Player Matchup

Loki
Loki
AllowedWalnut98
Loki
Level 127
God Stats
0W - 4L
1,238 SR
Queue Stats
23W - 40L
1,322 Elo+
Party 1
Hou Yi
Hou Yi
BASESN1PER
Hou Yi
Level 25
God Stats
1W - 5L
1,537 SR
Queue Stats
2W - 11L
1,157 Elo+
Party 1
Ares
Ares
HeadHunter75309
Ares
Level 133
God Stats
1W - 1L
1,488 SR
Queue Stats
26W - 43L
1,303 Elo+
Party 1
Hera
Hera
UpgradedPie2
Hera
Level 85
God Stats
0W - 1L
1,718 SR
Queue Stats
19W - 37L
1,322 Elo+
Party 1
Mulan
Mulan
bigcheese0068
Mulan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,222 Elo+
Party 1
Team Averages
Level 81
1,496 SR
1,265 Elo+

VS

Team Averages
Level 112
1,476 SR
1,453 Elo+
Da Ji
Da Ji
Barbar_09
Da Ji
Level 124
God Stats
7W - 4L
1,552 SR
Queue Stats
56W - 49L
1,412 Elo+
Solo
Ymir
Ymir
DalexandroSS
Ymir
Level 149
God Stats
14W - 16L
1,545 SR
Queue Stats
78W - 89L
1,489 Elo+
Solo
Odin
Odin
Goyita117
Odin
Level 121
God Stats
1W - 0L
1,268 SR
Queue Stats
148W - 139L
1,478 Elo+
Party 2
Anubis
Anubis
Rosquillauwu
Anubis
Level 96
God Stats
5W - 5L
1,472 SR
Queue Stats
128W - 126L
1,437 Elo+
Party 2
Artemis
Artemis
tabike19
Artemis
Level 69
God Stats
34W - 32L
1,543 SR
Queue Stats
82W - 81L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,777
486
4,351
14,399
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
BASESN1PER
Hou Yi
12
1 / 5 / 2
7,473
467
6,316
11,895
3,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 2
7,227
452
5,495
13,730
13,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 3
8,306
519
7,123
6,043
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 7 / 0
7,386
462
8,518
16,259
8,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Barbar_09
Da Ji
17
14 / 0 / 0
10,743
671
15,559
12,035
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 0 / 7
8,481
530
5,147
12,002
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
16
4 / 0 / 2
9,560
598
7,750
13,461
14,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
3 / 1 / 4
9,883
618
4,953
5,179
2,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
tabike19
Artemis
14
0 / 4 / 3
8,204
513
6,358
11,350
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
21
21
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Hou Yi
BASESN1PER
Hou Yi
1
5
2
0.4
W
Da Ji
Barbar_09
Da Ji
14
0
0
14
W
0
0
7
3.5
W
Odin
4
0
2
5
L
0
3
2
0.33
W
Anubis
3
1
4
5
L
1
1
3
2.5
L
0
7
0
0
W
Artemis
tabike19
Artemis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,803
Damage
39,767
62,326
Taken
54,027
31,768
Mitigated
35,479
7,711
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,351
815
0
2,119
14,399
4,902
0
2,068
12,331
0
63,345
L
Hou Yi
BASESN1PER
Hou Yi
6,316
3,029
0
365
11,895
3,687
0
775
11,120
0
46,607
W
Da Ji
Barbar_09
Da Ji
15,559
4,611
0
2,265
12,035
5,649
0
1,581
10,454
0
97,092
W
5,147
1,192
134
6,024
12,002
7,860
29
3,994
8,008
44,909
0
W
Odin
7,750
1,135
0
1,911
13,461
14,038
31
403
13,058
0
62,002
L
5,495
990
0
865
13,730
13,011
0
5,416
8,314
31,918
0
W
Anubis
4,953
179
0
3,556
5,179
2,872
1,343
2,167
3,012
76,348
0
L
7,123
2,290
0
1,232
6,043
1,708
14
1,308
4,735
62,635
0
L
8,518
2,332
0
3,130
16,259
8,460
0
533
15,726
0
49,007
W
Artemis
tabike19
Artemis
6,358
2,026
0
3,153
11,350
5,060
1,805
4,473
6,877
0
65,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
46,871
404
Minions Killed
525
0
Camps Cleared
0
1,558,360
Distance Traveled
1,598,059
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,777
486
103
6
0
363,441
1
L
Hou Yi
7,473
467
68
4
0
285,816
0
W
Da Ji
10,743
671
113
7
0
408,760
0
W
Ymir
8,481
530
64
4
0
256,890
0
W
Odin
9,560
598
84
5
0
339,594
0
L
Ares
7,227
452
39
2
0
276,615
2
W
Anubis
9,883
618
156
10
0
322,721
4
L
Hera
8,306
519
121
8
0
336,440
0
L
Mulan
7,386
462
73
5
0
296,048
0
W
Artemis
8,204
513
108
7
0
270,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role