Player Matchup

Sobek
Sobek
JodiHighRoll3r
Sobek
Level 153
God Stats
0W - 2L
1,647 SR
Queue Stats
59W - 39L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
LameBoyAdvanced
Nu Wa
Level 154
God Stats
1W - 1L
1,648 SR
Queue Stats
47W - 33L
1,602 Elo+
Party 1
Hercules
Hercules
LilDewd
Hercules
Level 158
God Stats
3W - 2L
1,587 SR
Queue Stats
45W - 28L
1,626 Elo+
Party 1
Mercury
Mercury
LongWRLD
Mercury
Level 129
God Stats
3W - 4L
1,743 SR
Queue Stats
878W - 707L
1,641 Elo+
Solo
Xbalanque
Xbalanque
Shadowless1
Xbalanque
Level 122
God Stats
2W - 2L
1,750 SR
Queue Stats
25W - 19L
1,621 Elo+
Party 1
Team Averages
Level 143
1,675 SR
1,620 Elo+

VS

Team Averages
Level 155
1,631 SR
1,599 Elo+
Ratatoskr
Ratatoskr
Juriasu2001
Ratatoskr
Level 146
God Stats
24W - 28L
1,580 SR
Queue Stats
847W - 704L
1,625 Elo+
Solo
Ymir
Ymir
Lil Killer322
Ymir
Level 153
God Stats
32W - 28L
1,641 SR
Queue Stats
1,373W - 1,224L
1,548 Elo+
Solo
Zeus
Zeus
TheFirstRaikage
Zeus
Level 158
God Stats
27W - 11L
1,731 SR
Queue Stats
416W - 393L
1,653 Elo+
Solo
Chaac
Chaac
oBEASTvMODEo
Chaac
Level 151
God Stats
7W - 10L
1,598 SR
Queue Stats
189W - 141L
1,598 Elo+
Solo
Hun Batz
Hun Batz
zad3k
Hun Batz
Level 166
God Stats
37W - 17L
1,607 SR
Queue Stats
372W - 310L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,812
781
5,126
14,569
14,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
3 / 4 / 2
9,152
915
8,524
9,552
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
LilDewd
Hercules
13
0 / 4 / 3
7,152
715
6,005
13,521
12,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
LongWRLD
Mercury
13
2 / 4 / 2
7,996
800
6,042
10,736
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Xbalanque
Shadowless1
Xbalanque
13
0 / 4 / 3
7,671
767
6,562
9,876
3,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Juriasu2001
Ratatoskr
16
6 / 1 / 6
9,416
942
9,914
10,067
3,715
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 7
8,287
829
5,718
11,532
10,539
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 1 / 11
9,325
933
12,952
4,385
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 10
8,463
846
10,606
10,076
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hun Batz
zad3k
Hun Batz
16
8 / 2 / 7
9,519
952
14,439
10,594
6,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
6
Kills
21
21
Deaths
6
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Ratatoskr
Juriasu2001
Ratatoskr
6
1
6
9
L
3
4
2
1
W
0
1
7
3.5
L
Hercules
LilDewd
Hercules
0
4
3
0.38
L
Mercury
LongWRLD
Mercury
2
4
2
0.75
L
Xbalanque
Shadowless1
Xbalanque
0
4
3
0.38
W
4
1
11
9.5
W
3
1
10
8
W
Hun Batz
zad3k
Hun Batz
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
53,629
58,254
Taken
46,654
37,111
Mitigated
35,419
8,438
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,126
698
0
2,564
14,569
14,175
0
6,875
7,481
9,084
0
W
Ratatoskr
Juriasu2001
Ratatoskr
9,914
2,185
0
994
10,067
3,715
316
3,290
6,629
0
31,475
L
8,524
2,162
0
520
9,552
3,109
0
2,380
7,101
38,462
0
W
5,718
1,322
1,393
1,592
11,532
10,539
531
4,065
7,106
14,076
0
L
Hercules
LilDewd
Hercules
6,005
1,238
0
4,176
13,521
12,501
0
4,235
8,938
0
10,940
L
Mercury
LongWRLD
Mercury
6,042
2,648
0
1,178
10,736
3,917
0
3,170
7,301
0
21,648
L
Xbalanque
Shadowless1
Xbalanque
6,562
3,476
0
0
9,876
3,409
0
2,600
7,186
0
24,680
W
12,952
382
0
198
4,385
2,066
731
2,522
1,823
40,932
0
W
10,606
432
0
3,413
10,076
12,667
599
1,513
8,563
893
20,463
W
Hun Batz
zad3k
Hun Batz
14,439
3,093
0
130
10,594
6,432
0
2,081
8,350
0
39,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
45,010
182
Minions Killed
231
0
Camps Cleared
0
1,007,215
Distance Traveled
1,142,500
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,812
781
8
1
0
192,324
4
W
Ratatoskr
9,416
942
46
5
0
255,514
0
L
Nu Wa
9,152
915
75
8
0
192,193
0
W
Ymir
8,287
829
21
2
0
213,213
0
L
Hercules
7,152
715
15
2
0
204,759
0
L
Mercury
7,996
800
37
4
0
227,450
0
L
Xbalanque
7,671
767
47
5
0
190,489
0
W
Zeus
9,325
933
78
8
0
206,111
0
W
Chaac
8,463
846
26
3
0
230,003
0
W
Hun Batz
9,519
952
60
6
0
237,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role