Player Matchup

Freya
Freya
ClayNation150
Freya
Level 112
God Stats
5W - 7L
1,484 SR
Queue Stats
209W - 193L
1,492 Elo+
Party 2
Odin
Odin
DJ Catnip
Odin
Level 125
God Stats
1W - 1L
1,297 SR
Queue Stats
296W - 286L
1,479 Elo+
Party 2
Janus
Janus
DJ Snowplow
Janus
Level 68
God Stats
1W - 3L
1,132 SR
Queue Stats
125W - 106L
1,497 Elo+
Party 2
He Bo
He Bo
Emmanuel159797
He Bo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,422 Elo+
Solo
Ares
Ares
Tiyus
Ares
Level 109
God Stats
3W - 0L
1,640 SR
Queue Stats
103W - 75L
1,646 Elo+
Solo
Team Averages
Level 111
1,410 SR
1,507 Elo+

VS

Team Averages
Level 71
1,478 SR
1,405 Elo+
Bakasura
Bakasura
JuicyKing
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,274 Elo+
Solo
Thoth
Thoth
RealNefarious
Thoth
Level 103
God Stats
2W - 1L
1,786 SR
Queue Stats
143W - 130L
1,543 Elo+
Solo
He Bo
He Bo
Seatontheman
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,294 Elo+
Party 1
Fafnir
Fafnir
TheLoinMoistner
Fafnir
Level 126
God Stats
1W - 3L
1,313 SR
Queue Stats
115W - 125L
1,505 Elo+
Party 1
Osiris
Osiris
TheSirClay
Osiris
Level 86
God Stats
1W - 3L
1,292 SR
Queue Stats
41W - 59L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 12
10,226
930
13,151
9,626
5,105
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
15
2 / 1 / 22
8,416
765
7,217
10,722
10,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 18
8,497
772
8,919
5,102
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 0 / 16
9,778
889
12,550
7,930
3,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ares
Tiyus
Ares
13
2 / 4 / 16
7,926
721
7,343
10,766
12,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JuicyKing
Bakasura
11
0 / 7 / 2
6,685
608
2,426
11,618
7,877
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 2 / 2
9,453
859
16,809
8,241
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 3
7,201
655
4,330
8,376
4,920
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 5 / 2
7,870
715
6,087
13,222
18,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
TheSirClay
Osiris
12
1 / 6 / 1
7,083
644
4,522
12,899
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
17
24
Kills
7
8
Deaths
24
84
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
2
12
8.5
W
Odin
2
1
22
13
W
3
1
18
12
W
6
0
16
14
L
Bakasura
JuicyKing
Bakasura
0
7
2
0.14
L
5
2
2
3
L
0
4
3
0.38
L
1
5
2
0.4
L
Osiris
TheSirClay
Osiris
1
6
1
0.25
W
Ares
Tiyus
Ares
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,180
Damage
34,174
44,146
Taken
54,356
33,817
Mitigated
51,368
16,849
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,151
3,887
1,036
3,077
9,626
5,105
314
6,330
3,015
28,814
0
W
Odin
7,217
1,079
3,189
4,529
10,722
10,136
161
7,155
3,130
3,291
9,148
W
8,919
571
825
951
5,102
2,515
1,026
4,019
892
17,864
0
W
12,550
1,321
1,035
1,770
7,930
3,870
796
4,606
3,221
34,356
0
L
Bakasura
JuicyKing
Bakasura
2,426
1,470
0
1,693
11,618
7,877
0
9,123
2,495
0
3,947
L
16,809
1,030
835
3,279
8,241
4,331
0
7,233
1,008
38,409
0
L
4,330
562
241
965
8,376
4,920
0
7,394
982
10,264
0
L
6,087
769
1,347
1,977
13,222
18,128
0
10,714
2,508
11,121
0
L
Osiris
TheSirClay
Osiris
4,522
1,613
384
940
12,899
16,112
0
9,732
3,167
0
9,677
W
Ares
Tiyus
Ares
7,343
213
0
437
10,766
12,191
187
5,116
5,191
8,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
38,292
128
Minions Killed
100
0
Camps Cleared
0
1,086,322
Distance Traveled
1,030,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,226
930
48
4
0
206,504
0
W
Odin
8,416
765
14
1
0
223,671
0
W
Janus
8,497
772
14
1
0
213,353
0
W
He Bo
9,778
889
50
5
0
233,819
0
L
Bakasura
6,685
608
10
1
0
183,468
0
L
Thoth
9,453
859
48
4
0
217,241
0
L
He Bo
7,201
655
22
2
0
202,153
0
L
Fafnir
7,870
715
13
1
0
209,120
0
L
Osiris
7,083
644
7
1
0
218,313
0
W
Ares
7,926
721
2
0
0
208,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role