Player Matchup

Martichoras
Martichoras
JaxR3aper87
Martichoras
Level 27
God Stats
0W - 3L
1,229 SR
Queue Stats
2W - 21L
994 Elo+
Party 1
Cernunnos
Cernunnos
ShadowSentinel-X
Cernunnos
Level 26
God Stats
0W - 2L
1,229 SR
Queue Stats
2W - 20L
994 Elo+
Party 1
Hel
Hel
Zelomeke00
Hel
Level 61
God Stats
1W - 5L
1,172 SR
Queue Stats
9W - 36L
976 Elo+
Party 1
Team Averages
Level 38
1,210 SR
988 Elo+

VS

Team Averages
Level 92
1,401 SR
1,274 Elo+
Chaac
Chaac
CleetusTheFeetis
Chaac
Level 107
God Stats
9W - 0L
1,500 SR
Queue Stats
54W - 76L
1,284 Elo+
Party 2
Merlin
Merlin
WhereOnTheDoll
Merlin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 203L
1,344 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bennyhannaz07
Ah Muzen Cab
Level 16
God Stats
3W - 2L
1,203 SR
Queue Stats
77W - 96L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
JaxR3aper87
Martichoras
11
0 / 8 / 0
9,124
608
7,959
17,122
7,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
11
0 / 6 / 0
9,035
602
12,263
18,595
7,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 2
9,591
639
2,287
13,576
9,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 11
13,028
869
23,010
24,584
34,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 0 / 10
13,112
874
15,152
9,531
5,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
bennyhannaz07
Ah Muzen Cab
14
4 / 2 / 3
11,310
754
5,691
8,615
3,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
0
Kills
19
19
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
L
Martichoras
JaxR3aper87
Martichoras
0
8
0
0
L
Cernunnos
0
6
0
0
W
7
0
10
12
L
0
5
2
0.2
W
Ah Muzen Cab
bennyhannaz07
Ah Muzen Cab
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,509
Damage
43,853
49,293
Taken
42,730
24,828
Mitigated
43,856
13,006
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,010
2,176
0
7,296
24,584
34,327
168
1,779
22,805
0
55,516
L
Martichoras
JaxR3aper87
Martichoras
7,959
2,987
0
860
17,122
7,854
0
5,051
12,071
0
45,349
L
Cernunnos
12,263
6,773
0
2,560
18,595
7,736
0
6,255
12,340
0
36,583
W
15,152
327
0
5,012
9,531
5,627
1,310
1,522
8,009
69,842
0
L
2,287
301
5,297
4,289
13,576
9,238
0
4,509
9,067
7,479
0
W
Ah Muzen Cab
bennyhannaz07
Ah Muzen Cab
5,691
2,203
0
598
8,615
3,902
1,145
0
8,615
0
31,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,750
Gold Earned
37,450
138
Minions Killed
174
0
Camps Cleared
0
659,513
Distance Traveled
804,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,028
869
42
3
0
300,896
0
L
Martichoras
9,124
608
68
5
0
190,996
0
L
Cernunnos
9,035
602
55
4
0
210,579
0
W
Merlin
13,112
874
98
7
0
262,485
0
L
Hel
9,591
639
15
1
0
257,938
0
W
Ah Muzen Cab
11,310
754
34
2
0
240,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role