Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GODxLIKxBreezy
Hou Yi
Level 213
God Stats
55W - 38L
1,636 SR
Queue Stats
643W - 667L
1,522 Elo+
Party 1
Ix Chel
Ix Chel
GODxLIKxWatson
Ix Chel
Level 158
God Stats
15W - 13L
1,427 SR
Queue Stats
194W - 187L
1,522 Elo+
Party 1
Team Averages
Level 177
1,521 SR
1,515 Elo+

VS

Team Averages
Level 99
1,556 SR
1,577 Elo+
Baron Samedi
Baron Samedi
Bed_Ham420
Baron Samedi
Level 97
God Stats
50W - 48L
1,567 SR
Queue Stats
326W - 321L
1,519 Elo+
Solo
Cabrakan
Cabrakan
UnitiveMink8825
Cabrakan
Level 101
God Stats
0W - 1L
1,601 SR
Queue Stats
3W - 2L
1,713 Elo+
Party 2
Maui
Maui
castán15
Maui
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 3
7,053
784
3,618
6,672
4,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 3
7,354
817
4,839
5,926
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 1
8,383
931
10,526
3,813
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bed_Ham420
Baron Samedi
5
0 / 1 / 0
6,008
668
1,079
2,040
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
10
1 / 1 / 2
6,722
747
2,621
11,177
14,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maui
10
1 / 2 / 2
6,834
759
2,432
10,209
6,053
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
3
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
3
0.75
L
Baron Samedi
Bed_Ham420
Baron Samedi
0
1
0
0
W
1
1
3
2.5
W
3
0
1
3.5
L
Cabrakan
1
1
2
2
L
Maui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
6,132
16,411
Taken
23,426
8,407
Mitigated
20,920
4,478
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,618
1,608
445
834
6,672
4,833
658
1,921
4,681
0
8,951
L
Baron Samedi
Bed_Ham420
Baron Samedi
1,079
316
252
604
2,040
777
0
470
1,570
6,467
0
W
4,839
2,308
0
1,458
5,926
1,962
1,450
2,025
3,887
0
19,602
W
10,526
775
772
969
3,813
1,612
572
2,155
1,658
43,187
0
L
Cabrakan
2,621
537
0
1,733
11,177
14,090
0
4,927
6,250
11,732
0
L
Maui
2,432
445
0
875
10,209
6,053
0
5,354
4,855
16,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
19,564
88
Minions Killed
41
0
Camps Cleared
0
465,614
Distance Traveled
359,645
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,053
784
11
1
0
161,689
0
L
Baron Samedi
6,008
668
14
2
0
44,565
0
W
Hou Yi
7,354
817
27
3
0
139,708
0
W
Ix Chel
8,383
931
50
6
0
164,217
0
L
Cabrakan
6,722
747
6
1
0
169,174
0
L
Maui
6,834
759
21
2
0
145,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role