012
Damage
26,174
56,341
Taken
63,837
35,758
Mitigated
29,061
15,107
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,128
807
0
5,107
13,745
10,075
0
7,898
5,847
0
22,332
W
8,045
2,819
0
857
4,970
1,626
2,824
1,146
3,824
69,671
0
W
13,231
5,776
0
7,177
13,202
4,882
2,936
501
12,701
85,036
12,336
W
Cu Chulainn
FastestClapr
Cu Chulainn
9,760
909
0
2,038
10,331
10,278
976
0
10,331
416
71,466
L
4,165
1,234
0
2,546
13,591
5,011
0
5,585
8,005
0
47,151
L
Kukulkan
Mahne x Hope
Kukulkan
6,410
134
0
290
7,791
2,795
88
1,981
5,810
95,560
0
W
Hun Batz
9,272
3,116
0
1,830
13,523
5,343
0
4,453
9,070
0
105,394
L
Thanatos
3,304
740
0
5,750
11,881
4,817
0
1,160
10,231
0
46,800
W
Shiva
neepnorp
Shiva
5,704
681
490
2,715
14,315
13,629
0
1,066
13,249
0
26,587
L
Cliodhna
notZIRC
Cliodhna
6,167
780
0
4,941
16,829
6,363
0
4,564
12,073
0
58,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,599
Gold Earned
39,509
550
Minions Killed
472
0
Camps Cleared
0
1,722,431
Distance Traveled
1,594,870
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,824
427
25
2
0
342,077
0
W
Nu Wa
9,957
622
114
7
0
321,316
0
W
Sol
9,306
582
149
9
0
333,423
3
W
Cu Chulainn
10,400
650
125
8
0
314,794
4
L
Hou Yi
6,743
421
81
5
0
298,692
0
L
Kukulkan
9,360
585
187
12
0
313,209
0
W
Hun Batz
11,122
695
138
9
0
394,493
0
L
Thanatos
8,698
544
82
5
0
302,233
6
W
Shiva
8,814
551
24
2
0
358,405
5
L
Cliodhna
7,884
493
97
6
0
338,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role