Player Matchup

Loki
Loki
Ikingg
Loki
Level 124
God Stats
9W - 6L
1,592 SR
Queue Stats
116W - 138L
1,436 Elo+
Party 1
Nox
Nox
MorotBR
Nox
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 34L
1,528 Elo+
Solo
Apollo
Apollo
luisemi
Apollo
Level 25
God Stats
4W - 3L
1,484 SR
Queue Stats
55W - 61L
1,448 Elo+
Party 1
Team Averages
Level 84
1,525 SR
1,471 Elo+

VS

Team Averages
Level 88
1,460 SR
1,452 Elo+
Neith
Neith
Chubine337
Neith
Level 53
God Stats
11W - 14L
1,504 SR
Queue Stats
163W - 212L
1,410 Elo+
Solo
Hercules
Hercules
IIviktorII
Hercules
Level 109
God Stats
1W - 7L
1,376 SR
Queue Stats
140W - 186L
1,440 Elo+
Solo
Kukulkan
Kukulkan
iTzMulekdoMal
Kukulkan
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ikingg
Loki
12
3 / 1 / 2
8,444
844
8,456
7,412
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
10
0 / 2 / 3
7,449
745
4,884
6,490
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
luisemi
Apollo
9
2 / 2 / 2
7,550
755
3,811
6,062
2,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 1 / 1
7,792
779
3,339
6,228
2,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
IIviktorII
Hercules
10
2 / 2 / 3
7,916
792
6,613
9,977
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
iTzMulekdoMal
Kukulkan
11
1 / 2 / 3
7,925
793
5,812
4,199
1,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
5
5
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
1
2.5
L
Hercules
IIviktorII
Hercules
2
2
3
1.75
W
Loki
Ikingg
Loki
3
1
2
4
W
Nox
0
2
3
0.75
L
Kukulkan
iTzMulekdoMal
Kukulkan
1
2
3
1.25
W
Apollo
luisemi
Apollo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,151
Damage
15,764
19,964
Taken
20,404
8,678
Mitigated
13,100
5,089
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,339
823
0
758
6,228
2,347
288
2,317
3,709
0
25,179
L
Hercules
IIviktorII
Hercules
6,613
1,439
0
4,369
9,977
9,240
0
1,857
7,697
1,751
11,435
W
Loki
Ikingg
Loki
8,456
1,661
0
2,373
7,412
3,546
0
2,109
4,997
0
32,367
W
Nox
4,884
674
0
2,466
6,490
2,736
39
2,445
3,856
32,872
0
L
Kukulkan
iTzMulekdoMal
Kukulkan
5,812
132
0
500
4,199
1,513
0
824
2,961
41,285
0
W
Apollo
luisemi
Apollo
3,811
2,276
0
250
6,062
2,396
0
2,618
3,326
0
20,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
23,633
123
Minions Killed
111
0
Camps Cleared
0
633,389
Distance Traveled
598,284
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,792
779
32
3
0
189,769
2
L
Hercules
7,916
792
7
1
0
213,434
5
W
Loki
8,444
844
45
5
0
221,813
1
W
Nox
7,449
745
54
5
0
200,402
0
L
Kukulkan
7,925
793
72
7
0
195,081
0
W
Apollo
7,550
755
24
2
0
211,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role