Player Matchup

Jormungandr
Jormungandr
Aogail
Jormungandr
Level 139
God Stats
9W - 2L
1,936 SR
Queue Stats
388W - 363L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
Junkagon
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 171L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LTenny
Tsukuyomi
Level 99
God Stats
5W - 5L
1,626 SR
Queue Stats
440W - 432L
1,554 Elo+
Party 1
Raijin
Raijin
Wazuki
Raijin
Level 116
God Stats
1W - 4L
1,356 SR
Queue Stats
488W - 462L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
blacknecrose
Kumbhakarna
Level 71
God Stats
4W - 4L
1,590 SR
Queue Stats
234W - 212L
1,556 Elo+
Party 1
Team Averages
Level 110
1,602 SR
1,556 Elo+

VS

Team Averages
Level 139
1,469 SR
1,519 Elo+
Chiron
Chiron
OhNo Moisir
Chiron
Level 227
God Stats
20W - 19L
1,547 SR
Queue Stats
1,401W - 1,403L
1,515 Elo+
Party 2
Sol
Sol
OhNo Wicked
Sol
Level 180
God Stats
2W - 2L
1,422 SR
Queue Stats
466W - 476L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
RandomOne92
Hou Yi
Level 129
God Stats
2W - 4L
1,344 SR
Queue Stats
190W - 192L
1,512 Elo+
Solo
Ares
Ares
Shapaparappa
Ares
Level 95
God Stats
1W - 1L
1,533 SR
Queue Stats
29W - 23L
1,554 Elo+
Solo
Xing Tian
Xing Tian
hirez9nutz
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aogail
Jormungandr
15
3 / 2 / 3
7,997
800
18,861
12,085
9,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Junkagon
Hou Yi
15
1 / 2 / 3
7,784
778
7,857
6,521
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
LTenny
Tsukuyomi
13
1 / 2 / 2
7,287
729
12,117
9,822
8,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
Wazuki
Raijin
13
1 / 3 / 2
7,266
727
8,534
7,235
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
blacknecrose
Kumbhakarna
12
0 / 5 / 4
7,409
741
3,475
14,381
13,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 0 / 9
8,583
858
13,584
12,063
6,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
5 / 1 / 7
8,860
886
9,915
8,732
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
14
2 / 1 / 10
7,924
792
7,019
8,734
4,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 9
8,448
845
8,152
15,625
17,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
hirez9nutz
Xing Tian
13
1 / 3 / 10
8,216
822
4,169
14,360
14,701
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
6
Kills
13
14
Deaths
7
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aogail
Jormungandr
3
2
3
2.25
L
Hou Yi
Junkagon
Hou Yi
1
2
3
1.25
L
Tsukuyomi
LTenny
Tsukuyomi
1
2
2
1
W
Chiron
3
0
9
7.5
W
5
1
7
8.5
W
Hou Yi
2
1
10
7
W
2
2
9
3.25
L
Raijin
Wazuki
Raijin
1
3
2
0.67
L
Kumbhakarna
blacknecrose
Kumbhakarna
0
5
4
0.4
W
Xing Tian
hirez9nutz
Xing Tian
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,844
Damage
42,839
50,044
Taken
59,514
38,909
Mitigated
47,672
14,062
Healing
25,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aogail
Jormungandr
18,861
2,089
2,944
4,836
12,085
9,907
80
4,742
7,343
32,572
0
L
Hou Yi
Junkagon
Hou Yi
7,857
1,819
477
516
6,521
3,645
0
2,751
3,770
0
17,553
L
Tsukuyomi
LTenny
Tsukuyomi
12,117
1,459
0
1,141
9,822
8,036
0
5,254
4,568
0
21,365
W
Chiron
13,584
3,152
2,439
3,926
12,063
6,632
460
6,986
5,077
0
32,807
W
9,915
2,235
352
1,950
8,732
4,085
0
4,584
4,148
26,304
0
W
Hou Yi
7,019
1,922
2,460
1,440
8,734
4,508
33
4,668
4,066
0
20,751
W
8,152
271
1,087
2,751
15,625
17,746
0
8,075
7,550
9,364
0
L
Raijin
Wazuki
Raijin
8,534
96
0
0
7,235
3,407
0
3,996
3,239
15,540
0
L
Kumbhakarna
blacknecrose
Kumbhakarna
3,475
175
2,379
1,769
14,381
13,914
0
5,493
8,888
9,008
0
W
Xing Tian
hirez9nutz
Xing Tian
4,169
241
6,040
3,373
14,360
14,701
0
6,557
7,803
4,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
42,031
105
Minions Killed
121
0
Camps Cleared
0
1,014,452
Distance Traveled
1,006,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,997
800
27
3
0
218,868
0
L
Hou Yi
7,784
778
15
2
0
220,254
0
L
Tsukuyomi
7,287
729
26
3
0
210,630
0
W
Chiron
8,583
858
42
4
0
219,902
0
W
Sol
8,860
886
39
4
0
201,765
0
W
Hou Yi
7,924
792
35
4
0
200,842
0
W
Ares
8,448
845
4
0
0
197,682
0
L
Raijin
7,266
727
25
3
0
170,759
0
L
Kumbhakarna
7,409
741
12
1
0
193,941
0
W
Xing Tian
8,216
822
1
0
0
186,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role